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- /* global QUnit */
- import { GLBufferAttribute } from '../../../../src/core/GLBufferAttribute.js';
- export default QUnit.module( 'Core', () => {
- QUnit.module( 'GLBufferAttribute', () => {
- // INSTANCING
- QUnit.test( 'Instancing', ( assert ) => {
- const object = new GLBufferAttribute();
- assert.ok( object, 'Can instantiate a GLBufferAttribute.' );
- } );
- // PROPERTIES
- QUnit.todo( 'name', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'buffer', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'type', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'itemSize', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'elementSize', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'count', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'version', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'needsUpdate', ( assert ) => {
- // set needsUpdate( value )
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- // PUBLIC
- QUnit.test( 'isGLBufferAttribute', ( assert ) => {
- const object = new GLBufferAttribute();
- assert.ok(
- object.isGLBufferAttribute,
- 'GLBufferAttribute.isGLBufferAttribute should be true'
- );
- } );
- QUnit.todo( 'setBuffer', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'setType', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'setItemSize', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- QUnit.todo( 'setCount', ( assert ) => {
- assert.ok( false, 'everything\'s gonna be alright' );
- } );
- } );
- } );
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