GLTFLoader.js 108 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace,
  66. InstancedBufferAttribute
  67. } from 'three';
  68. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  69. class GLTFLoader extends Loader {
  70. constructor( manager ) {
  71. super( manager );
  72. this.dracoLoader = null;
  73. this.ktx2Loader = null;
  74. this.meshoptDecoder = null;
  75. this.pluginCallbacks = [];
  76. this.register( function ( parser ) {
  77. return new GLTFMaterialsClearcoatExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFMaterialsDispersionExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFTextureBasisUExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFTextureWebPExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFTextureAVIFExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsSheenExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsTransmissionExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsVolumeExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsIorExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMaterialsSpecularExtension( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMaterialsIridescenceExtension( parser );
  111. } );
  112. this.register( function ( parser ) {
  113. return new GLTFMaterialsAnisotropyExtension( parser );
  114. } );
  115. this.register( function ( parser ) {
  116. return new GLTFMaterialsBumpExtension( parser );
  117. } );
  118. this.register( function ( parser ) {
  119. return new GLTFLightsExtension( parser );
  120. } );
  121. this.register( function ( parser ) {
  122. return new GLTFMeshoptCompression( parser );
  123. } );
  124. this.register( function ( parser ) {
  125. return new GLTFMeshGpuInstancing( parser );
  126. } );
  127. }
  128. load( url, onLoad, onProgress, onError ) {
  129. const scope = this;
  130. let resourcePath;
  131. if ( this.resourcePath !== '' ) {
  132. resourcePath = this.resourcePath;
  133. } else if ( this.path !== '' ) {
  134. // If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
  135. // Example path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
  136. // resourcePath = 'https://my-cnd-server.com/assets/models/'
  137. // referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
  138. // referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
  139. const relativeUrl = LoaderUtils.extractUrlBase( url );
  140. resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path );
  141. } else {
  142. resourcePath = LoaderUtils.extractUrlBase( url );
  143. }
  144. // Tells the LoadingManager to track an extra item, which resolves after
  145. // the model is fully loaded. This means the count of items loaded will
  146. // be incorrect, but ensures manager.onLoad() does not fire early.
  147. this.manager.itemStart( url );
  148. const _onError = function ( e ) {
  149. if ( onError ) {
  150. onError( e );
  151. } else {
  152. console.error( e );
  153. }
  154. scope.manager.itemError( url );
  155. scope.manager.itemEnd( url );
  156. };
  157. const loader = new FileLoader( this.manager );
  158. loader.setPath( this.path );
  159. loader.setResponseType( 'arraybuffer' );
  160. loader.setRequestHeader( this.requestHeader );
  161. loader.setWithCredentials( this.withCredentials );
  162. loader.load( url, function ( data ) {
  163. try {
  164. scope.parse( data, resourcePath, function ( gltf ) {
  165. onLoad( gltf );
  166. scope.manager.itemEnd( url );
  167. }, _onError );
  168. } catch ( e ) {
  169. _onError( e );
  170. }
  171. }, onProgress, _onError );
  172. }
  173. setDRACOLoader( dracoLoader ) {
  174. this.dracoLoader = dracoLoader;
  175. return this;
  176. }
  177. setKTX2Loader( ktx2Loader ) {
  178. this.ktx2Loader = ktx2Loader;
  179. return this;
  180. }
  181. setMeshoptDecoder( meshoptDecoder ) {
  182. this.meshoptDecoder = meshoptDecoder;
  183. return this;
  184. }
  185. register( callback ) {
  186. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  187. this.pluginCallbacks.push( callback );
  188. }
  189. return this;
  190. }
  191. unregister( callback ) {
  192. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  193. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  194. }
  195. return this;
  196. }
  197. parse( data, path, onLoad, onError ) {
  198. let json;
  199. const extensions = {};
  200. const plugins = {};
  201. const textDecoder = new TextDecoder();
  202. if ( typeof data === 'string' ) {
  203. json = JSON.parse( data );
  204. } else if ( data instanceof ArrayBuffer ) {
  205. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  206. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  207. try {
  208. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  209. } catch ( error ) {
  210. if ( onError ) onError( error );
  211. return;
  212. }
  213. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  214. } else {
  215. json = JSON.parse( textDecoder.decode( data ) );
  216. }
  217. } else {
  218. json = data;
  219. }
  220. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  221. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  222. return;
  223. }
  224. const parser = new GLTFParser( json, {
  225. path: path || this.resourcePath || '',
  226. crossOrigin: this.crossOrigin,
  227. requestHeader: this.requestHeader,
  228. manager: this.manager,
  229. ktx2Loader: this.ktx2Loader,
  230. meshoptDecoder: this.meshoptDecoder
  231. } );
  232. parser.fileLoader.setRequestHeader( this.requestHeader );
  233. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  234. const plugin = this.pluginCallbacks[ i ]( parser );
  235. if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' );
  236. plugins[ plugin.name ] = plugin;
  237. // Workaround to avoid determining as unknown extension
  238. // in addUnknownExtensionsToUserData().
  239. // Remove this workaround if we move all the existing
  240. // extension handlers to plugin system
  241. extensions[ plugin.name ] = true;
  242. }
  243. if ( json.extensionsUsed ) {
  244. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  245. const extensionName = json.extensionsUsed[ i ];
  246. const extensionsRequired = json.extensionsRequired || [];
  247. switch ( extensionName ) {
  248. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  249. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  250. break;
  251. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  252. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  253. break;
  254. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  255. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  256. break;
  257. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  258. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  259. break;
  260. default:
  261. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  262. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  263. }
  264. }
  265. }
  266. }
  267. parser.setExtensions( extensions );
  268. parser.setPlugins( plugins );
  269. parser.parse( onLoad, onError );
  270. }
  271. parseAsync( data, path ) {
  272. const scope = this;
  273. return new Promise( function ( resolve, reject ) {
  274. scope.parse( data, path, resolve, reject );
  275. } );
  276. }
  277. }
  278. /* GLTFREGISTRY */
  279. function GLTFRegistry() {
  280. let objects = {};
  281. return {
  282. get: function ( key ) {
  283. return objects[ key ];
  284. },
  285. add: function ( key, object ) {
  286. objects[ key ] = object;
  287. },
  288. remove: function ( key ) {
  289. delete objects[ key ];
  290. },
  291. removeAll: function () {
  292. objects = {};
  293. }
  294. };
  295. }
  296. /*********************************/
  297. /********** EXTENSIONS ***********/
  298. /*********************************/
  299. const EXTENSIONS = {
  300. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  301. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  302. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  303. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  304. KHR_MATERIALS_DISPERSION: 'KHR_materials_dispersion',
  305. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  306. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  307. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  308. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  309. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  310. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  311. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  312. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  313. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  314. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  315. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  316. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  317. EXT_MATERIALS_BUMP: 'EXT_materials_bump',
  318. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  319. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  320. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  321. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  322. };
  323. /**
  324. * Punctual Lights Extension
  325. *
  326. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  327. */
  328. class GLTFLightsExtension {
  329. constructor( parser ) {
  330. this.parser = parser;
  331. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  332. // Object3D instance caches
  333. this.cache = { refs: {}, uses: {} };
  334. }
  335. _markDefs() {
  336. const parser = this.parser;
  337. const nodeDefs = this.parser.json.nodes || [];
  338. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  339. const nodeDef = nodeDefs[ nodeIndex ];
  340. if ( nodeDef.extensions
  341. && nodeDef.extensions[ this.name ]
  342. && nodeDef.extensions[ this.name ].light !== undefined ) {
  343. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  344. }
  345. }
  346. }
  347. _loadLight( lightIndex ) {
  348. const parser = this.parser;
  349. const cacheKey = 'light:' + lightIndex;
  350. let dependency = parser.cache.get( cacheKey );
  351. if ( dependency ) return dependency;
  352. const json = parser.json;
  353. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  354. const lightDefs = extensions.lights || [];
  355. const lightDef = lightDefs[ lightIndex ];
  356. let lightNode;
  357. const color = new Color( 0xffffff );
  358. if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
  359. const range = lightDef.range !== undefined ? lightDef.range : 0;
  360. switch ( lightDef.type ) {
  361. case 'directional':
  362. lightNode = new DirectionalLight( color );
  363. lightNode.target.position.set( 0, 0, - 1 );
  364. lightNode.add( lightNode.target );
  365. break;
  366. case 'point':
  367. lightNode = new PointLight( color );
  368. lightNode.distance = range;
  369. break;
  370. case 'spot':
  371. lightNode = new SpotLight( color );
  372. lightNode.distance = range;
  373. // Handle spotlight properties.
  374. lightDef.spot = lightDef.spot || {};
  375. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  376. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  377. lightNode.angle = lightDef.spot.outerConeAngle;
  378. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  379. lightNode.target.position.set( 0, 0, - 1 );
  380. lightNode.add( lightNode.target );
  381. break;
  382. default:
  383. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  384. }
  385. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  386. // here, because node-level parsing will only override position if explicitly specified.
  387. lightNode.position.set( 0, 0, 0 );
  388. assignExtrasToUserData( lightNode, lightDef );
  389. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  390. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  391. dependency = Promise.resolve( lightNode );
  392. parser.cache.add( cacheKey, dependency );
  393. return dependency;
  394. }
  395. getDependency( type, index ) {
  396. if ( type !== 'light' ) return;
  397. return this._loadLight( index );
  398. }
  399. createNodeAttachment( nodeIndex ) {
  400. const self = this;
  401. const parser = this.parser;
  402. const json = parser.json;
  403. const nodeDef = json.nodes[ nodeIndex ];
  404. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  405. const lightIndex = lightDef.light;
  406. if ( lightIndex === undefined ) return null;
  407. return this._loadLight( lightIndex ).then( function ( light ) {
  408. return parser._getNodeRef( self.cache, lightIndex, light );
  409. } );
  410. }
  411. }
  412. /**
  413. * Unlit Materials Extension
  414. *
  415. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  416. */
  417. class GLTFMaterialsUnlitExtension {
  418. constructor() {
  419. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  420. }
  421. getMaterialType() {
  422. return MeshBasicMaterial;
  423. }
  424. extendParams( materialParams, materialDef, parser ) {
  425. const pending = [];
  426. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  427. materialParams.opacity = 1.0;
  428. const metallicRoughness = materialDef.pbrMetallicRoughness;
  429. if ( metallicRoughness ) {
  430. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  431. const array = metallicRoughness.baseColorFactor;
  432. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  433. materialParams.opacity = array[ 3 ];
  434. }
  435. if ( metallicRoughness.baseColorTexture !== undefined ) {
  436. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  437. }
  438. }
  439. return Promise.all( pending );
  440. }
  441. }
  442. /**
  443. * Materials Emissive Strength Extension
  444. *
  445. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  446. */
  447. class GLTFMaterialsEmissiveStrengthExtension {
  448. constructor( parser ) {
  449. this.parser = parser;
  450. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  451. }
  452. extendMaterialParams( materialIndex, materialParams ) {
  453. const parser = this.parser;
  454. const materialDef = parser.json.materials[ materialIndex ];
  455. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  456. return Promise.resolve();
  457. }
  458. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  459. if ( emissiveStrength !== undefined ) {
  460. materialParams.emissiveIntensity = emissiveStrength;
  461. }
  462. return Promise.resolve();
  463. }
  464. }
  465. /**
  466. * Clearcoat Materials Extension
  467. *
  468. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  469. */
  470. class GLTFMaterialsClearcoatExtension {
  471. constructor( parser ) {
  472. this.parser = parser;
  473. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  474. }
  475. getMaterialType( materialIndex ) {
  476. const parser = this.parser;
  477. const materialDef = parser.json.materials[ materialIndex ];
  478. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  479. return MeshPhysicalMaterial;
  480. }
  481. extendMaterialParams( materialIndex, materialParams ) {
  482. const parser = this.parser;
  483. const materialDef = parser.json.materials[ materialIndex ];
  484. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  485. return Promise.resolve();
  486. }
  487. const pending = [];
  488. const extension = materialDef.extensions[ this.name ];
  489. if ( extension.clearcoatFactor !== undefined ) {
  490. materialParams.clearcoat = extension.clearcoatFactor;
  491. }
  492. if ( extension.clearcoatTexture !== undefined ) {
  493. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  494. }
  495. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  496. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  497. }
  498. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  499. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  500. }
  501. if ( extension.clearcoatNormalTexture !== undefined ) {
  502. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  503. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  504. const scale = extension.clearcoatNormalTexture.scale;
  505. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  506. }
  507. }
  508. return Promise.all( pending );
  509. }
  510. }
  511. /**
  512. * Materials dispersion Extension
  513. *
  514. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_dispersion
  515. */
  516. class GLTFMaterialsDispersionExtension {
  517. constructor( parser ) {
  518. this.parser = parser;
  519. this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION;
  520. }
  521. getMaterialType( materialIndex ) {
  522. const parser = this.parser;
  523. const materialDef = parser.json.materials[ materialIndex ];
  524. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  525. return MeshPhysicalMaterial;
  526. }
  527. extendMaterialParams( materialIndex, materialParams ) {
  528. const parser = this.parser;
  529. const materialDef = parser.json.materials[ materialIndex ];
  530. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  531. return Promise.resolve();
  532. }
  533. const extension = materialDef.extensions[ this.name ];
  534. materialParams.dispersion = extension.dispersion !== undefined ? extension.dispersion : 0;
  535. return Promise.resolve();
  536. }
  537. }
  538. /**
  539. * Iridescence Materials Extension
  540. *
  541. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  542. */
  543. class GLTFMaterialsIridescenceExtension {
  544. constructor( parser ) {
  545. this.parser = parser;
  546. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  547. }
  548. getMaterialType( materialIndex ) {
  549. const parser = this.parser;
  550. const materialDef = parser.json.materials[ materialIndex ];
  551. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  552. return MeshPhysicalMaterial;
  553. }
  554. extendMaterialParams( materialIndex, materialParams ) {
  555. const parser = this.parser;
  556. const materialDef = parser.json.materials[ materialIndex ];
  557. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  558. return Promise.resolve();
  559. }
  560. const pending = [];
  561. const extension = materialDef.extensions[ this.name ];
  562. if ( extension.iridescenceFactor !== undefined ) {
  563. materialParams.iridescence = extension.iridescenceFactor;
  564. }
  565. if ( extension.iridescenceTexture !== undefined ) {
  566. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  567. }
  568. if ( extension.iridescenceIor !== undefined ) {
  569. materialParams.iridescenceIOR = extension.iridescenceIor;
  570. }
  571. if ( materialParams.iridescenceThicknessRange === undefined ) {
  572. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  573. }
  574. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  575. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  576. }
  577. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  578. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  579. }
  580. if ( extension.iridescenceThicknessTexture !== undefined ) {
  581. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  582. }
  583. return Promise.all( pending );
  584. }
  585. }
  586. /**
  587. * Sheen Materials Extension
  588. *
  589. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  590. */
  591. class GLTFMaterialsSheenExtension {
  592. constructor( parser ) {
  593. this.parser = parser;
  594. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  595. }
  596. getMaterialType( materialIndex ) {
  597. const parser = this.parser;
  598. const materialDef = parser.json.materials[ materialIndex ];
  599. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  600. return MeshPhysicalMaterial;
  601. }
  602. extendMaterialParams( materialIndex, materialParams ) {
  603. const parser = this.parser;
  604. const materialDef = parser.json.materials[ materialIndex ];
  605. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  606. return Promise.resolve();
  607. }
  608. const pending = [];
  609. materialParams.sheenColor = new Color( 0, 0, 0 );
  610. materialParams.sheenRoughness = 0;
  611. materialParams.sheen = 1;
  612. const extension = materialDef.extensions[ this.name ];
  613. if ( extension.sheenColorFactor !== undefined ) {
  614. const colorFactor = extension.sheenColorFactor;
  615. materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
  616. }
  617. if ( extension.sheenRoughnessFactor !== undefined ) {
  618. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  619. }
  620. if ( extension.sheenColorTexture !== undefined ) {
  621. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  622. }
  623. if ( extension.sheenRoughnessTexture !== undefined ) {
  624. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  625. }
  626. return Promise.all( pending );
  627. }
  628. }
  629. /**
  630. * Transmission Materials Extension
  631. *
  632. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  633. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  634. */
  635. class GLTFMaterialsTransmissionExtension {
  636. constructor( parser ) {
  637. this.parser = parser;
  638. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  639. }
  640. getMaterialType( materialIndex ) {
  641. const parser = this.parser;
  642. const materialDef = parser.json.materials[ materialIndex ];
  643. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  644. return MeshPhysicalMaterial;
  645. }
  646. extendMaterialParams( materialIndex, materialParams ) {
  647. const parser = this.parser;
  648. const materialDef = parser.json.materials[ materialIndex ];
  649. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  650. return Promise.resolve();
  651. }
  652. const pending = [];
  653. const extension = materialDef.extensions[ this.name ];
  654. if ( extension.transmissionFactor !== undefined ) {
  655. materialParams.transmission = extension.transmissionFactor;
  656. }
  657. if ( extension.transmissionTexture !== undefined ) {
  658. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  659. }
  660. return Promise.all( pending );
  661. }
  662. }
  663. /**
  664. * Materials Volume Extension
  665. *
  666. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  667. */
  668. class GLTFMaterialsVolumeExtension {
  669. constructor( parser ) {
  670. this.parser = parser;
  671. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  672. }
  673. getMaterialType( materialIndex ) {
  674. const parser = this.parser;
  675. const materialDef = parser.json.materials[ materialIndex ];
  676. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  677. return MeshPhysicalMaterial;
  678. }
  679. extendMaterialParams( materialIndex, materialParams ) {
  680. const parser = this.parser;
  681. const materialDef = parser.json.materials[ materialIndex ];
  682. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  683. return Promise.resolve();
  684. }
  685. const pending = [];
  686. const extension = materialDef.extensions[ this.name ];
  687. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  688. if ( extension.thicknessTexture !== undefined ) {
  689. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  690. }
  691. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  692. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  693. materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  694. return Promise.all( pending );
  695. }
  696. }
  697. /**
  698. * Materials ior Extension
  699. *
  700. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  701. */
  702. class GLTFMaterialsIorExtension {
  703. constructor( parser ) {
  704. this.parser = parser;
  705. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  706. }
  707. getMaterialType( materialIndex ) {
  708. const parser = this.parser;
  709. const materialDef = parser.json.materials[ materialIndex ];
  710. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  711. return MeshPhysicalMaterial;
  712. }
  713. extendMaterialParams( materialIndex, materialParams ) {
  714. const parser = this.parser;
  715. const materialDef = parser.json.materials[ materialIndex ];
  716. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  717. return Promise.resolve();
  718. }
  719. const extension = materialDef.extensions[ this.name ];
  720. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  721. return Promise.resolve();
  722. }
  723. }
  724. /**
  725. * Materials specular Extension
  726. *
  727. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  728. */
  729. class GLTFMaterialsSpecularExtension {
  730. constructor( parser ) {
  731. this.parser = parser;
  732. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  733. }
  734. getMaterialType( materialIndex ) {
  735. const parser = this.parser;
  736. const materialDef = parser.json.materials[ materialIndex ];
  737. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  738. return MeshPhysicalMaterial;
  739. }
  740. extendMaterialParams( materialIndex, materialParams ) {
  741. const parser = this.parser;
  742. const materialDef = parser.json.materials[ materialIndex ];
  743. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  744. return Promise.resolve();
  745. }
  746. const pending = [];
  747. const extension = materialDef.extensions[ this.name ];
  748. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  749. if ( extension.specularTexture !== undefined ) {
  750. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  751. }
  752. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  753. materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  754. if ( extension.specularColorTexture !== undefined ) {
  755. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  756. }
  757. return Promise.all( pending );
  758. }
  759. }
  760. /**
  761. * Materials bump Extension
  762. *
  763. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
  764. */
  765. class GLTFMaterialsBumpExtension {
  766. constructor( parser ) {
  767. this.parser = parser;
  768. this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
  769. }
  770. getMaterialType( materialIndex ) {
  771. const parser = this.parser;
  772. const materialDef = parser.json.materials[ materialIndex ];
  773. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  774. return MeshPhysicalMaterial;
  775. }
  776. extendMaterialParams( materialIndex, materialParams ) {
  777. const parser = this.parser;
  778. const materialDef = parser.json.materials[ materialIndex ];
  779. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  780. return Promise.resolve();
  781. }
  782. const pending = [];
  783. const extension = materialDef.extensions[ this.name ];
  784. materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0;
  785. if ( extension.bumpTexture !== undefined ) {
  786. pending.push( parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) );
  787. }
  788. return Promise.all( pending );
  789. }
  790. }
  791. /**
  792. * Materials anisotropy Extension
  793. *
  794. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  795. */
  796. class GLTFMaterialsAnisotropyExtension {
  797. constructor( parser ) {
  798. this.parser = parser;
  799. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  800. }
  801. getMaterialType( materialIndex ) {
  802. const parser = this.parser;
  803. const materialDef = parser.json.materials[ materialIndex ];
  804. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  805. return MeshPhysicalMaterial;
  806. }
  807. extendMaterialParams( materialIndex, materialParams ) {
  808. const parser = this.parser;
  809. const materialDef = parser.json.materials[ materialIndex ];
  810. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  811. return Promise.resolve();
  812. }
  813. const pending = [];
  814. const extension = materialDef.extensions[ this.name ];
  815. if ( extension.anisotropyStrength !== undefined ) {
  816. materialParams.anisotropy = extension.anisotropyStrength;
  817. }
  818. if ( extension.anisotropyRotation !== undefined ) {
  819. materialParams.anisotropyRotation = extension.anisotropyRotation;
  820. }
  821. if ( extension.anisotropyTexture !== undefined ) {
  822. pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  823. }
  824. return Promise.all( pending );
  825. }
  826. }
  827. /**
  828. * BasisU Texture Extension
  829. *
  830. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  831. */
  832. class GLTFTextureBasisUExtension {
  833. constructor( parser ) {
  834. this.parser = parser;
  835. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  836. }
  837. loadTexture( textureIndex ) {
  838. const parser = this.parser;
  839. const json = parser.json;
  840. const textureDef = json.textures[ textureIndex ];
  841. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  842. return null;
  843. }
  844. const extension = textureDef.extensions[ this.name ];
  845. const loader = parser.options.ktx2Loader;
  846. if ( ! loader ) {
  847. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  848. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  849. } else {
  850. // Assumes that the extension is optional and that a fallback texture is present
  851. return null;
  852. }
  853. }
  854. return parser.loadTextureImage( textureIndex, extension.source, loader );
  855. }
  856. }
  857. /**
  858. * WebP Texture Extension
  859. *
  860. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  861. */
  862. class GLTFTextureWebPExtension {
  863. constructor( parser ) {
  864. this.parser = parser;
  865. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  866. this.isSupported = null;
  867. }
  868. loadTexture( textureIndex ) {
  869. const name = this.name;
  870. const parser = this.parser;
  871. const json = parser.json;
  872. const textureDef = json.textures[ textureIndex ];
  873. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  874. return null;
  875. }
  876. const extension = textureDef.extensions[ name ];
  877. const source = json.images[ extension.source ];
  878. let loader = parser.textureLoader;
  879. if ( source.uri ) {
  880. const handler = parser.options.manager.getHandler( source.uri );
  881. if ( handler !== null ) loader = handler;
  882. }
  883. return this.detectSupport().then( function ( isSupported ) {
  884. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  885. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  886. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  887. }
  888. // Fall back to PNG or JPEG.
  889. return parser.loadTexture( textureIndex );
  890. } );
  891. }
  892. detectSupport() {
  893. if ( ! this.isSupported ) {
  894. this.isSupported = new Promise( function ( resolve ) {
  895. const image = new Image();
  896. // Lossy test image. Support for lossy images doesn't guarantee support for all
  897. // WebP images, unfortunately.
  898. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  899. image.onload = image.onerror = function () {
  900. resolve( image.height === 1 );
  901. };
  902. } );
  903. }
  904. return this.isSupported;
  905. }
  906. }
  907. /**
  908. * AVIF Texture Extension
  909. *
  910. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  911. */
  912. class GLTFTextureAVIFExtension {
  913. constructor( parser ) {
  914. this.parser = parser;
  915. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  916. this.isSupported = null;
  917. }
  918. loadTexture( textureIndex ) {
  919. const name = this.name;
  920. const parser = this.parser;
  921. const json = parser.json;
  922. const textureDef = json.textures[ textureIndex ];
  923. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  924. return null;
  925. }
  926. const extension = textureDef.extensions[ name ];
  927. const source = json.images[ extension.source ];
  928. let loader = parser.textureLoader;
  929. if ( source.uri ) {
  930. const handler = parser.options.manager.getHandler( source.uri );
  931. if ( handler !== null ) loader = handler;
  932. }
  933. return this.detectSupport().then( function ( isSupported ) {
  934. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  935. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  936. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  937. }
  938. // Fall back to PNG or JPEG.
  939. return parser.loadTexture( textureIndex );
  940. } );
  941. }
  942. detectSupport() {
  943. if ( ! this.isSupported ) {
  944. this.isSupported = new Promise( function ( resolve ) {
  945. const image = new Image();
  946. // Lossy test image.
  947. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  948. image.onload = image.onerror = function () {
  949. resolve( image.height === 1 );
  950. };
  951. } );
  952. }
  953. return this.isSupported;
  954. }
  955. }
  956. /**
  957. * meshopt BufferView Compression Extension
  958. *
  959. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  960. */
  961. class GLTFMeshoptCompression {
  962. constructor( parser ) {
  963. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  964. this.parser = parser;
  965. }
  966. loadBufferView( index ) {
  967. const json = this.parser.json;
  968. const bufferView = json.bufferViews[ index ];
  969. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  970. const extensionDef = bufferView.extensions[ this.name ];
  971. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  972. const decoder = this.parser.options.meshoptDecoder;
  973. if ( ! decoder || ! decoder.supported ) {
  974. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  975. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  976. } else {
  977. // Assumes that the extension is optional and that fallback buffer data is present
  978. return null;
  979. }
  980. }
  981. return buffer.then( function ( res ) {
  982. const byteOffset = extensionDef.byteOffset || 0;
  983. const byteLength = extensionDef.byteLength || 0;
  984. const count = extensionDef.count;
  985. const stride = extensionDef.byteStride;
  986. const source = new Uint8Array( res, byteOffset, byteLength );
  987. if ( decoder.decodeGltfBufferAsync ) {
  988. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  989. return res.buffer;
  990. } );
  991. } else {
  992. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  993. return decoder.ready.then( function () {
  994. const result = new ArrayBuffer( count * stride );
  995. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  996. return result;
  997. } );
  998. }
  999. } );
  1000. } else {
  1001. return null;
  1002. }
  1003. }
  1004. }
  1005. /**
  1006. * GPU Instancing Extension
  1007. *
  1008. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  1009. *
  1010. */
  1011. class GLTFMeshGpuInstancing {
  1012. constructor( parser ) {
  1013. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  1014. this.parser = parser;
  1015. }
  1016. createNodeMesh( nodeIndex ) {
  1017. const json = this.parser.json;
  1018. const nodeDef = json.nodes[ nodeIndex ];
  1019. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  1020. nodeDef.mesh === undefined ) {
  1021. return null;
  1022. }
  1023. const meshDef = json.meshes[ nodeDef.mesh ];
  1024. // No Points or Lines + Instancing support yet
  1025. for ( const primitive of meshDef.primitives ) {
  1026. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  1027. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  1028. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  1029. primitive.mode !== undefined ) {
  1030. return null;
  1031. }
  1032. }
  1033. const extensionDef = nodeDef.extensions[ this.name ];
  1034. const attributesDef = extensionDef.attributes;
  1035. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  1036. const pending = [];
  1037. const attributes = {};
  1038. for ( const key in attributesDef ) {
  1039. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  1040. attributes[ key ] = accessor;
  1041. return attributes[ key ];
  1042. } ) );
  1043. }
  1044. if ( pending.length < 1 ) {
  1045. return null;
  1046. }
  1047. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  1048. return Promise.all( pending ).then( results => {
  1049. const nodeObject = results.pop();
  1050. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  1051. const count = results[ 0 ].count; // All attribute counts should be same
  1052. const instancedMeshes = [];
  1053. for ( const mesh of meshes ) {
  1054. // Temporal variables
  1055. const m = new Matrix4();
  1056. const p = new Vector3();
  1057. const q = new Quaternion();
  1058. const s = new Vector3( 1, 1, 1 );
  1059. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  1060. for ( let i = 0; i < count; i ++ ) {
  1061. if ( attributes.TRANSLATION ) {
  1062. p.fromBufferAttribute( attributes.TRANSLATION, i );
  1063. }
  1064. if ( attributes.ROTATION ) {
  1065. q.fromBufferAttribute( attributes.ROTATION, i );
  1066. }
  1067. if ( attributes.SCALE ) {
  1068. s.fromBufferAttribute( attributes.SCALE, i );
  1069. }
  1070. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1071. }
  1072. // Add instance attributes to the geometry, excluding TRS.
  1073. for ( const attributeName in attributes ) {
  1074. if ( attributeName === '_COLOR_0' ) {
  1075. const attr = attributes[ attributeName ];
  1076. instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
  1077. } else if ( attributeName !== 'TRANSLATION' &&
  1078. attributeName !== 'ROTATION' &&
  1079. attributeName !== 'SCALE' ) {
  1080. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1081. }
  1082. }
  1083. // Just in case
  1084. Object3D.prototype.copy.call( instancedMesh, mesh );
  1085. this.parser.assignFinalMaterial( instancedMesh );
  1086. instancedMeshes.push( instancedMesh );
  1087. }
  1088. if ( nodeObject.isGroup ) {
  1089. nodeObject.clear();
  1090. nodeObject.add( ... instancedMeshes );
  1091. return nodeObject;
  1092. }
  1093. return instancedMeshes[ 0 ];
  1094. } );
  1095. }
  1096. }
  1097. /* BINARY EXTENSION */
  1098. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1099. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1100. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1101. class GLTFBinaryExtension {
  1102. constructor( data ) {
  1103. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1104. this.content = null;
  1105. this.body = null;
  1106. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1107. const textDecoder = new TextDecoder();
  1108. this.header = {
  1109. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1110. version: headerView.getUint32( 4, true ),
  1111. length: headerView.getUint32( 8, true )
  1112. };
  1113. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1114. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1115. } else if ( this.header.version < 2.0 ) {
  1116. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1117. }
  1118. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1119. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1120. let chunkIndex = 0;
  1121. while ( chunkIndex < chunkContentsLength ) {
  1122. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1123. chunkIndex += 4;
  1124. const chunkType = chunkView.getUint32( chunkIndex, true );
  1125. chunkIndex += 4;
  1126. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1127. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1128. this.content = textDecoder.decode( contentArray );
  1129. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1130. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1131. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1132. }
  1133. // Clients must ignore chunks with unknown types.
  1134. chunkIndex += chunkLength;
  1135. }
  1136. if ( this.content === null ) {
  1137. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1138. }
  1139. }
  1140. }
  1141. /**
  1142. * DRACO Mesh Compression Extension
  1143. *
  1144. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1145. */
  1146. class GLTFDracoMeshCompressionExtension {
  1147. constructor( json, dracoLoader ) {
  1148. if ( ! dracoLoader ) {
  1149. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1150. }
  1151. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1152. this.json = json;
  1153. this.dracoLoader = dracoLoader;
  1154. this.dracoLoader.preload();
  1155. }
  1156. decodePrimitive( primitive, parser ) {
  1157. const json = this.json;
  1158. const dracoLoader = this.dracoLoader;
  1159. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1160. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1161. const threeAttributeMap = {};
  1162. const attributeNormalizedMap = {};
  1163. const attributeTypeMap = {};
  1164. for ( const attributeName in gltfAttributeMap ) {
  1165. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1166. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1167. }
  1168. for ( const attributeName in primitive.attributes ) {
  1169. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1170. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1171. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1172. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1173. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1174. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1175. }
  1176. }
  1177. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1178. return new Promise( function ( resolve, reject ) {
  1179. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1180. for ( const attributeName in geometry.attributes ) {
  1181. const attribute = geometry.attributes[ attributeName ];
  1182. const normalized = attributeNormalizedMap[ attributeName ];
  1183. if ( normalized !== undefined ) attribute.normalized = normalized;
  1184. }
  1185. resolve( geometry );
  1186. }, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject );
  1187. } );
  1188. } );
  1189. }
  1190. }
  1191. /**
  1192. * Texture Transform Extension
  1193. *
  1194. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1195. */
  1196. class GLTFTextureTransformExtension {
  1197. constructor() {
  1198. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1199. }
  1200. extendTexture( texture, transform ) {
  1201. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1202. && transform.offset === undefined
  1203. && transform.rotation === undefined
  1204. && transform.scale === undefined ) {
  1205. // See https://github.com/mrdoob/three.js/issues/21819.
  1206. return texture;
  1207. }
  1208. texture = texture.clone();
  1209. if ( transform.texCoord !== undefined ) {
  1210. texture.channel = transform.texCoord;
  1211. }
  1212. if ( transform.offset !== undefined ) {
  1213. texture.offset.fromArray( transform.offset );
  1214. }
  1215. if ( transform.rotation !== undefined ) {
  1216. texture.rotation = transform.rotation;
  1217. }
  1218. if ( transform.scale !== undefined ) {
  1219. texture.repeat.fromArray( transform.scale );
  1220. }
  1221. texture.needsUpdate = true;
  1222. return texture;
  1223. }
  1224. }
  1225. /**
  1226. * Mesh Quantization Extension
  1227. *
  1228. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1229. */
  1230. class GLTFMeshQuantizationExtension {
  1231. constructor() {
  1232. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1233. }
  1234. }
  1235. /*********************************/
  1236. /********** INTERPOLATION ********/
  1237. /*********************************/
  1238. // Spline Interpolation
  1239. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1240. class GLTFCubicSplineInterpolant extends Interpolant {
  1241. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1242. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1243. }
  1244. copySampleValue_( index ) {
  1245. // Copies a sample value to the result buffer. See description of glTF
  1246. // CUBICSPLINE values layout in interpolate_() function below.
  1247. const result = this.resultBuffer,
  1248. values = this.sampleValues,
  1249. valueSize = this.valueSize,
  1250. offset = index * valueSize * 3 + valueSize;
  1251. for ( let i = 0; i !== valueSize; i ++ ) {
  1252. result[ i ] = values[ offset + i ];
  1253. }
  1254. return result;
  1255. }
  1256. interpolate_( i1, t0, t, t1 ) {
  1257. const result = this.resultBuffer;
  1258. const values = this.sampleValues;
  1259. const stride = this.valueSize;
  1260. const stride2 = stride * 2;
  1261. const stride3 = stride * 3;
  1262. const td = t1 - t0;
  1263. const p = ( t - t0 ) / td;
  1264. const pp = p * p;
  1265. const ppp = pp * p;
  1266. const offset1 = i1 * stride3;
  1267. const offset0 = offset1 - stride3;
  1268. const s2 = - 2 * ppp + 3 * pp;
  1269. const s3 = ppp - pp;
  1270. const s0 = 1 - s2;
  1271. const s1 = s3 - pp + p;
  1272. // Layout of keyframe output values for CUBICSPLINE animations:
  1273. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1274. for ( let i = 0; i !== stride; i ++ ) {
  1275. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1276. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1277. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1278. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1279. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1280. }
  1281. return result;
  1282. }
  1283. }
  1284. const _q = new Quaternion();
  1285. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1286. interpolate_( i1, t0, t, t1 ) {
  1287. const result = super.interpolate_( i1, t0, t, t1 );
  1288. _q.fromArray( result ).normalize().toArray( result );
  1289. return result;
  1290. }
  1291. }
  1292. /*********************************/
  1293. /********** INTERNALS ************/
  1294. /*********************************/
  1295. /* CONSTANTS */
  1296. const WEBGL_CONSTANTS = {
  1297. FLOAT: 5126,
  1298. //FLOAT_MAT2: 35674,
  1299. FLOAT_MAT3: 35675,
  1300. FLOAT_MAT4: 35676,
  1301. FLOAT_VEC2: 35664,
  1302. FLOAT_VEC3: 35665,
  1303. FLOAT_VEC4: 35666,
  1304. LINEAR: 9729,
  1305. REPEAT: 10497,
  1306. SAMPLER_2D: 35678,
  1307. POINTS: 0,
  1308. LINES: 1,
  1309. LINE_LOOP: 2,
  1310. LINE_STRIP: 3,
  1311. TRIANGLES: 4,
  1312. TRIANGLE_STRIP: 5,
  1313. TRIANGLE_FAN: 6,
  1314. UNSIGNED_BYTE: 5121,
  1315. UNSIGNED_SHORT: 5123
  1316. };
  1317. const WEBGL_COMPONENT_TYPES = {
  1318. 5120: Int8Array,
  1319. 5121: Uint8Array,
  1320. 5122: Int16Array,
  1321. 5123: Uint16Array,
  1322. 5125: Uint32Array,
  1323. 5126: Float32Array
  1324. };
  1325. const WEBGL_FILTERS = {
  1326. 9728: NearestFilter,
  1327. 9729: LinearFilter,
  1328. 9984: NearestMipmapNearestFilter,
  1329. 9985: LinearMipmapNearestFilter,
  1330. 9986: NearestMipmapLinearFilter,
  1331. 9987: LinearMipmapLinearFilter
  1332. };
  1333. const WEBGL_WRAPPINGS = {
  1334. 33071: ClampToEdgeWrapping,
  1335. 33648: MirroredRepeatWrapping,
  1336. 10497: RepeatWrapping
  1337. };
  1338. const WEBGL_TYPE_SIZES = {
  1339. 'SCALAR': 1,
  1340. 'VEC2': 2,
  1341. 'VEC3': 3,
  1342. 'VEC4': 4,
  1343. 'MAT2': 4,
  1344. 'MAT3': 9,
  1345. 'MAT4': 16
  1346. };
  1347. const ATTRIBUTES = {
  1348. POSITION: 'position',
  1349. NORMAL: 'normal',
  1350. TANGENT: 'tangent',
  1351. TEXCOORD_0: 'uv',
  1352. TEXCOORD_1: 'uv1',
  1353. TEXCOORD_2: 'uv2',
  1354. TEXCOORD_3: 'uv3',
  1355. COLOR_0: 'color',
  1356. WEIGHTS_0: 'skinWeight',
  1357. JOINTS_0: 'skinIndex',
  1358. };
  1359. const PATH_PROPERTIES = {
  1360. scale: 'scale',
  1361. translation: 'position',
  1362. rotation: 'quaternion',
  1363. weights: 'morphTargetInfluences'
  1364. };
  1365. const INTERPOLATION = {
  1366. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1367. // keyframe track will be initialized with a default interpolation type, then modified.
  1368. LINEAR: InterpolateLinear,
  1369. STEP: InterpolateDiscrete
  1370. };
  1371. const ALPHA_MODES = {
  1372. OPAQUE: 'OPAQUE',
  1373. MASK: 'MASK',
  1374. BLEND: 'BLEND'
  1375. };
  1376. /**
  1377. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1378. *
  1379. * @param {Object<string, Material>} cache
  1380. * @return {Material}
  1381. */
  1382. function createDefaultMaterial( cache ) {
  1383. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1384. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1385. color: 0xFFFFFF,
  1386. emissive: 0x000000,
  1387. metalness: 1,
  1388. roughness: 1,
  1389. transparent: false,
  1390. depthTest: true,
  1391. side: FrontSide
  1392. } );
  1393. }
  1394. return cache[ 'DefaultMaterial' ];
  1395. }
  1396. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1397. // Add unknown glTF extensions to an object's userData.
  1398. for ( const name in objectDef.extensions ) {
  1399. if ( knownExtensions[ name ] === undefined ) {
  1400. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1401. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1402. }
  1403. }
  1404. }
  1405. /**
  1406. * @param {Object3D|Material|BufferGeometry} object
  1407. * @param {GLTF.definition} gltfDef
  1408. */
  1409. function assignExtrasToUserData( object, gltfDef ) {
  1410. if ( gltfDef.extras !== undefined ) {
  1411. if ( typeof gltfDef.extras === 'object' ) {
  1412. Object.assign( object.userData, gltfDef.extras );
  1413. } else {
  1414. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1415. }
  1416. }
  1417. }
  1418. /**
  1419. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1420. *
  1421. * @param {BufferGeometry} geometry
  1422. * @param {Array<GLTF.Target>} targets
  1423. * @param {GLTFParser} parser
  1424. * @return {Promise<BufferGeometry>}
  1425. */
  1426. function addMorphTargets( geometry, targets, parser ) {
  1427. let hasMorphPosition = false;
  1428. let hasMorphNormal = false;
  1429. let hasMorphColor = false;
  1430. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1431. const target = targets[ i ];
  1432. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1433. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1434. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1435. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1436. }
  1437. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1438. const pendingPositionAccessors = [];
  1439. const pendingNormalAccessors = [];
  1440. const pendingColorAccessors = [];
  1441. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1442. const target = targets[ i ];
  1443. if ( hasMorphPosition ) {
  1444. const pendingAccessor = target.POSITION !== undefined
  1445. ? parser.getDependency( 'accessor', target.POSITION )
  1446. : geometry.attributes.position;
  1447. pendingPositionAccessors.push( pendingAccessor );
  1448. }
  1449. if ( hasMorphNormal ) {
  1450. const pendingAccessor = target.NORMAL !== undefined
  1451. ? parser.getDependency( 'accessor', target.NORMAL )
  1452. : geometry.attributes.normal;
  1453. pendingNormalAccessors.push( pendingAccessor );
  1454. }
  1455. if ( hasMorphColor ) {
  1456. const pendingAccessor = target.COLOR_0 !== undefined
  1457. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1458. : geometry.attributes.color;
  1459. pendingColorAccessors.push( pendingAccessor );
  1460. }
  1461. }
  1462. return Promise.all( [
  1463. Promise.all( pendingPositionAccessors ),
  1464. Promise.all( pendingNormalAccessors ),
  1465. Promise.all( pendingColorAccessors )
  1466. ] ).then( function ( accessors ) {
  1467. const morphPositions = accessors[ 0 ];
  1468. const morphNormals = accessors[ 1 ];
  1469. const morphColors = accessors[ 2 ];
  1470. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1471. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1472. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1473. geometry.morphTargetsRelative = true;
  1474. return geometry;
  1475. } );
  1476. }
  1477. /**
  1478. * @param {Mesh} mesh
  1479. * @param {GLTF.Mesh} meshDef
  1480. */
  1481. function updateMorphTargets( mesh, meshDef ) {
  1482. mesh.updateMorphTargets();
  1483. if ( meshDef.weights !== undefined ) {
  1484. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1485. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1486. }
  1487. }
  1488. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1489. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1490. const targetNames = meshDef.extras.targetNames;
  1491. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1492. mesh.morphTargetDictionary = {};
  1493. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1494. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1495. }
  1496. } else {
  1497. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1498. }
  1499. }
  1500. }
  1501. function createPrimitiveKey( primitiveDef ) {
  1502. let geometryKey;
  1503. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1504. if ( dracoExtension ) {
  1505. geometryKey = 'draco:' + dracoExtension.bufferView
  1506. + ':' + dracoExtension.indices
  1507. + ':' + createAttributesKey( dracoExtension.attributes );
  1508. } else {
  1509. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1510. }
  1511. if ( primitiveDef.targets !== undefined ) {
  1512. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1513. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1514. }
  1515. }
  1516. return geometryKey;
  1517. }
  1518. function createAttributesKey( attributes ) {
  1519. let attributesKey = '';
  1520. const keys = Object.keys( attributes ).sort();
  1521. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1522. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1523. }
  1524. return attributesKey;
  1525. }
  1526. function getNormalizedComponentScale( constructor ) {
  1527. // Reference:
  1528. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1529. switch ( constructor ) {
  1530. case Int8Array:
  1531. return 1 / 127;
  1532. case Uint8Array:
  1533. return 1 / 255;
  1534. case Int16Array:
  1535. return 1 / 32767;
  1536. case Uint16Array:
  1537. return 1 / 65535;
  1538. default:
  1539. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1540. }
  1541. }
  1542. function getImageURIMimeType( uri ) {
  1543. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1544. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1545. if ( uri.search( /\.ktx2($|\?)/i ) > 0 || uri.search( /^data\:image\/ktx2/ ) === 0 ) return 'image/ktx2';
  1546. return 'image/png';
  1547. }
  1548. const _identityMatrix = new Matrix4();
  1549. /* GLTF PARSER */
  1550. class GLTFParser {
  1551. constructor( json = {}, options = {} ) {
  1552. this.json = json;
  1553. this.extensions = {};
  1554. this.plugins = {};
  1555. this.options = options;
  1556. // loader object cache
  1557. this.cache = new GLTFRegistry();
  1558. // associations between Three.js objects and glTF elements
  1559. this.associations = new Map();
  1560. // BufferGeometry caching
  1561. this.primitiveCache = {};
  1562. // Node cache
  1563. this.nodeCache = {};
  1564. // Object3D instance caches
  1565. this.meshCache = { refs: {}, uses: {} };
  1566. this.cameraCache = { refs: {}, uses: {} };
  1567. this.lightCache = { refs: {}, uses: {} };
  1568. this.sourceCache = {};
  1569. this.textureCache = {};
  1570. // Track node names, to ensure no duplicates
  1571. this.nodeNamesUsed = {};
  1572. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1573. // expensive work of uploading a texture to the GPU off the main thread.
  1574. let isSafari = false;
  1575. let safariVersion = - 1;
  1576. let isFirefox = false;
  1577. let firefoxVersion = - 1;
  1578. if ( typeof navigator !== 'undefined' ) {
  1579. const userAgent = navigator.userAgent;
  1580. isSafari = /^((?!chrome|android).)*safari/i.test( userAgent ) === true;
  1581. const safariMatch = userAgent.match( /Version\/(\d+)/ );
  1582. safariVersion = isSafari && safariMatch ? parseInt( safariMatch[ 1 ], 10 ) : - 1;
  1583. isFirefox = userAgent.indexOf( 'Firefox' ) > - 1;
  1584. firefoxVersion = isFirefox ? userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1585. }
  1586. if ( typeof createImageBitmap === 'undefined' || ( isSafari && safariVersion < 17 ) || ( isFirefox && firefoxVersion < 98 ) ) {
  1587. this.textureLoader = new TextureLoader( this.options.manager );
  1588. } else {
  1589. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1590. }
  1591. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1592. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1593. this.fileLoader = new FileLoader( this.options.manager );
  1594. this.fileLoader.setResponseType( 'arraybuffer' );
  1595. if ( this.options.crossOrigin === 'use-credentials' ) {
  1596. this.fileLoader.setWithCredentials( true );
  1597. }
  1598. }
  1599. setExtensions( extensions ) {
  1600. this.extensions = extensions;
  1601. }
  1602. setPlugins( plugins ) {
  1603. this.plugins = plugins;
  1604. }
  1605. parse( onLoad, onError ) {
  1606. const parser = this;
  1607. const json = this.json;
  1608. const extensions = this.extensions;
  1609. // Clear the loader cache
  1610. this.cache.removeAll();
  1611. this.nodeCache = {};
  1612. // Mark the special nodes/meshes in json for efficient parse
  1613. this._invokeAll( function ( ext ) {
  1614. return ext._markDefs && ext._markDefs();
  1615. } );
  1616. Promise.all( this._invokeAll( function ( ext ) {
  1617. return ext.beforeRoot && ext.beforeRoot();
  1618. } ) ).then( function () {
  1619. return Promise.all( [
  1620. parser.getDependencies( 'scene' ),
  1621. parser.getDependencies( 'animation' ),
  1622. parser.getDependencies( 'camera' ),
  1623. ] );
  1624. } ).then( function ( dependencies ) {
  1625. const result = {
  1626. scene: dependencies[ 0 ][ json.scene || 0 ],
  1627. scenes: dependencies[ 0 ],
  1628. animations: dependencies[ 1 ],
  1629. cameras: dependencies[ 2 ],
  1630. asset: json.asset,
  1631. parser: parser,
  1632. userData: {}
  1633. };
  1634. addUnknownExtensionsToUserData( extensions, result, json );
  1635. assignExtrasToUserData( result, json );
  1636. return Promise.all( parser._invokeAll( function ( ext ) {
  1637. return ext.afterRoot && ext.afterRoot( result );
  1638. } ) ).then( function () {
  1639. for ( const scene of result.scenes ) {
  1640. scene.updateMatrixWorld();
  1641. }
  1642. onLoad( result );
  1643. } );
  1644. } ).catch( onError );
  1645. }
  1646. /**
  1647. * Marks the special nodes/meshes in json for efficient parse.
  1648. */
  1649. _markDefs() {
  1650. const nodeDefs = this.json.nodes || [];
  1651. const skinDefs = this.json.skins || [];
  1652. const meshDefs = this.json.meshes || [];
  1653. // Nothing in the node definition indicates whether it is a Bone or an
  1654. // Object3D. Use the skins' joint references to mark bones.
  1655. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1656. const joints = skinDefs[ skinIndex ].joints;
  1657. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1658. nodeDefs[ joints[ i ] ].isBone = true;
  1659. }
  1660. }
  1661. // Iterate over all nodes, marking references to shared resources,
  1662. // as well as skeleton joints.
  1663. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1664. const nodeDef = nodeDefs[ nodeIndex ];
  1665. if ( nodeDef.mesh !== undefined ) {
  1666. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1667. // Nothing in the mesh definition indicates whether it is
  1668. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1669. // to mark SkinnedMesh if node has skin.
  1670. if ( nodeDef.skin !== undefined ) {
  1671. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1672. }
  1673. }
  1674. if ( nodeDef.camera !== undefined ) {
  1675. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1676. }
  1677. }
  1678. }
  1679. /**
  1680. * Counts references to shared node / Object3D resources. These resources
  1681. * can be reused, or "instantiated", at multiple nodes in the scene
  1682. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1683. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1684. * Textures) can be reused directly and are not marked here.
  1685. *
  1686. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1687. *
  1688. * @param {Object} cache
  1689. * @param {Object3D} index
  1690. */
  1691. _addNodeRef( cache, index ) {
  1692. if ( index === undefined ) return;
  1693. if ( cache.refs[ index ] === undefined ) {
  1694. cache.refs[ index ] = cache.uses[ index ] = 0;
  1695. }
  1696. cache.refs[ index ] ++;
  1697. }
  1698. /**
  1699. * Returns a reference to a shared resource, cloning it if necessary.
  1700. *
  1701. * @param {Object} cache
  1702. * @param {number} index
  1703. * @param {Object} object
  1704. * @return {Object}
  1705. */
  1706. _getNodeRef( cache, index, object ) {
  1707. if ( cache.refs[ index ] <= 1 ) return object;
  1708. const ref = object.clone();
  1709. // Propagates mappings to the cloned object, prevents mappings on the
  1710. // original object from being lost.
  1711. const updateMappings = ( original, clone ) => {
  1712. const mappings = this.associations.get( original );
  1713. if ( mappings != null ) {
  1714. this.associations.set( clone, mappings );
  1715. }
  1716. for ( const [ i, child ] of original.children.entries() ) {
  1717. updateMappings( child, clone.children[ i ] );
  1718. }
  1719. };
  1720. updateMappings( object, ref );
  1721. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1722. return ref;
  1723. }
  1724. _invokeOne( func ) {
  1725. const extensions = Object.values( this.plugins );
  1726. extensions.push( this );
  1727. for ( let i = 0; i < extensions.length; i ++ ) {
  1728. const result = func( extensions[ i ] );
  1729. if ( result ) return result;
  1730. }
  1731. return null;
  1732. }
  1733. _invokeAll( func ) {
  1734. const extensions = Object.values( this.plugins );
  1735. extensions.unshift( this );
  1736. const pending = [];
  1737. for ( let i = 0; i < extensions.length; i ++ ) {
  1738. const result = func( extensions[ i ] );
  1739. if ( result ) pending.push( result );
  1740. }
  1741. return pending;
  1742. }
  1743. /**
  1744. * Requests the specified dependency asynchronously, with caching.
  1745. * @param {string} type
  1746. * @param {number} index
  1747. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1748. */
  1749. getDependency( type, index ) {
  1750. const cacheKey = type + ':' + index;
  1751. let dependency = this.cache.get( cacheKey );
  1752. if ( ! dependency ) {
  1753. switch ( type ) {
  1754. case 'scene':
  1755. dependency = this.loadScene( index );
  1756. break;
  1757. case 'node':
  1758. dependency = this._invokeOne( function ( ext ) {
  1759. return ext.loadNode && ext.loadNode( index );
  1760. } );
  1761. break;
  1762. case 'mesh':
  1763. dependency = this._invokeOne( function ( ext ) {
  1764. return ext.loadMesh && ext.loadMesh( index );
  1765. } );
  1766. break;
  1767. case 'accessor':
  1768. dependency = this.loadAccessor( index );
  1769. break;
  1770. case 'bufferView':
  1771. dependency = this._invokeOne( function ( ext ) {
  1772. return ext.loadBufferView && ext.loadBufferView( index );
  1773. } );
  1774. break;
  1775. case 'buffer':
  1776. dependency = this.loadBuffer( index );
  1777. break;
  1778. case 'material':
  1779. dependency = this._invokeOne( function ( ext ) {
  1780. return ext.loadMaterial && ext.loadMaterial( index );
  1781. } );
  1782. break;
  1783. case 'texture':
  1784. dependency = this._invokeOne( function ( ext ) {
  1785. return ext.loadTexture && ext.loadTexture( index );
  1786. } );
  1787. break;
  1788. case 'skin':
  1789. dependency = this.loadSkin( index );
  1790. break;
  1791. case 'animation':
  1792. dependency = this._invokeOne( function ( ext ) {
  1793. return ext.loadAnimation && ext.loadAnimation( index );
  1794. } );
  1795. break;
  1796. case 'camera':
  1797. dependency = this.loadCamera( index );
  1798. break;
  1799. default:
  1800. dependency = this._invokeOne( function ( ext ) {
  1801. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1802. } );
  1803. if ( ! dependency ) {
  1804. throw new Error( 'Unknown type: ' + type );
  1805. }
  1806. break;
  1807. }
  1808. this.cache.add( cacheKey, dependency );
  1809. }
  1810. return dependency;
  1811. }
  1812. /**
  1813. * Requests all dependencies of the specified type asynchronously, with caching.
  1814. * @param {string} type
  1815. * @return {Promise<Array<Object>>}
  1816. */
  1817. getDependencies( type ) {
  1818. let dependencies = this.cache.get( type );
  1819. if ( ! dependencies ) {
  1820. const parser = this;
  1821. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1822. dependencies = Promise.all( defs.map( function ( def, index ) {
  1823. return parser.getDependency( type, index );
  1824. } ) );
  1825. this.cache.add( type, dependencies );
  1826. }
  1827. return dependencies;
  1828. }
  1829. /**
  1830. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1831. * @param {number} bufferIndex
  1832. * @return {Promise<ArrayBuffer>}
  1833. */
  1834. loadBuffer( bufferIndex ) {
  1835. const bufferDef = this.json.buffers[ bufferIndex ];
  1836. const loader = this.fileLoader;
  1837. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1838. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1839. }
  1840. // If present, GLB container is required to be the first buffer.
  1841. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1842. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1843. }
  1844. const options = this.options;
  1845. return new Promise( function ( resolve, reject ) {
  1846. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1847. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1848. } );
  1849. } );
  1850. }
  1851. /**
  1852. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1853. * @param {number} bufferViewIndex
  1854. * @return {Promise<ArrayBuffer>}
  1855. */
  1856. loadBufferView( bufferViewIndex ) {
  1857. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1858. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1859. const byteLength = bufferViewDef.byteLength || 0;
  1860. const byteOffset = bufferViewDef.byteOffset || 0;
  1861. return buffer.slice( byteOffset, byteOffset + byteLength );
  1862. } );
  1863. }
  1864. /**
  1865. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1866. * @param {number} accessorIndex
  1867. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1868. */
  1869. loadAccessor( accessorIndex ) {
  1870. const parser = this;
  1871. const json = this.json;
  1872. const accessorDef = this.json.accessors[ accessorIndex ];
  1873. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1874. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1875. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1876. const normalized = accessorDef.normalized === true;
  1877. const array = new TypedArray( accessorDef.count * itemSize );
  1878. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1879. }
  1880. const pendingBufferViews = [];
  1881. if ( accessorDef.bufferView !== undefined ) {
  1882. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1883. } else {
  1884. pendingBufferViews.push( null );
  1885. }
  1886. if ( accessorDef.sparse !== undefined ) {
  1887. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1888. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1889. }
  1890. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1891. const bufferView = bufferViews[ 0 ];
  1892. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1893. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1894. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1895. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1896. const itemBytes = elementBytes * itemSize;
  1897. const byteOffset = accessorDef.byteOffset || 0;
  1898. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1899. const normalized = accessorDef.normalized === true;
  1900. let array, bufferAttribute;
  1901. // The buffer is not interleaved if the stride is the item size in bytes.
  1902. if ( byteStride && byteStride !== itemBytes ) {
  1903. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1904. // This makes sure that IBA.count reflects accessor.count properly
  1905. const ibSlice = Math.floor( byteOffset / byteStride );
  1906. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1907. let ib = parser.cache.get( ibCacheKey );
  1908. if ( ! ib ) {
  1909. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1910. // Integer parameters to IB/IBA are in array elements, not bytes.
  1911. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1912. parser.cache.add( ibCacheKey, ib );
  1913. }
  1914. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1915. } else {
  1916. if ( bufferView === null ) {
  1917. array = new TypedArray( accessorDef.count * itemSize );
  1918. } else {
  1919. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1920. }
  1921. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1922. }
  1923. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1924. if ( accessorDef.sparse !== undefined ) {
  1925. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1926. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1927. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1928. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1929. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1930. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1931. if ( bufferView !== null ) {
  1932. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1933. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1934. }
  1935. // Ignore normalized since we copy from sparse
  1936. bufferAttribute.normalized = false;
  1937. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1938. const index = sparseIndices[ i ];
  1939. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1940. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1941. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1942. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1943. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1944. }
  1945. bufferAttribute.normalized = normalized;
  1946. }
  1947. return bufferAttribute;
  1948. } );
  1949. }
  1950. /**
  1951. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1952. * @param {number} textureIndex
  1953. * @return {Promise<THREE.Texture|null>}
  1954. */
  1955. loadTexture( textureIndex ) {
  1956. const json = this.json;
  1957. const options = this.options;
  1958. const textureDef = json.textures[ textureIndex ];
  1959. const sourceIndex = textureDef.source;
  1960. const sourceDef = json.images[ sourceIndex ];
  1961. let loader = this.textureLoader;
  1962. if ( sourceDef.uri ) {
  1963. const handler = options.manager.getHandler( sourceDef.uri );
  1964. if ( handler !== null ) loader = handler;
  1965. }
  1966. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1967. }
  1968. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1969. const parser = this;
  1970. const json = this.json;
  1971. const textureDef = json.textures[ textureIndex ];
  1972. const sourceDef = json.images[ sourceIndex ];
  1973. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1974. if ( this.textureCache[ cacheKey ] ) {
  1975. // See https://github.com/mrdoob/three.js/issues/21559.
  1976. return this.textureCache[ cacheKey ];
  1977. }
  1978. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1979. texture.flipY = false;
  1980. texture.name = textureDef.name || sourceDef.name || '';
  1981. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1982. texture.name = sourceDef.uri;
  1983. }
  1984. const samplers = json.samplers || {};
  1985. const sampler = samplers[ textureDef.sampler ] || {};
  1986. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1987. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1988. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1989. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1990. texture.generateMipmaps = ! texture.isCompressedTexture && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
  1991. parser.associations.set( texture, { textures: textureIndex } );
  1992. return texture;
  1993. } ).catch( function () {
  1994. return null;
  1995. } );
  1996. this.textureCache[ cacheKey ] = promise;
  1997. return promise;
  1998. }
  1999. loadImageSource( sourceIndex, loader ) {
  2000. const parser = this;
  2001. const json = this.json;
  2002. const options = this.options;
  2003. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  2004. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  2005. }
  2006. const sourceDef = json.images[ sourceIndex ];
  2007. const URL = self.URL || self.webkitURL;
  2008. let sourceURI = sourceDef.uri || '';
  2009. let isObjectURL = false;
  2010. if ( sourceDef.bufferView !== undefined ) {
  2011. // Load binary image data from bufferView, if provided.
  2012. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  2013. isObjectURL = true;
  2014. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  2015. sourceURI = URL.createObjectURL( blob );
  2016. return sourceURI;
  2017. } );
  2018. } else if ( sourceDef.uri === undefined ) {
  2019. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  2020. }
  2021. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  2022. return new Promise( function ( resolve, reject ) {
  2023. let onLoad = resolve;
  2024. if ( loader.isImageBitmapLoader === true ) {
  2025. onLoad = function ( imageBitmap ) {
  2026. const texture = new Texture( imageBitmap );
  2027. texture.needsUpdate = true;
  2028. resolve( texture );
  2029. };
  2030. }
  2031. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  2032. } );
  2033. } ).then( function ( texture ) {
  2034. // Clean up resources and configure Texture.
  2035. if ( isObjectURL === true ) {
  2036. URL.revokeObjectURL( sourceURI );
  2037. }
  2038. assignExtrasToUserData( texture, sourceDef );
  2039. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  2040. return texture;
  2041. } ).catch( function ( error ) {
  2042. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  2043. throw error;
  2044. } );
  2045. this.sourceCache[ sourceIndex ] = promise;
  2046. return promise;
  2047. }
  2048. /**
  2049. * Asynchronously assigns a texture to the given material parameters.
  2050. *
  2051. * @param {Object} materialParams
  2052. * @param {string} mapName
  2053. * @param {Object} mapDef
  2054. * @param {string} colorSpace
  2055. * @return {Promise<Texture>}
  2056. */
  2057. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  2058. const parser = this;
  2059. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2060. if ( ! texture ) return null;
  2061. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  2062. texture = texture.clone();
  2063. texture.channel = mapDef.texCoord;
  2064. }
  2065. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2066. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2067. if ( transform ) {
  2068. const gltfReference = parser.associations.get( texture );
  2069. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2070. parser.associations.set( texture, gltfReference );
  2071. }
  2072. }
  2073. if ( colorSpace !== undefined ) {
  2074. texture.colorSpace = colorSpace;
  2075. }
  2076. materialParams[ mapName ] = texture;
  2077. return texture;
  2078. } );
  2079. }
  2080. /**
  2081. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2082. * already has a material (generated from the glTF material options alone)
  2083. * but reuse of the same glTF material may require multiple threejs materials
  2084. * to accommodate different primitive types, defines, etc. New materials will
  2085. * be created if necessary, and reused from a cache.
  2086. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2087. */
  2088. assignFinalMaterial( mesh ) {
  2089. const geometry = mesh.geometry;
  2090. let material = mesh.material;
  2091. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2092. const useVertexColors = geometry.attributes.color !== undefined;
  2093. const useFlatShading = geometry.attributes.normal === undefined;
  2094. if ( mesh.isPoints ) {
  2095. const cacheKey = 'PointsMaterial:' + material.uuid;
  2096. let pointsMaterial = this.cache.get( cacheKey );
  2097. if ( ! pointsMaterial ) {
  2098. pointsMaterial = new PointsMaterial();
  2099. Material.prototype.copy.call( pointsMaterial, material );
  2100. pointsMaterial.color.copy( material.color );
  2101. pointsMaterial.map = material.map;
  2102. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2103. this.cache.add( cacheKey, pointsMaterial );
  2104. }
  2105. material = pointsMaterial;
  2106. } else if ( mesh.isLine ) {
  2107. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2108. let lineMaterial = this.cache.get( cacheKey );
  2109. if ( ! lineMaterial ) {
  2110. lineMaterial = new LineBasicMaterial();
  2111. Material.prototype.copy.call( lineMaterial, material );
  2112. lineMaterial.color.copy( material.color );
  2113. lineMaterial.map = material.map;
  2114. this.cache.add( cacheKey, lineMaterial );
  2115. }
  2116. material = lineMaterial;
  2117. }
  2118. // Clone the material if it will be modified
  2119. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2120. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2121. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2122. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2123. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2124. let cachedMaterial = this.cache.get( cacheKey );
  2125. if ( ! cachedMaterial ) {
  2126. cachedMaterial = material.clone();
  2127. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2128. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2129. if ( useDerivativeTangents ) {
  2130. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2131. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2132. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2133. }
  2134. this.cache.add( cacheKey, cachedMaterial );
  2135. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2136. }
  2137. material = cachedMaterial;
  2138. }
  2139. mesh.material = material;
  2140. }
  2141. getMaterialType( /* materialIndex */ ) {
  2142. return MeshStandardMaterial;
  2143. }
  2144. /**
  2145. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2146. * @param {number} materialIndex
  2147. * @return {Promise<Material>}
  2148. */
  2149. loadMaterial( materialIndex ) {
  2150. const parser = this;
  2151. const json = this.json;
  2152. const extensions = this.extensions;
  2153. const materialDef = json.materials[ materialIndex ];
  2154. let materialType;
  2155. const materialParams = {};
  2156. const materialExtensions = materialDef.extensions || {};
  2157. const pending = [];
  2158. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2159. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2160. materialType = kmuExtension.getMaterialType();
  2161. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2162. } else {
  2163. // Specification:
  2164. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2165. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2166. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2167. materialParams.opacity = 1.0;
  2168. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2169. const array = metallicRoughness.baseColorFactor;
  2170. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2171. materialParams.opacity = array[ 3 ];
  2172. }
  2173. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2174. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2175. }
  2176. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2177. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2178. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2179. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2180. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2181. }
  2182. materialType = this._invokeOne( function ( ext ) {
  2183. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2184. } );
  2185. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2186. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2187. } ) ) );
  2188. }
  2189. if ( materialDef.doubleSided === true ) {
  2190. materialParams.side = DoubleSide;
  2191. }
  2192. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2193. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2194. materialParams.transparent = true;
  2195. // See: https://github.com/mrdoob/three.js/issues/17706
  2196. materialParams.depthWrite = false;
  2197. } else {
  2198. materialParams.transparent = false;
  2199. if ( alphaMode === ALPHA_MODES.MASK ) {
  2200. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2201. }
  2202. }
  2203. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2204. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2205. materialParams.normalScale = new Vector2( 1, 1 );
  2206. if ( materialDef.normalTexture.scale !== undefined ) {
  2207. const scale = materialDef.normalTexture.scale;
  2208. materialParams.normalScale.set( scale, scale );
  2209. }
  2210. }
  2211. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2212. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2213. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2214. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2215. }
  2216. }
  2217. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2218. const emissiveFactor = materialDef.emissiveFactor;
  2219. materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
  2220. }
  2221. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2222. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2223. }
  2224. return Promise.all( pending ).then( function () {
  2225. const material = new materialType( materialParams );
  2226. if ( materialDef.name ) material.name = materialDef.name;
  2227. assignExtrasToUserData( material, materialDef );
  2228. parser.associations.set( material, { materials: materialIndex } );
  2229. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2230. return material;
  2231. } );
  2232. }
  2233. /**
  2234. * When Object3D instances are targeted by animation, they need unique names.
  2235. *
  2236. * @param {string} originalName
  2237. * @return {string}
  2238. */
  2239. createUniqueName( originalName ) {
  2240. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2241. if ( sanitizedName in this.nodeNamesUsed ) {
  2242. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2243. } else {
  2244. this.nodeNamesUsed[ sanitizedName ] = 0;
  2245. return sanitizedName;
  2246. }
  2247. }
  2248. /**
  2249. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2250. *
  2251. * Creates BufferGeometries from primitives.
  2252. *
  2253. * @param {Array<GLTF.Primitive>} primitives
  2254. * @return {Promise<Array<BufferGeometry>>}
  2255. */
  2256. loadGeometries( primitives ) {
  2257. const parser = this;
  2258. const extensions = this.extensions;
  2259. const cache = this.primitiveCache;
  2260. function createDracoPrimitive( primitive ) {
  2261. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2262. .decodePrimitive( primitive, parser )
  2263. .then( function ( geometry ) {
  2264. return addPrimitiveAttributes( geometry, primitive, parser );
  2265. } );
  2266. }
  2267. const pending = [];
  2268. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2269. const primitive = primitives[ i ];
  2270. const cacheKey = createPrimitiveKey( primitive );
  2271. // See if we've already created this geometry
  2272. const cached = cache[ cacheKey ];
  2273. if ( cached ) {
  2274. // Use the cached geometry if it exists
  2275. pending.push( cached.promise );
  2276. } else {
  2277. let geometryPromise;
  2278. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2279. // Use DRACO geometry if available
  2280. geometryPromise = createDracoPrimitive( primitive );
  2281. } else {
  2282. // Otherwise create a new geometry
  2283. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2284. }
  2285. // Cache this geometry
  2286. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2287. pending.push( geometryPromise );
  2288. }
  2289. }
  2290. return Promise.all( pending );
  2291. }
  2292. /**
  2293. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2294. * @param {number} meshIndex
  2295. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2296. */
  2297. loadMesh( meshIndex ) {
  2298. const parser = this;
  2299. const json = this.json;
  2300. const extensions = this.extensions;
  2301. const meshDef = json.meshes[ meshIndex ];
  2302. const primitives = meshDef.primitives;
  2303. const pending = [];
  2304. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2305. const material = primitives[ i ].material === undefined
  2306. ? createDefaultMaterial( this.cache )
  2307. : this.getDependency( 'material', primitives[ i ].material );
  2308. pending.push( material );
  2309. }
  2310. pending.push( parser.loadGeometries( primitives ) );
  2311. return Promise.all( pending ).then( function ( results ) {
  2312. const materials = results.slice( 0, results.length - 1 );
  2313. const geometries = results[ results.length - 1 ];
  2314. const meshes = [];
  2315. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2316. const geometry = geometries[ i ];
  2317. const primitive = primitives[ i ];
  2318. // 1. create Mesh
  2319. let mesh;
  2320. const material = materials[ i ];
  2321. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2322. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2323. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2324. primitive.mode === undefined ) {
  2325. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2326. mesh = meshDef.isSkinnedMesh === true
  2327. ? new SkinnedMesh( geometry, material )
  2328. : new Mesh( geometry, material );
  2329. if ( mesh.isSkinnedMesh === true ) {
  2330. // normalize skin weights to fix malformed assets (see #15319)
  2331. mesh.normalizeSkinWeights();
  2332. }
  2333. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2334. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2335. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2336. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2337. }
  2338. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2339. mesh = new LineSegments( geometry, material );
  2340. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2341. mesh = new Line( geometry, material );
  2342. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2343. mesh = new LineLoop( geometry, material );
  2344. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2345. mesh = new Points( geometry, material );
  2346. } else {
  2347. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2348. }
  2349. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2350. updateMorphTargets( mesh, meshDef );
  2351. }
  2352. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2353. assignExtrasToUserData( mesh, meshDef );
  2354. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2355. parser.assignFinalMaterial( mesh );
  2356. meshes.push( mesh );
  2357. }
  2358. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2359. parser.associations.set( meshes[ i ], {
  2360. meshes: meshIndex,
  2361. primitives: i
  2362. } );
  2363. }
  2364. if ( meshes.length === 1 ) {
  2365. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2366. return meshes[ 0 ];
  2367. }
  2368. const group = new Group();
  2369. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2370. parser.associations.set( group, { meshes: meshIndex } );
  2371. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2372. group.add( meshes[ i ] );
  2373. }
  2374. return group;
  2375. } );
  2376. }
  2377. /**
  2378. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2379. * @param {number} cameraIndex
  2380. * @return {Promise<THREE.Camera>}
  2381. */
  2382. loadCamera( cameraIndex ) {
  2383. let camera;
  2384. const cameraDef = this.json.cameras[ cameraIndex ];
  2385. const params = cameraDef[ cameraDef.type ];
  2386. if ( ! params ) {
  2387. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2388. return;
  2389. }
  2390. if ( cameraDef.type === 'perspective' ) {
  2391. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2392. } else if ( cameraDef.type === 'orthographic' ) {
  2393. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2394. }
  2395. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2396. assignExtrasToUserData( camera, cameraDef );
  2397. return Promise.resolve( camera );
  2398. }
  2399. /**
  2400. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2401. * @param {number} skinIndex
  2402. * @return {Promise<Skeleton>}
  2403. */
  2404. loadSkin( skinIndex ) {
  2405. const skinDef = this.json.skins[ skinIndex ];
  2406. const pending = [];
  2407. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2408. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2409. }
  2410. if ( skinDef.inverseBindMatrices !== undefined ) {
  2411. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2412. } else {
  2413. pending.push( null );
  2414. }
  2415. return Promise.all( pending ).then( function ( results ) {
  2416. const inverseBindMatrices = results.pop();
  2417. const jointNodes = results;
  2418. // Note that bones (joint nodes) may or may not be in the
  2419. // scene graph at this time.
  2420. const bones = [];
  2421. const boneInverses = [];
  2422. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2423. const jointNode = jointNodes[ i ];
  2424. if ( jointNode ) {
  2425. bones.push( jointNode );
  2426. const mat = new Matrix4();
  2427. if ( inverseBindMatrices !== null ) {
  2428. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2429. }
  2430. boneInverses.push( mat );
  2431. } else {
  2432. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2433. }
  2434. }
  2435. return new Skeleton( bones, boneInverses );
  2436. } );
  2437. }
  2438. /**
  2439. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2440. * @param {number} animationIndex
  2441. * @return {Promise<AnimationClip>}
  2442. */
  2443. loadAnimation( animationIndex ) {
  2444. const json = this.json;
  2445. const parser = this;
  2446. const animationDef = json.animations[ animationIndex ];
  2447. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2448. const pendingNodes = [];
  2449. const pendingInputAccessors = [];
  2450. const pendingOutputAccessors = [];
  2451. const pendingSamplers = [];
  2452. const pendingTargets = [];
  2453. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2454. const channel = animationDef.channels[ i ];
  2455. const sampler = animationDef.samplers[ channel.sampler ];
  2456. const target = channel.target;
  2457. const name = target.node;
  2458. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2459. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2460. if ( target.node === undefined ) continue;
  2461. pendingNodes.push( this.getDependency( 'node', name ) );
  2462. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2463. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2464. pendingSamplers.push( sampler );
  2465. pendingTargets.push( target );
  2466. }
  2467. return Promise.all( [
  2468. Promise.all( pendingNodes ),
  2469. Promise.all( pendingInputAccessors ),
  2470. Promise.all( pendingOutputAccessors ),
  2471. Promise.all( pendingSamplers ),
  2472. Promise.all( pendingTargets )
  2473. ] ).then( function ( dependencies ) {
  2474. const nodes = dependencies[ 0 ];
  2475. const inputAccessors = dependencies[ 1 ];
  2476. const outputAccessors = dependencies[ 2 ];
  2477. const samplers = dependencies[ 3 ];
  2478. const targets = dependencies[ 4 ];
  2479. const tracks = [];
  2480. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2481. const node = nodes[ i ];
  2482. const inputAccessor = inputAccessors[ i ];
  2483. const outputAccessor = outputAccessors[ i ];
  2484. const sampler = samplers[ i ];
  2485. const target = targets[ i ];
  2486. if ( node === undefined ) continue;
  2487. if ( node.updateMatrix ) {
  2488. node.updateMatrix();
  2489. }
  2490. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2491. if ( createdTracks ) {
  2492. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2493. tracks.push( createdTracks[ k ] );
  2494. }
  2495. }
  2496. }
  2497. return new AnimationClip( animationName, undefined, tracks );
  2498. } );
  2499. }
  2500. createNodeMesh( nodeIndex ) {
  2501. const json = this.json;
  2502. const parser = this;
  2503. const nodeDef = json.nodes[ nodeIndex ];
  2504. if ( nodeDef.mesh === undefined ) return null;
  2505. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2506. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2507. // if weights are provided on the node, override weights on the mesh.
  2508. if ( nodeDef.weights !== undefined ) {
  2509. node.traverse( function ( o ) {
  2510. if ( ! o.isMesh ) return;
  2511. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2512. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2513. }
  2514. } );
  2515. }
  2516. return node;
  2517. } );
  2518. }
  2519. /**
  2520. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2521. * @param {number} nodeIndex
  2522. * @return {Promise<Object3D>}
  2523. */
  2524. loadNode( nodeIndex ) {
  2525. const json = this.json;
  2526. const parser = this;
  2527. const nodeDef = json.nodes[ nodeIndex ];
  2528. const nodePending = parser._loadNodeShallow( nodeIndex );
  2529. const childPending = [];
  2530. const childrenDef = nodeDef.children || [];
  2531. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2532. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2533. }
  2534. const skeletonPending = nodeDef.skin === undefined
  2535. ? Promise.resolve( null )
  2536. : parser.getDependency( 'skin', nodeDef.skin );
  2537. return Promise.all( [
  2538. nodePending,
  2539. Promise.all( childPending ),
  2540. skeletonPending
  2541. ] ).then( function ( results ) {
  2542. const node = results[ 0 ];
  2543. const children = results[ 1 ];
  2544. const skeleton = results[ 2 ];
  2545. if ( skeleton !== null ) {
  2546. // This full traverse should be fine because
  2547. // child glTF nodes have not been added to this node yet.
  2548. node.traverse( function ( mesh ) {
  2549. if ( ! mesh.isSkinnedMesh ) return;
  2550. mesh.bind( skeleton, _identityMatrix );
  2551. } );
  2552. }
  2553. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2554. node.add( children[ i ] );
  2555. }
  2556. return node;
  2557. } );
  2558. }
  2559. // ._loadNodeShallow() parses a single node.
  2560. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2561. _loadNodeShallow( nodeIndex ) {
  2562. const json = this.json;
  2563. const extensions = this.extensions;
  2564. const parser = this;
  2565. // This method is called from .loadNode() and .loadSkin().
  2566. // Cache a node to avoid duplication.
  2567. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2568. return this.nodeCache[ nodeIndex ];
  2569. }
  2570. const nodeDef = json.nodes[ nodeIndex ];
  2571. // reserve node's name before its dependencies, so the root has the intended name.
  2572. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2573. const pending = [];
  2574. const meshPromise = parser._invokeOne( function ( ext ) {
  2575. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2576. } );
  2577. if ( meshPromise ) {
  2578. pending.push( meshPromise );
  2579. }
  2580. if ( nodeDef.camera !== undefined ) {
  2581. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2582. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2583. } ) );
  2584. }
  2585. parser._invokeAll( function ( ext ) {
  2586. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2587. } ).forEach( function ( promise ) {
  2588. pending.push( promise );
  2589. } );
  2590. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2591. let node;
  2592. // .isBone isn't in glTF spec. See ._markDefs
  2593. if ( nodeDef.isBone === true ) {
  2594. node = new Bone();
  2595. } else if ( objects.length > 1 ) {
  2596. node = new Group();
  2597. } else if ( objects.length === 1 ) {
  2598. node = objects[ 0 ];
  2599. } else {
  2600. node = new Object3D();
  2601. }
  2602. if ( node !== objects[ 0 ] ) {
  2603. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2604. node.add( objects[ i ] );
  2605. }
  2606. }
  2607. if ( nodeDef.name ) {
  2608. node.userData.name = nodeDef.name;
  2609. node.name = nodeName;
  2610. }
  2611. assignExtrasToUserData( node, nodeDef );
  2612. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2613. if ( nodeDef.matrix !== undefined ) {
  2614. const matrix = new Matrix4();
  2615. matrix.fromArray( nodeDef.matrix );
  2616. node.applyMatrix4( matrix );
  2617. } else {
  2618. if ( nodeDef.translation !== undefined ) {
  2619. node.position.fromArray( nodeDef.translation );
  2620. }
  2621. if ( nodeDef.rotation !== undefined ) {
  2622. node.quaternion.fromArray( nodeDef.rotation );
  2623. }
  2624. if ( nodeDef.scale !== undefined ) {
  2625. node.scale.fromArray( nodeDef.scale );
  2626. }
  2627. }
  2628. if ( ! parser.associations.has( node ) ) {
  2629. parser.associations.set( node, {} );
  2630. }
  2631. parser.associations.get( node ).nodes = nodeIndex;
  2632. return node;
  2633. } );
  2634. return this.nodeCache[ nodeIndex ];
  2635. }
  2636. /**
  2637. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2638. * @param {number} sceneIndex
  2639. * @return {Promise<Group>}
  2640. */
  2641. loadScene( sceneIndex ) {
  2642. const extensions = this.extensions;
  2643. const sceneDef = this.json.scenes[ sceneIndex ];
  2644. const parser = this;
  2645. // Loader returns Group, not Scene.
  2646. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2647. const scene = new Group();
  2648. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2649. assignExtrasToUserData( scene, sceneDef );
  2650. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2651. const nodeIds = sceneDef.nodes || [];
  2652. const pending = [];
  2653. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2654. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2655. }
  2656. return Promise.all( pending ).then( function ( nodes ) {
  2657. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2658. scene.add( nodes[ i ] );
  2659. }
  2660. // Removes dangling associations, associations that reference a node that
  2661. // didn't make it into the scene.
  2662. const reduceAssociations = ( node ) => {
  2663. const reducedAssociations = new Map();
  2664. for ( const [ key, value ] of parser.associations ) {
  2665. if ( key instanceof Material || key instanceof Texture ) {
  2666. reducedAssociations.set( key, value );
  2667. }
  2668. }
  2669. node.traverse( ( node ) => {
  2670. const mappings = parser.associations.get( node );
  2671. if ( mappings != null ) {
  2672. reducedAssociations.set( node, mappings );
  2673. }
  2674. } );
  2675. return reducedAssociations;
  2676. };
  2677. parser.associations = reduceAssociations( scene );
  2678. return scene;
  2679. } );
  2680. }
  2681. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2682. const tracks = [];
  2683. const targetName = node.name ? node.name : node.uuid;
  2684. const targetNames = [];
  2685. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2686. node.traverse( function ( object ) {
  2687. if ( object.morphTargetInfluences ) {
  2688. targetNames.push( object.name ? object.name : object.uuid );
  2689. }
  2690. } );
  2691. } else {
  2692. targetNames.push( targetName );
  2693. }
  2694. let TypedKeyframeTrack;
  2695. switch ( PATH_PROPERTIES[ target.path ] ) {
  2696. case PATH_PROPERTIES.weights:
  2697. TypedKeyframeTrack = NumberKeyframeTrack;
  2698. break;
  2699. case PATH_PROPERTIES.rotation:
  2700. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2701. break;
  2702. case PATH_PROPERTIES.position:
  2703. case PATH_PROPERTIES.scale:
  2704. TypedKeyframeTrack = VectorKeyframeTrack;
  2705. break;
  2706. default:
  2707. switch ( outputAccessor.itemSize ) {
  2708. case 1:
  2709. TypedKeyframeTrack = NumberKeyframeTrack;
  2710. break;
  2711. case 2:
  2712. case 3:
  2713. default:
  2714. TypedKeyframeTrack = VectorKeyframeTrack;
  2715. break;
  2716. }
  2717. break;
  2718. }
  2719. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2720. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2721. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2722. const track = new TypedKeyframeTrack(
  2723. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2724. inputAccessor.array,
  2725. outputArray,
  2726. interpolation
  2727. );
  2728. // Override interpolation with custom factory method.
  2729. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2730. this._createCubicSplineTrackInterpolant( track );
  2731. }
  2732. tracks.push( track );
  2733. }
  2734. return tracks;
  2735. }
  2736. _getArrayFromAccessor( accessor ) {
  2737. let outputArray = accessor.array;
  2738. if ( accessor.normalized ) {
  2739. const scale = getNormalizedComponentScale( outputArray.constructor );
  2740. const scaled = new Float32Array( outputArray.length );
  2741. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2742. scaled[ j ] = outputArray[ j ] * scale;
  2743. }
  2744. outputArray = scaled;
  2745. }
  2746. return outputArray;
  2747. }
  2748. _createCubicSplineTrackInterpolant( track ) {
  2749. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2750. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2751. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2752. // must be divided by three to get the interpolant's sampleSize argument.
  2753. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2754. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2755. };
  2756. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2757. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2758. }
  2759. }
  2760. /**
  2761. * @param {BufferGeometry} geometry
  2762. * @param {GLTF.Primitive} primitiveDef
  2763. * @param {GLTFParser} parser
  2764. */
  2765. function computeBounds( geometry, primitiveDef, parser ) {
  2766. const attributes = primitiveDef.attributes;
  2767. const box = new Box3();
  2768. if ( attributes.POSITION !== undefined ) {
  2769. const accessor = parser.json.accessors[ attributes.POSITION ];
  2770. const min = accessor.min;
  2771. const max = accessor.max;
  2772. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2773. if ( min !== undefined && max !== undefined ) {
  2774. box.set(
  2775. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2776. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2777. );
  2778. if ( accessor.normalized ) {
  2779. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2780. box.min.multiplyScalar( boxScale );
  2781. box.max.multiplyScalar( boxScale );
  2782. }
  2783. } else {
  2784. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2785. return;
  2786. }
  2787. } else {
  2788. return;
  2789. }
  2790. const targets = primitiveDef.targets;
  2791. if ( targets !== undefined ) {
  2792. const maxDisplacement = new Vector3();
  2793. const vector = new Vector3();
  2794. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2795. const target = targets[ i ];
  2796. if ( target.POSITION !== undefined ) {
  2797. const accessor = parser.json.accessors[ target.POSITION ];
  2798. const min = accessor.min;
  2799. const max = accessor.max;
  2800. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2801. if ( min !== undefined && max !== undefined ) {
  2802. // we need to get max of absolute components because target weight is [-1,1]
  2803. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2804. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2805. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2806. if ( accessor.normalized ) {
  2807. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2808. vector.multiplyScalar( boxScale );
  2809. }
  2810. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2811. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2812. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2813. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2814. maxDisplacement.max( vector );
  2815. } else {
  2816. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2817. }
  2818. }
  2819. }
  2820. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2821. box.expandByVector( maxDisplacement );
  2822. }
  2823. geometry.boundingBox = box;
  2824. const sphere = new Sphere();
  2825. box.getCenter( sphere.center );
  2826. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2827. geometry.boundingSphere = sphere;
  2828. }
  2829. /**
  2830. * @param {BufferGeometry} geometry
  2831. * @param {GLTF.Primitive} primitiveDef
  2832. * @param {GLTFParser} parser
  2833. * @return {Promise<BufferGeometry>}
  2834. */
  2835. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2836. const attributes = primitiveDef.attributes;
  2837. const pending = [];
  2838. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2839. return parser.getDependency( 'accessor', accessorIndex )
  2840. .then( function ( accessor ) {
  2841. geometry.setAttribute( attributeName, accessor );
  2842. } );
  2843. }
  2844. for ( const gltfAttributeName in attributes ) {
  2845. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2846. // Skip attributes already provided by e.g. Draco extension.
  2847. if ( threeAttributeName in geometry.attributes ) continue;
  2848. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2849. }
  2850. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2851. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2852. geometry.setIndex( accessor );
  2853. } );
  2854. pending.push( accessor );
  2855. }
  2856. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2857. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2858. }
  2859. assignExtrasToUserData( geometry, primitiveDef );
  2860. computeBounds( geometry, primitiveDef, parser );
  2861. return Promise.all( pending ).then( function () {
  2862. return primitiveDef.targets !== undefined
  2863. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2864. : geometry;
  2865. } );
  2866. }
  2867. export { GLTFLoader };
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