webgl_materials_packed_geometry.html 5.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - standard</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Geometry Packing Example<br />
  12. </div>
  13. <script type="module">
  14. import * as THREE from '../build/three.module.js';
  15. import Stats from './jsm/libs/stats.module.js';
  16. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  17. import { GeometryPackingUtils, PackedPhongMaterial } from './jsm/utils/GeometryPackingUtils.js';
  18. import { GUI } from './jsm/libs/dat.gui.module.js';
  19. var statsEnabled = true;
  20. var container, stats, gui;
  21. var camera, scene, renderer, controls;
  22. var data = {
  23. flatShading: false,
  24. basicEncode: false,
  25. octEncode: false,
  26. quantizePosition: false
  27. };
  28. var radius = 100;
  29. init();
  30. animate();
  31. function init() {
  32. // GeometryPackingUtils.changeShaderChunk();
  33. container = document.createElement('div');
  34. document.body.appendChild(container);
  35. renderer = new THREE.WebGLRenderer({ antialias: true });
  36. renderer.setPixelRatio(window.devicePixelRatio);
  37. renderer.setSize(window.innerWidth, window.innerHeight);
  38. container.appendChild(renderer.domElement);
  39. //
  40. scene = new THREE.Scene();
  41. camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.01, 10000000);
  42. camera.position.x = 3 * radius;
  43. camera.position.y = 3 * radius;
  44. camera.position.z = 3 * radius;
  45. controls = new OrbitControls(camera, renderer.domElement);
  46. //
  47. var lights = [];
  48. lights[0] = new THREE.PointLight(0xffffff, 1, 0);
  49. lights[1] = new THREE.PointLight(0xffffff, 1, 0);
  50. lights[2] = new THREE.PointLight(0xffffff, 1, 0);
  51. lights[0].position.set(0, 2 * radius, 0);
  52. lights[1].position.set(radius, 2 * radius, radius);
  53. lights[2].position.set(- radius, - 2 * radius, - radius);
  54. scene.add(lights[0]);
  55. scene.add(lights[1]);
  56. scene.add(lights[2]);
  57. //
  58. var lineMaterial = new THREE.LineBasicMaterial({ color: 0xffffff, transparent: true, opacity: 0.5 });
  59. var meshMaterial = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  60. var texture = new THREE.TextureLoader().load("textures/disturb.jpg");
  61. texture.wrapS = THREE.RepeatWrapping;
  62. texture.wrapT = THREE.RepeatWrapping;
  63. // meshMaterial.map = texture;
  64. var ballGeom = new THREE.IcosahedronBufferGeometry( radius, 4 );
  65. // var ballGeom = new THREE.CylinderBufferGeometry( 5, 5, 20, 32 );
  66. // var ballGeom = new THREE.OctahedronBufferGeometry( 10, 4 );
  67. // var ballGeom = new THREE.BoxBufferGeometry( 10, 10, 10 );
  68. var ballMesh = new THREE.Mesh(ballGeom, meshMaterial);
  69. var ballLineSegments = new THREE.LineSegments(ballGeom, lineMaterial);
  70. scene.add(ballLineSegments);
  71. scene.add(ballMesh);
  72. //
  73. gui = new GUI();
  74. function generateGeometry() {
  75. updateGroupGeometry(ballMesh, ballLineSegments, new THREE.IcosahedronBufferGeometry( radius, 4 ), data);
  76. }
  77. function updateMaterial() {
  78. ballMesh.material = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  79. }
  80. var folder = gui.addFolder('THREE.IcosahedronBufferGeometry');
  81. folder.open();
  82. folder.add(data, 'flatShading', false).onChange(updateMaterial);
  83. folder.add(data, 'basicEncode', false).onChange(generateGeometry);
  84. folder.add(data, 'octEncode', false).onChange(generateGeometry);
  85. folder.add(data, 'quantizePosition', false).onChange(generateGeometry);
  86. scene.add(ballMesh);
  87. camera.lookAt(ballMesh.position);
  88. //
  89. if (statsEnabled) {
  90. stats = new Stats();
  91. container.appendChild(stats.dom);
  92. }
  93. window.addEventListener('resize', onWindowResize, false);
  94. }
  95. //
  96. function onWindowResize() {
  97. renderer.setSize(window.innerWidth, window.innerHeight);
  98. camera.aspect = window.innerWidth / window.innerHeight;
  99. camera.updateProjectionMatrix();
  100. }
  101. //
  102. function animate() {
  103. requestAnimationFrame(animate);
  104. controls.update();
  105. renderer.render(scene, camera);
  106. if (statsEnabled) stats.update();
  107. }
  108. //
  109. function updateGroupGeometry(mesh, lineSegments, geometry, data) {
  110. if (geometry.isGeometry) {
  111. geometry = new THREE.BufferGeometry().fromGeometry(geometry);
  112. console.warn('THREE.GeometryBrowser: Converted Geometry to BufferGeometry.');
  113. }
  114. lineSegments.geometry.dispose();
  115. mesh.geometry.dispose();
  116. lineSegments.geometry = new THREE.WireframeGeometry(geometry);
  117. mesh.geometry = geometry;
  118. mesh.material = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  119. var method = "";
  120. if (data.basicEncode) {
  121. method = "BASIC";
  122. } else if (data.octEncode) {
  123. method = "OCT";
  124. }
  125. if (method != "") {
  126. GeometryPackingUtils.packNormals(mesh, method);
  127. }
  128. if (data.quantizePosition){
  129. GeometryPackingUtils.packPositions(mesh);
  130. }
  131. if (method == "" && !data.quantizePosition) {
  132. mesh.material = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  133. }
  134. }
  135. </script>
  136. </body>
  137. </html>
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