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- <title>BitonicSort - Three.js Docs</title>
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- <h1 translate="no">BitonicSort</h1>
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- <h3 class="name name-method" id="BitonicSort" translate="no">new <a href="#BitonicSort">BitonicSort</a><span class="signature">( renderer : <span class="param-type"><a href="Renderer.html">Renderer</a></span>, dataBuffer : <span class="param-type"><a href="StorageBufferNode.html">StorageBufferNode</a></span>, options : <span class="param-type">Object</span> )</span> </h3>
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- <p>Constructs a new light probe helper.</p>
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- <strong>renderer</strong>
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- <td class="description last">
- <p>The current scene's renderer.</p>
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- <td class="name">
- <strong>dataBuffer</strong>
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- <td class="description last">
- <p>The data buffer to sort.</p>
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- <td class="name">
- <strong>options</strong>
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- <td class="description last">
- <p>Options that modify the bitonic sort.</p>
- <p>Default is <code>{}</code>.</p>
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- <h2 class="subsection-title">Source</h2>
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- <a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/gpgpu/BitonicSort.js" translate="no" target="_blank" rel="noopener">examples/jsm/gpgpu/BitonicSort.js</a>
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