LensflareMesh.html 4.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8">
  5. <title>LensflareMesh - Three.js Docs</title>
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  10. </head>
  11. <body>
  12. <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Object3D.html">Object3D</a> → <a href="Mesh.html">Mesh</a> → </p>
  13. <h1 translate="no">LensflareMesh</h1>
  14. <section>
  15. <header>
  16. <div class="class-description"><p>Creates a simulated lens flare that tracks a light.</p>
  17. <p>Note that this class can only be used with <a href="WebGPURenderer.html">WebGPURenderer</a>.
  18. When using <a href="WebGLRenderer.html">WebGLRenderer</a>, use <a href="Lensflare.html">Lensflare</a>.</p></div>
  19. <h2>Code Example</h2>
  20. <div translate="no"><pre><code class="language-js">const light = new THREE.PointLight( 0xffffff, 1.5, 2000 );
  21. const lensflare = new LensflareMesh();
  22. lensflare.addElement( new LensflareElement( textureFlare0, 512, 0 ) );
  23. lensflare.addElement( new LensflareElement( textureFlare1, 512, 0 ) );
  24. lensflare.addElement( new LensflareElement( textureFlare2, 60, 0.6 ) );
  25. light.add( lensflare );
  26. </code></pre></div>
  27. </header>
  28. <article>
  29. <h2 class="subsection-title">Import</h2>
  30. <p><span translate="no">LensflareMesh</span> is an addon, and must be imported explicitly, see <a href="https://threejs.org/manual/#en/installation" target="_blank" rel="noopener">Installation#Addons</a>.</p>
  31. <pre><code class="language-js">import { LensflareMesh } from 'three/addons/objects/LensflareMesh.js';</code></pre>
  32. <div class="container-overview">
  33. <h2>Constructor</h2>
  34. <h3 class="name name-method" id="LensflareMesh" translate="no">new <a href="#LensflareMesh">LensflareMesh</a><span class="signature">()</span> </h3>
  35. <div class="method">
  36. <div class="description">
  37. <p>Constructs a new lensflare mesh.</p>
  38. </div>
  39. </div>
  40. </div>
  41. <h2 class="subsection-title">Properties</h2>
  42. <div class="member">
  43. <h3 class="name" id="frustumCulled" translate="no">.<a href="#frustumCulled">frustumCulled</a><span class="type-signature"> : boolean</span> </h3>
  44. <div class="description">
  45. <p>Overwritten to disable view-frustum culling by default.</p>
  46. <p>Default is <code>false</code>.</p>
  47. </div>
  48. <dl class="details">
  49. <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Mesh.html#frustumCulled">Mesh#frustumCulled</a></dt>
  50. </dl>
  51. </div>
  52. <div class="member">
  53. <h3 class="name" id="isLensflareMesh" translate="no">.<a href="#isLensflareMesh">isLensflareMesh</a><span class="type-signature"> : boolean</span> <span class="type-signature">(readonly) </span></h3>
  54. <div class="description">
  55. <p>This flag can be used for type testing.</p>
  56. <p>Default is <code>true</code>.</p>
  57. </div>
  58. </div>
  59. <div class="member">
  60. <h3 class="name" id="renderOrder" translate="no">.<a href="#renderOrder">renderOrder</a><span class="type-signature"> : number</span> </h3>
  61. <div class="description">
  62. <p>Overwritten to make sure lensflares a rendered last.</p>
  63. <p>Default is <code>Infinity</code>.</p>
  64. </div>
  65. <dl class="details">
  66. <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Mesh.html#renderOrder">Mesh#renderOrder</a></dt>
  67. </dl>
  68. </div>
  69. <h2 class="subsection-title">Methods</h2>
  70. <h3 class="name name-method" id="addElement" translate="no">.<a href="#addElement">addElement</a><span class="signature">( element : <span class="param-type"><a href="LensflareElement.html">LensflareElement</a></span> )</span> </h3>
  71. <div class="method">
  72. <div class="description">
  73. <p>Adds the given lensflare element to this instance.</p>
  74. </div>
  75. <table class="params">
  76. <tbody>
  77. <tr>
  78. <td class="name">
  79. <strong>element</strong>
  80. </td>
  81. <td class="description last">
  82. <p>The element to add.</p>
  83. </td>
  84. </tr>
  85. </tbody>
  86. </table>
  87. </div>
  88. <h3 class="name name-method" id="dispose" translate="no">.<a href="#dispose">dispose</a><span class="signature">()</span> </h3>
  89. <div class="method">
  90. <div class="description">
  91. <p>Frees the GPU-related resources allocated by this instance. Call this
  92. method whenever this instance is no longer used in your app.</p>
  93. </div>
  94. </div>
  95. <h2 class="subsection-title">Source</h2>
  96. <p>
  97. <a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/objects/LensflareMesh.js" translate="no" target="_blank" rel="noopener">examples/jsm/objects/LensflareMesh.js</a>
  98. </p>
  99. </article>
  100. </section>
  101. <script src="../scripts/linenumber.js"></script>
  102. <script src="../scripts/page.js"></script>
  103. </body>
  104. </html>
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