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- <title>ParallaxBarrierEffect - Three.js Docs</title>
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- <h1 translate="no">ParallaxBarrierEffect</h1>
- <section>
- <header>
- <div class="class-description"><p>A class that creates an parallax barrier effect.</p>
- <p>Note that this class can only be used with <a href="WebGLRenderer.html">WebGLRenderer</a>.
- When using <a href="WebGPURenderer.html">WebGPURenderer</a>, use <a href="ParallaxBarrierPassNode.html">ParallaxBarrierPassNode</a>.</p></div>
- </header>
- <article>
- <h2 class="subsection-title">Import</h2>
- <p><span translate="no">ParallaxBarrierEffect</span> is an addon, and must be imported explicitly, see <a href="https://threejs.org/manual/#en/installation" target="_blank" rel="noopener">Installation#Addons</a>.</p>
- <pre><code class="language-js">import { ParallaxBarrierEffect } from 'three/addons/effects/ParallaxBarrierEffect.js';</code></pre>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="ParallaxBarrierEffect" translate="no">new <a href="#ParallaxBarrierEffect">ParallaxBarrierEffect</a><span class="signature">( renderer : <span class="param-type"><a href="WebGLRenderer.html">WebGLRenderer</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new parallax barrier effect.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>renderer</strong>
- </td>
- <td class="description last">
- <p>The renderer.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="dispose" translate="no">.<a href="#dispose">dispose</a><span class="signature">()</span> </h3>
- <div class="method">
- <div class="description">
- <p>Frees internal resources. This method should be called
- when the effect is no longer required.</p>
- </div>
- </div>
- <h3 class="name name-method" id="render" translate="no">.<a href="#render">render</a><span class="signature">( scene : <span class="param-type"><a href="Object3D.html">Object3D</a></span>, camera : <span class="param-type"><a href="Camera.html">Camera</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>When using this effect, this method should be called instead of the
- default <a href="WebGLRenderer.html#render">WebGLRenderer#render</a>.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>scene</strong>
- </td>
- <td class="description last">
- <p>The scene to render.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>camera</strong>
- </td>
- <td class="description last">
- <p>The camera.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <h3 class="name name-method" id="setSize" translate="no">.<a href="#setSize">setSize</a><span class="signature">( width : <span class="param-type">number</span>, height : <span class="param-type">number</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Resizes the effect.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>width</strong>
- </td>
- <td class="description last">
- <p>The width of the effect in logical pixels.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>height</strong>
- </td>
- <td class="description last">
- <p>The height of the effect in logical pixels.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/effects/ParallaxBarrierEffect.js" translate="no" target="_blank" rel="noopener">examples/jsm/effects/ParallaxBarrierEffect.js</a>
- </p>
- </article>
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