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- <title>PointLightNode - Three.js Docs</title>
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- <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Node.html">Node</a> → <a href="LightingNode.html">LightingNode</a> → <a href="AnalyticLightNode.html">AnalyticLightNode</a> → </p>
- <h1 translate="no">PointLightNode</h1>
- <section>
- <header>
- <div class="class-description"><p>Module for representing point lights as nodes.</p></div>
- </header>
- <article>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="PointLightNode" translate="no">new <a href="#PointLightNode">PointLightNode</a><span class="signature">( light : <span class="param-type"><a href="PointLight.html">PointLight</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new point light node.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>light</strong>
- </td>
- <td class="description last">
- <p>The point light source.</p>
- <p>Default is <code>null</code>.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Properties</h2>
- <div class="member">
- <h3 class="name" id="cutoffDistanceNode" translate="no">.<a href="#cutoffDistanceNode">cutoffDistanceNode</a><span class="type-signature"> : <a href="UniformNode.html">UniformNode</a>.<float></span> </h3>
- <div class="description">
- <p>Uniform node representing the cutoff distance.</p>
- </div>
- </div>
- <div class="member">
- <h3 class="name" id="decayExponentNode" translate="no">.<a href="#decayExponentNode">decayExponentNode</a><span class="type-signature"> : <a href="UniformNode.html">UniformNode</a>.<float></span> </h3>
- <div class="description">
- <p>Uniform node representing the decay exponent.</p>
- </div>
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="setupShadowNode" translate="no">.<a href="#setupShadowNode">setupShadowNode</a><span class="signature">()</span><span class="type-signature"> : <a href="PointShadowNode.html">PointShadowNode</a></span> </h3>
- <div class="method">
- <div class="description">
- <p>Overwritten to setup point light specific shadow.</p>
- </div>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="AnalyticLightNode.html#setupShadowNode">AnalyticLightNode#setupShadowNode</a></dt>
- </dl>
- </div>
- <h3 class="name name-method" id="update" translate="no">.<a href="#update">update</a><span class="signature">( frame : <span class="param-type"><a href="NodeFrame.html">NodeFrame</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Overwritten to updated point light specific uniforms.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>frame</strong>
- </td>
- <td class="description last">
- <p>A reference to the current node frame.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="AnalyticLightNode.html#update">AnalyticLightNode#update</a></dt>
- </dl>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/src/nodes/lighting/PointLightNode.js" translate="no" target="_blank" rel="noopener">src/nodes/lighting/PointLightNode.js</a>
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