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- <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Node.html">Node</a> → <a href="TempNode.html">TempNode</a> → <a href="PassNode.html">PassNode</a> → </p>
- <h1 translate="no">StereoCompositePassNode</h1>
- <section>
- <header>
- <div class="class-description"><p>A special (abstract) render pass node that renders the scene
- as a stereoscopic image. Unlike <a href="StereoPassNode.html">StereoPassNode</a>, this
- node merges the image for the left and right eye
- into a single one. That is required for effects like
- anaglyph or parallax barrier.</p></div>
- </header>
- <article>
- <h2 class="subsection-title">Import</h2>
- <p><span translate="no">StereoCompositePassNode</span> is an addon, and must be imported explicitly, see <a href="https://threejs.org/manual/#en/installation" target="_blank" rel="noopener">Installation#Addons</a>.</p>
- <pre><code class="language-js">import { StereoCompositePassNode } from 'three/addons/tsl/display/StereoCompositePassNode.js';</code></pre>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="StereoCompositePassNode" translate="no">new <a href="#StereoCompositePassNode">StereoCompositePassNode</a><span class="signature">( scene : <span class="param-type"><a href="Scene.html">Scene</a></span>, camera : <span class="param-type"><a href="Camera.html">Camera</a></span> )</span> <span class="type-signature">(abstract) </span></h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new stereo composite pass node.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>scene</strong>
- </td>
- <td class="description last">
- <p>The scene to render.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>camera</strong>
- </td>
- <td class="description last">
- <p>The camera to render the scene with.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Properties</h2>
- <div class="member">
- <h3 class="name" id="isStereoCompositePassNode" translate="no">.<a href="#isStereoCompositePassNode">isStereoCompositePassNode</a><span class="type-signature"> : boolean</span> <span class="type-signature">(readonly) </span></h3>
- <div class="description">
- <p>This flag can be used for type testing.</p>
- <p>Default is <code>true</code>.</p>
- </div>
- </div>
- <div class="member">
- <h3 class="name" id="stereo" translate="no">.<a href="#stereo">stereo</a><span class="type-signature"> : <a href="StereoCamera.html">StereoCamera</a></span> </h3>
- <div class="description">
- <p>The internal stereo camera that is used to render the scene.</p>
- </div>
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="dispose" translate="no">.<a href="#dispose">dispose</a><span class="signature">()</span> </h3>
- <div class="method">
- <div class="description">
- <p>Frees internal resources. This method should be called
- when the pass is no longer required.</p>
- </div>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="PassNode.html#dispose">PassNode#dispose</a></dt>
- </dl>
- </div>
- <h3 class="name name-method" id="setSize" translate="no">.<a href="#setSize">setSize</a><span class="signature">( width : <span class="param-type">number</span>, height : <span class="param-type">number</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Sets the size of the pass.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>width</strong>
- </td>
- <td class="description last">
- <p>The width of the pass.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>height</strong>
- </td>
- <td class="description last">
- <p>The height of the pass.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="PassNode.html#setSize">PassNode#setSize</a></dt>
- </dl>
- </div>
- <h3 class="name name-method" id="updateBefore" translate="no">.<a href="#updateBefore">updateBefore</a><span class="signature">( frame : <span class="param-type"><a href="NodeFrame.html">NodeFrame</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>This method is used to render the effect once per frame.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>frame</strong>
- </td>
- <td class="description last">
- <p>The current node frame.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="PassNode.html#updateBefore">PassNode#updateBefore</a></dt>
- </dl>
- </div>
- <h3 class="name name-method" id="updateStereoCamera" translate="no">.<a href="#updateStereoCamera">updateStereoCamera</a><span class="signature">( coordinateSystem : <span class="param-type">number</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Updates the internal stereo camera.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>coordinateSystem</strong>
- </td>
- <td class="description last">
- <p>The current coordinate system.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/tsl/display/StereoCompositePassNode.js" translate="no" target="_blank" rel="noopener">examples/jsm/tsl/display/StereoCompositePassNode.js</a>
- </p>
- </article>
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