| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <title>SceneUtils - Three.js Docs</title>
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <script src="../scripts/highlight.min.js"></script>
- <link type="text/css" rel="stylesheet" href="../styles/highlight-three.css">
- <link type="text/css" rel="stylesheet" href="../styles/page.css">
- </head>
- <body>
- <h1 translate="no">SceneUtils</h1>
- <section>
- <header>
- </header>
- <article>
- <h2 class="subsection-title">Import</h2>
- <p><span translate="no">SceneUtils</span> is an addon, and must be imported explicitly, see <a href="https://threejs.org/manual/#en/installation" target="_blank" rel="noopener">Installation#Addons</a>.</p>
- <pre><code class="language-js">import * as SceneUtils from 'three/addons/utils/SceneUtils.js';</code></pre>
- <div class="container-overview">
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="~createMeshesFromInstancedMesh" translate="no">.<a href="#~createMeshesFromInstancedMesh">createMeshesFromInstancedMesh</a><span class="signature">( instancedMesh : <span class="param-type"><a href="InstancedMesh.html">InstancedMesh</a></span> )</span><span class="type-signature"> : <a href="Group.html">Group</a></span> <span class="type-signature">(inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>This function creates a mesh for each instance of the given instanced mesh and
- adds it to a group. Each mesh will honor the current 3D transformation of its
- corresponding instance.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>instancedMesh</strong>
- </td>
- <td class="description last">
- <p>The instanced mesh.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> A group of meshes.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="~createMeshesFromMultiMaterialMesh" translate="no">.<a href="#~createMeshesFromMultiMaterialMesh">createMeshesFromMultiMaterialMesh</a><span class="signature">( mesh : <span class="param-type"><a href="Mesh.html">Mesh</a></span> )</span><span class="type-signature"> : <a href="Group.html">Group</a></span> <span class="type-signature">(inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>This function creates a mesh for each geometry-group of the given multi-material mesh and
- adds it to a group.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>mesh</strong>
- </td>
- <td class="description last">
- <p>The multi-material mesh.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> A group of meshes.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="~createMultiMaterialObject" translate="no">.<a href="#~createMultiMaterialObject">createMultiMaterialObject</a><span class="signature">( geometry : <span class="param-type"><a href="BufferGeometry.html">BufferGeometry</a></span>, materials : <span class="param-type">Array.<<a href="Material.html">Material</a>></span> )</span><span class="type-signature"> : <a href="Group.html">Group</a></span> <span class="type-signature">(inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>This function represents an alternative way to create 3D objects with multiple materials.
- Normally, <a href="BufferGeometry.html#groups">BufferGeometry#groups</a> are used which might introduce issues e.g. when
- exporting the object to a 3D format. This function accepts a geometry and an array of
- materials and creates for each material a mesh that is added to a group.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>geometry</strong>
- </td>
- <td class="description last">
- <p>The geometry.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>materials</strong>
- </td>
- <td class="description last">
- <p>An array of materials.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> A group representing a multi-material object.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="~reduceVertices" translate="no">.<a href="#~reduceVertices">reduceVertices</a><span class="signature">( object : <span class="param-type"><a href="Object3D.html">Object3D</a></span>, func : <span class="param-type">function</span>, initialValue : <span class="param-type"><a href="global.html#any">any</a></span> )</span><span class="type-signature"> : <a href="global.html#any">any</a></span> <span class="type-signature">(inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>Executes a reducer function for each vertex of the given 3D object.
- <code>reduceVertices()</code> returns a single value: the function's accumulated result.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>object</strong>
- </td>
- <td class="description last">
- <p>The 3D object that should be processed. It must have a
- geometry with a <code>position</code> attribute.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>func</strong>
- </td>
- <td class="description last">
- <p>The reducer function. First argument
- is the current value, second argument the current vertex.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>initialValue</strong>
- </td>
- <td class="description last">
- <p>The initial value.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> The result.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="~sortInstancedMesh" translate="no">.<a href="#~sortInstancedMesh">sortInstancedMesh</a><span class="signature">( mesh : <span class="param-type"><a href="InstancedMesh.html">InstancedMesh</a></span>, compareFn : <span class="param-type">function</span> )</span> <span class="type-signature">(inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>Sorts the instances of the given instanced mesh.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>mesh</strong>
- </td>
- <td class="description last">
- <p>The instanced mesh to sort.</p>
- </td>
- </tr>
- <tr>
- <td class="name">
- <strong>compareFn</strong>
- </td>
- <td class="description last">
- <p>A custom compare function for the sort.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <h3 class="name name-method" id="~traverseAncestorsGenerator" translate="no">.<a href="#~traverseAncestorsGenerator">traverseAncestorsGenerator</a><span class="signature">( object : <span class="param-type"><a href="Object3D.html">Object3D</a></span> )</span><span class="type-signature"> : <a href="Object3D.html">Object3D</a></span> <span class="type-signature">(generator, inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>Generator based alternative to <a href="Object3D.html#traverseAncestors">Object3D#traverseAncestors</a>.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>object</strong>
- </td>
- <td class="description last">
- <p>Object to traverse.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5>Yields:</h5>
- Objects that passed the filter condition.
- </div>
- <h3 class="name name-method" id="~traverseGenerator" translate="no">.<a href="#~traverseGenerator">traverseGenerator</a><span class="signature">( object : <span class="param-type"><a href="Object3D.html">Object3D</a></span> )</span><span class="type-signature"> : <a href="Object3D.html">Object3D</a></span> <span class="type-signature">(generator, inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>Generator based alternative to <a href="Object3D.html#traverse">Object3D#traverse</a>.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>object</strong>
- </td>
- <td class="description last">
- <p>Object to traverse.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5>Yields:</h5>
- Objects that passed the filter condition.
- </div>
- <h3 class="name name-method" id="~traverseVisibleGenerator" translate="no">.<a href="#~traverseVisibleGenerator">traverseVisibleGenerator</a><span class="signature">( object : <span class="param-type"><a href="Object3D.html">Object3D</a></span> )</span><span class="type-signature"> : <a href="Object3D.html">Object3D</a></span> <span class="type-signature">(generator, inner) </span></h3>
- <div class="method">
- <div class="description">
- <p>Generator based alternative to <a href="Object3D.html#traverseVisible">Object3D#traverseVisible</a>.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>object</strong>
- </td>
- <td class="description last">
- <p>Object to traverse.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5>Yields:</h5>
- Objects that passed the filter condition.
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/examples/jsm/utils/SceneUtils.js" translate="no" target="_blank" rel="noopener">examples/jsm/utils/SceneUtils.js</a>
- </p>
- </article>
- </section>
- <script src="../scripts/linenumber.js"></script>
- <script src="../scripts/page.js"></script>
- </body>
- </html>
|