CubeCamera.d.ts 671 B

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  1. import { WebGLRenderTargetCube } from './../renderers/WebGLRenderTargetCube';
  2. import { WebGLRenderTargetOptions } from './../renderers/WebGLRenderTarget';
  3. import { Scene } from './../scenes/Scene';
  4. import { WebGLRenderer } from './../renderers/WebGLRenderer';
  5. import { Object3D } from './../core/Object3D';
  6. export class CubeCamera extends Object3D {
  7. constructor( near?: number, far?: number, cubeResolution?: number, options?: WebGLRenderTargetOptions );
  8. type: 'CubeCamera';
  9. renderTarget: WebGLRenderTargetCube;
  10. update( renderer: WebGLRenderer, scene: Scene ): void;
  11. clear( renderer: WebGLRenderer, color: boolean, depth: boolean, stencil: boolean ): void;
  12. }
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