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Line.js
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bbe2a3bf56
Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this.
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15 лет назад |
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Mesh.js
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bffdc03cf1
`*.material`→ `*.materials`
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15 лет назад |
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Object3D.js
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bffdc03cf1
`*.material`→ `*.materials`
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15 лет назад |
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Particle.js
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bffdc03cf1
`*.material`→ `*.materials`
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15 лет назад |
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ParticleSystem.js
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e43de3dcf7
Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes.
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15 лет назад |