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- import { Texture } from './Texture.js';
- import { NearestFilter, UnsignedShortType, UnsignedInt248Type, DepthFormat, DepthStencilFormat } from '../constants.js';
- class DepthTexture extends Texture {
- constructor( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format ) {
- format = format !== undefined ? format : DepthFormat;
- if ( format !== DepthFormat && format !== DepthStencilFormat ) {
- throw new Error( 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat' );
- }
- if ( type === undefined && format === DepthFormat ) type = UnsignedShortType;
- if ( type === undefined && format === DepthStencilFormat ) type = UnsignedInt248Type;
- super( null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy );
- Object.defineProperty( this, 'isDepthTexture', { value: true } );
- this.image = { width: width, height: height };
- this.magFilter = magFilter !== undefined ? magFilter : NearestFilter;
- this.minFilter = minFilter !== undefined ? minFilter : NearestFilter;
- this.flipY = false;
- this.generateMipmaps = false;
- }
- }
- export { DepthTexture };
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