Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
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AdaptiveToneMappingPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
BloomPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
BokehPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
ClearPass.js 97c6b2e527 add support for explicit clearColor clearAlpha on ClearPass, as well as the ability to render to screen. (#9154) il y a 9 ans
CubeTexturePass.js 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) il y a 9 ans
DotScreenPass.js 113e8e34d9 remove UniformsUtils.* il y a 9 ans
EffectComposer.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
FilmPass.js 67120f1769 init time value il y a 9 ans
GlitchPass.js 113e8e34d9 remove UniformsUtils.* il y a 9 ans
MaskPass.js 87ae9e7153 Fixed postprocessing Object.assign()s. il y a 9 ans
OutlinePass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
RenderPass.js e0df8d13c1 Add clearDepth attribute to RenderPass il y a 9 ans
SMAAPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
SSAARenderPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
SavePass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
ShaderPass.js 93287e89ad convert {} to new THREE.Uniform() il y a 9 ans
TAARenderPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
TexturePass.js 93287e89ad convert {} to new THREE.Uniform() il y a 9 ans
UnrealBloomPass.js 636d2e5ddb set render target names properly for all created render targets in ThreeJS. il y a 9 ans
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