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- <title>ShadowBaseNode - Three.js Docs</title>
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- <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Node.html">Node</a> → </p>
- <h1 translate="no">ShadowBaseNode</h1>
- <section>
- <header>
- <div class="class-description"><p>Base class for all shadow nodes.</p>
- <p>Shadow nodes encapsulate shadow related logic and are always coupled to lighting nodes.
- Lighting nodes might share the same shadow node type or use specific ones depending on
- their requirements.</p></div>
- </header>
- <article>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="ShadowBaseNode" translate="no">new <a href="#ShadowBaseNode">ShadowBaseNode</a><span class="signature">( light : <span class="param-type">Light</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new shadow base node.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name"><code>light</code></td>
- <td class="description last"><p>The shadow casting light.</p></td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Properties</h2>
- <div class="member">
- <h3 class="name" id="isShadowBaseNode" translate="no">.<a href="#isShadowBaseNode">isShadowBaseNode</a><span class="type-signature"> : boolean</span> <span class="type-signature">(readonly) </span></h3>
- <div class="description">
- <p>This flag can be used for type testing.<br/>Default is <code>true</code>.</p>
- </div>
- </div>
- <div class="member">
- <h3 class="name" id="light" translate="no">.<a href="#light">light</a><span class="type-signature"> : <a href="Light.html">Light</a></span> </h3>
- <div class="description">
- <p>The shadow casting light.</p>
- </div>
- </div>
- <div class="member">
- <h3 class="name" id="updateBeforeType" translate="no">.<a href="#updateBeforeType">updateBeforeType</a><span class="type-signature"> : string</span> </h3>
- <div class="description">
- <p>Overwritten since shadows are updated by default per render.<br/>Default is <code>'render'</code>.</p>
- </div>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Node.html#updateBeforeType">Node#updateBeforeType</a></dt>
- </dl>
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="setupShadowPosition" translate="no">.<a href="#setupShadowPosition">setupShadowPosition</a><span class="signature">( object : <span class="param-type">NodeBuilder</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Setups the shadow position node which is by default the predefined TSL node object <code>shadowPositionWorld</code>.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name"><code>object</code></td>
- <td class="description last"><p>A configuration object that must at least hold a material reference.</p></td>
- </tr>
- </tbody>
- </table>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/src/nodes/lighting/ShadowBaseNode.js" target="_blank" rel="noopener" translate="no">src/nodes/lighting/ShadowBaseNode.js</a>
- </p>
- </article>
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