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animation
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cbccd87d57
Reverted changes to Animation class and moved to new KeyFrameAnimation class.
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%!s(int64=14) %!d(string=hai) anos |
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cameras
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973e6156e8
CombinedCamera decouples setFov from perspective mode now
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%!s(int64=14) %!d(string=hai) anos |
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controls
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2399ccc9d2
Really freeze FPSControls
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%!s(int64=14) %!d(string=hai) anos |
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core
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35b55e5bc1
Added Gyroscope object.
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%!s(int64=14) %!d(string=hai) anos |
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geometries
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99ecfea429
Fixed PolyhedronGeometry vertex normals code.
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%!s(int64=14) %!d(string=hai) anos |
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helpers
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32b581f24f
r47
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%!s(int64=14) %!d(string=hai) anos |
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loaders
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677cfd3c44
Added setFrameRange to MorphAnimMesh.
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%!s(int64=14) %!d(string=hai) anos |
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modifiers
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a7c804b817
Updated builds.
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objects
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32b581f24f
r47
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%!s(int64=14) %!d(string=hai) anos |
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plugins
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c42478fae0
Refactored shadow map shader.
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renderers
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a9cc8bceb5
Applied manually fixes from @broady to 'dev' branch.
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shaders
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019a0f59ef
Some more GLSL precision cleanup.
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ColorUtils.js
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6b151b552e
Merging with @alteredq's experimental branches.
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%!s(int64=14) %!d(string=hai) anos |
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GeometryUtils.js
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befc98a01e
Refactored bounding box to use 2x Vector3 instead of custom object.
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%!s(int64=14) %!d(string=hai) anos |
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ImageUtils.js
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145427e379
Using .crossOrigin = 'anonymous' instead of '' (for explicitness sake).
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%!s(int64=14) %!d(string=hai) anos |
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SceneUtils.js
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3163b79782
Added name copying to GeometryUtils.cloneObject (thanks to @C4RL05)
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%!s(int64=14) %!d(string=hai) anos |
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ShaderUtils.js
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f59ed3e2ab
Changed default ambient color to 0xffffff.
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%!s(int64=14) %!d(string=hai) anos |