Viewport.js 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882
  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var objects = [];
  6. // helpers
  7. var helpersToObjects = {};
  8. var objectsToHelpers = {};
  9. var sceneHelpers = new THREE.Scene();
  10. var size = 500, step = 25;
  11. var geometry = new THREE.Geometry();
  12. var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
  13. var color1 = new THREE.Color( 0x444444 ), color2 = new THREE.Color( 0x888888 );
  14. for ( var i = - size; i <= size; i += step ) {
  15. geometry.vertices.push( new THREE.Vector3( -size, 0, i ) );
  16. geometry.vertices.push( new THREE.Vector3( size, 0, i ) );
  17. geometry.vertices.push( new THREE.Vector3( i, 0, -size ) );
  18. geometry.vertices.push( new THREE.Vector3( i, 0, size ) );
  19. var color = i === 0 ? color1 : color2;
  20. geometry.colors.push( color, color, color, color );
  21. }
  22. var grid = new THREE.Line( geometry, material, THREE.LinePieces );
  23. sceneHelpers.add( grid );
  24. var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true, fog: false } ) );
  25. selectionBox.matrixAutoUpdate = false;
  26. selectionBox.visible = false;
  27. sceneHelpers.add( selectionBox );
  28. var selectionAxis = new THREE.AxisHelper( 100 );
  29. selectionAxis.material.depthTest = false;
  30. selectionAxis.material.transparent = true;
  31. selectionAxis.matrixAutoUpdate = false;
  32. selectionAxis.visible = false;
  33. sceneHelpers.add( selectionAxis );
  34. // default dummy scene and camera
  35. var scene = new THREE.Scene();
  36. var camera = new THREE.Camera();
  37. // fog
  38. var oldFogType = "None";
  39. var oldFogColor = 0xaaaaaa;
  40. var oldFogNear = 1;
  41. var oldFogFar = 5000;
  42. var oldFogDensity = 0.00025;
  43. // object picking
  44. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000, 8, 8 ) );
  45. intersectionPlane.visible = false;
  46. sceneHelpers.add( intersectionPlane );
  47. var ray = new THREE.Raycaster();
  48. var projector = new THREE.Projector();
  49. var offset = new THREE.Vector3();
  50. var cameraChanged = false;
  51. var helpersVisible = true;
  52. //
  53. var picked = null;
  54. var selected = camera;
  55. // events
  56. var onMouseDown = function ( event ) {
  57. container.dom.focus();
  58. event.preventDefault();
  59. if ( event.button === 0 ) {
  60. var vector = new THREE.Vector3(
  61. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  62. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  63. 0.5
  64. );
  65. projector.unprojectVector( vector, camera );
  66. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  67. var intersects = ray.intersectObjects( objects, true );
  68. if ( intersects.length > 0 ) {
  69. controls.enabled = false;
  70. selected = intersects[ 0 ].object;
  71. if ( helpersToObjects[ selected.id ] !== undefined ) {
  72. selected = helpersToObjects[ selected.id ];
  73. }
  74. intersectionPlane.position.copy( selected.position );
  75. intersectionPlane.lookAt( camera.position );
  76. signals.objectSelected.dispatch( selected );
  77. var intersects = ray.intersectObject( intersectionPlane );
  78. offset.copy( intersects[ 0 ].point ).sub( intersectionPlane.position );
  79. document.addEventListener( 'mousemove', onMouseMove, false );
  80. document.addEventListener( 'mouseup', onMouseUp, false );
  81. } else {
  82. controls.enabled = true;
  83. }
  84. }
  85. cameraChanged = false;
  86. };
  87. var onMouseMove = function ( event ) {
  88. var vector = new THREE.Vector3(
  89. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  90. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  91. 0.5
  92. );
  93. projector.unprojectVector( vector, camera );
  94. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  95. var intersects = ray.intersectObject( intersectionPlane );
  96. if ( intersects.length > 0 ) {
  97. intersects[ 0 ].point.sub( offset );
  98. selected.position.copy( intersects[ 0 ].point );
  99. signals.objectChanged.dispatch( selected );
  100. render();
  101. }
  102. };
  103. var onMouseUp = function ( event ) {
  104. document.removeEventListener( 'mousemove', onMouseMove );
  105. document.removeEventListener( 'mouseup', onMouseUp );
  106. };
  107. var onClick = function ( event ) {
  108. if ( event.button == 0 && cameraChanged === false ) {
  109. var vector = new THREE.Vector3(
  110. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  111. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  112. 0.5
  113. );
  114. projector.unprojectVector( vector, camera );
  115. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  116. var intersects = ray.intersectObjects( objects, true );
  117. if ( intersects.length > 0 && ! controls.enabled ) {
  118. selected = intersects[ 0 ].object;
  119. if ( helpersToObjects[ selected.id ] !== undefined ) {
  120. selected = helpersToObjects[ selected.id ];
  121. }
  122. } else {
  123. selected = camera;
  124. }
  125. signals.objectSelected.dispatch( selected );
  126. }
  127. controls.enabled = true;
  128. };
  129. var onKeyDown = function ( event ) {
  130. switch ( event.keyCode ) {
  131. case 27: // esc
  132. signals.toggleHelpers.dispatch();
  133. break;
  134. case 46: // delete
  135. signals.removeSelectedObject.dispatch();
  136. break;
  137. }
  138. };
  139. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  140. container.dom.addEventListener( 'click', onClick, false );
  141. // controls need to be added *after* main logic,
  142. // otherwise controls.enabled doesn't work.
  143. var controls = new THREE.TrackballControls( camera, container.dom );
  144. controls.rotateSpeed = 1.0;
  145. controls.zoomSpeed = 1.2;
  146. controls.panSpeed = 0.8;
  147. controls.noZoom = false;
  148. controls.noPan = false;
  149. controls.staticMoving = true;
  150. controls.dynamicDampingFactor = 0.3;
  151. controls.addEventListener( 'change', function () {
  152. cameraChanged = true;
  153. signals.cameraChanged.dispatch( camera );
  154. render();
  155. } );
  156. var handleAddition = function ( object ) {
  157. // create helpers for invisible object types (lights, cameras, targets)
  158. if ( object instanceof THREE.PointLight ) {
  159. var helper = new THREE.PointLightHelper( object, 10 );
  160. sceneHelpers.add( helper );
  161. objects.push( helper );
  162. objectsToHelpers[ object.id ] = helper;
  163. helpersToObjects[ helper.id ] = object;
  164. } else if ( object instanceof THREE.DirectionalLight ) {
  165. var sphereSize = 5;
  166. var arrowLength = 30;
  167. var lightGizmo = new THREE.DirectionalLightHelper( object, sphereSize, arrowLength );
  168. sceneHelpers.add( lightGizmo );
  169. sceneHelpers.add( lightGizmo.targetSphere );
  170. sceneHelpers.add( lightGizmo.targetLine );
  171. object.userData.helper = lightGizmo;
  172. object.userData.pickingProxy = lightGizmo.lightSphere;
  173. object.target.userData.pickingProxy = lightGizmo.targetSphere;
  174. objects.push( lightGizmo.lightSphere );
  175. objects.push( lightGizmo.targetSphere );
  176. objects.push( lightGizmo.targetLine );
  177. } else if ( object instanceof THREE.SpotLight ) {
  178. var sphereSize = 5;
  179. var lightGizmo = new THREE.SpotLightHelper( object, sphereSize );
  180. sceneHelpers.add( lightGizmo );
  181. sceneHelpers.add( lightGizmo.targetSphere );
  182. sceneHelpers.add( lightGizmo.targetLine );
  183. object.userData.helper = lightGizmo;
  184. object.userData.pickingProxy = lightGizmo.lightSphere;
  185. object.target.userData.pickingProxy = lightGizmo.targetSphere;
  186. objects.push( lightGizmo.lightSphere );
  187. objects.push( lightGizmo.targetSphere );
  188. objects.push( lightGizmo.targetLine );
  189. } else if ( object instanceof THREE.HemisphereLight ) {
  190. var sphereSize = 5;
  191. var arrowLength = 30;
  192. var lightGizmo = new THREE.HemisphereLightHelper( object, sphereSize, arrowLength );
  193. sceneHelpers.add( lightGizmo );
  194. object.userData.helper = lightGizmo;
  195. object.userData.pickingProxy = lightGizmo.lightSphere;
  196. objects.push( lightGizmo.lightSphere );
  197. } else {
  198. // add to picking list
  199. objects.push( object );
  200. }
  201. };
  202. // signals
  203. signals.rendererChanged.add( function ( object ) {
  204. container.dom.removeChild( renderer.domElement );
  205. renderer = object;
  206. renderer.autoClear = false;
  207. renderer.autoUpdateScene = false;
  208. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  209. container.dom.appendChild( renderer.domElement );
  210. render();
  211. } );
  212. signals.objectAdded.add( function ( object ) {
  213. object.traverse( handleAddition );
  214. scene.add( object );
  215. if ( object instanceof THREE.Light ) {
  216. updateMaterials( scene );
  217. }
  218. render();
  219. signals.sceneChanged.dispatch( scene );
  220. } );
  221. signals.objectChanged.add( function ( object ) {
  222. if ( object instanceof THREE.Camera ) {
  223. object.updateProjectionMatrix();
  224. } else if ( object instanceof THREE.PointLight ) {
  225. objectsToHelpers[ object.id ].update();
  226. } else if ( object instanceof THREE.DirectionalLight ||
  227. object instanceof THREE.HemisphereLight ||
  228. object instanceof THREE.SpotLight ) {
  229. object.userData.helper.update();
  230. } else if ( object.userData.targetInverse ) {
  231. object.userData.targetInverse.userData.helper.update();
  232. }
  233. render();
  234. } );
  235. signals.cloneSelectedObject.add( function () {
  236. if ( selected === camera ) return;
  237. signals.objectAdded.dispatch( selected.clone() );
  238. } );
  239. signals.removeSelectedObject.add( function () {
  240. if ( selected === camera ) return;
  241. var name = selected.name ? '"' + selected.name + '"': "selected object";
  242. if ( ! confirm( 'Delete ' + name + '?' ) ) {
  243. return;
  244. }
  245. // remove proxies from picking list
  246. var toRemove = {};
  247. var proxyObject = selected.userData.pickingProxy ? selected.userData.pickingProxy : selected;
  248. proxyObject.traverse( function ( child ) {
  249. toRemove[ child.id ] = true;
  250. } );
  251. // remove eventual pure Object3D target proxies from picking list
  252. if ( selected.target && !selected.target.geometry ) {
  253. toRemove[ selected.target.userData.pickingProxy.id ] = true;
  254. }
  255. //
  256. var newObjects = [];
  257. for ( var i = 0; i < objects.length; i ++ ) {
  258. var object = objects[ i ];
  259. if ( ! ( object.id in toRemove ) ) {
  260. newObjects.push( object );
  261. }
  262. }
  263. objects = newObjects;
  264. // clean selection highlight
  265. selectionBox.visible = false;
  266. selectionAxis.visible = false;
  267. // remove selected object from the scene
  268. selected.parent.remove( selected );
  269. // remove eventual pure Object3D targets from the scene
  270. if ( selected.target && !selected.target.geometry ) {
  271. selected.target.parent.remove( selected.target );
  272. }
  273. // remove eventual helpers for the object from helpers scene
  274. var helpersToRemove = [];
  275. if ( selected.userData.helper ) {
  276. helpersToRemove.push( selected.userData.helper );
  277. if ( selected.userData.helper.targetLine ) helpersToRemove.push( selected.userData.helper.targetLine );
  278. if ( selected.target && !selected.target.geometry ) helpersToRemove.push( selected.userData.helper.targetSphere );
  279. }
  280. for ( var i = 0; i < helpersToRemove.length; i ++ ) {
  281. var helper = helpersToRemove[ i ];
  282. helper.parent.remove( helper );
  283. }
  284. if ( selected instanceof THREE.Light ) {
  285. updateMaterials( scene );
  286. }
  287. render();
  288. signals.sceneChanged.dispatch( scene );
  289. signals.objectSelected.dispatch( null );
  290. } );
  291. signals.objectSelected.add( function ( object ) {
  292. selectionBox.visible = false;
  293. selectionAxis.visible = false;
  294. if ( object !== null ) {
  295. if ( object.geometry !== undefined ) {
  296. var geometry = object.geometry;
  297. if ( geometry.boundingBox === null ) {
  298. geometry.computeBoundingBox();
  299. }
  300. var vertices = selectionBox.geometry.vertices;
  301. vertices[ 0 ].x = geometry.boundingBox.max.x;
  302. vertices[ 0 ].y = geometry.boundingBox.max.y;
  303. vertices[ 0 ].z = geometry.boundingBox.max.z;
  304. vertices[ 1 ].x = geometry.boundingBox.max.x;
  305. vertices[ 1 ].y = geometry.boundingBox.max.y;
  306. vertices[ 1 ].z = geometry.boundingBox.min.z;
  307. vertices[ 2 ].x = geometry.boundingBox.max.x;
  308. vertices[ 2 ].y = geometry.boundingBox.min.y;
  309. vertices[ 2 ].z = geometry.boundingBox.max.z;
  310. vertices[ 3 ].x = geometry.boundingBox.max.x;
  311. vertices[ 3 ].y = geometry.boundingBox.min.y;
  312. vertices[ 3 ].z = geometry.boundingBox.min.z;
  313. vertices[ 4 ].x = geometry.boundingBox.min.x;
  314. vertices[ 4 ].y = geometry.boundingBox.max.y;
  315. vertices[ 4 ].z = geometry.boundingBox.min.z;
  316. vertices[ 5 ].x = geometry.boundingBox.min.x;
  317. vertices[ 5 ].y = geometry.boundingBox.max.y;
  318. vertices[ 5 ].z = geometry.boundingBox.max.z;
  319. vertices[ 6 ].x = geometry.boundingBox.min.x;
  320. vertices[ 6 ].y = geometry.boundingBox.min.y;
  321. vertices[ 6 ].z = geometry.boundingBox.min.z;
  322. vertices[ 7 ].x = geometry.boundingBox.min.x;
  323. vertices[ 7 ].y = geometry.boundingBox.min.y;
  324. vertices[ 7 ].z = geometry.boundingBox.max.z;
  325. selectionBox.geometry.computeBoundingSphere();
  326. selectionBox.geometry.verticesNeedUpdate = true;
  327. selectionBox.matrixWorld = object.matrixWorld;
  328. selectionBox.visible = true;
  329. }
  330. selectionAxis.matrixWorld = object.matrixWorld;
  331. selectionAxis.visible = true;
  332. selected = object;
  333. }
  334. render();
  335. } );
  336. signals.materialChanged.add( function ( material ) {
  337. render();
  338. } );
  339. signals.clearColorChanged.add( function ( color ) {
  340. renderer.setClearColorHex( color, 1 );
  341. render();
  342. } );
  343. signals.fogTypeChanged.add( function ( fogType ) {
  344. if ( fogType !== oldFogType ) {
  345. if ( fogType === "None" ) {
  346. scene.fog = null;
  347. } else if ( fogType === "Fog" ) {
  348. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  349. } else if ( fogType === "FogExp2" ) {
  350. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  351. }
  352. updateMaterials( scene );
  353. oldFogType = fogType;
  354. }
  355. render();
  356. } );
  357. signals.fogColorChanged.add( function ( fogColor ) {
  358. oldFogColor = fogColor;
  359. updateFog( scene );
  360. render();
  361. } );
  362. signals.fogParametersChanged.add( function ( near, far, density ) {
  363. oldFogNear = near;
  364. oldFogFar = far;
  365. oldFogDensity = density;
  366. updateFog( scene );
  367. render();
  368. } );
  369. signals.windowResize.add( function () {
  370. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  371. camera.updateProjectionMatrix();
  372. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  373. render();
  374. } );
  375. signals.exportGeometry.add( function ( object ) {
  376. if ( selected.geometry === undefined ) {
  377. console.warn( "Selected object doesn't have any geometry" );
  378. return;
  379. }
  380. var exporter = new object.exporter();
  381. var output = JSON.stringify( exporter.parse( selected.geometry ), null, '\t' );
  382. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  383. var blob = new Blob( [ output ], { type: 'text/plain' } );
  384. var objectURL = URL.createObjectURL( blob );
  385. window.open( objectURL, '_blank' );
  386. window.focus();
  387. } );
  388. signals.exportScene.add( function ( object ) {
  389. var exporter = new object.exporter();
  390. var output = JSON.stringify( exporter.parse( scene ), null, '\t' );
  391. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  392. var blob = new Blob( [ output ], { type: 'text/plain' } );
  393. var objectURL = URL.createObjectURL( blob );
  394. window.open( objectURL, '_blank' );
  395. window.focus();
  396. } );
  397. signals.toggleHelpers.add( function () {
  398. helpersVisible = !helpersVisible;
  399. render();
  400. } );
  401. signals.resetScene.add( function () {
  402. var defaultScene = createDefaultScene();
  403. var defaultCamera = createDefaultCamera();
  404. var defaultBgColor = new THREE.Color( 0xaaaaaa );
  405. defaultCamera.lookAt( defaultScene.position );
  406. defaultScene.add( defaultCamera );
  407. signals.sceneAdded.dispatch( defaultScene, defaultCamera, defaultBgColor );
  408. signals.objectSelected.dispatch( defaultCamera );
  409. } );
  410. signals.sceneAdded.add( function ( newScene, newCamera ) {
  411. scene = newScene;
  412. // remove old gizmos
  413. var toRemove = {};
  414. sceneHelpers.traverse( function ( child ) {
  415. if ( child.userData.isGizmo ) {
  416. toRemove[ child.id ] = child;
  417. }
  418. } );
  419. for ( var id in toRemove ) {
  420. sceneHelpers.remove( toRemove[ id ] );
  421. }
  422. // reset picking list
  423. objects = [];
  424. // add new gizmos and fill picking list
  425. scene.traverse( handleAddition );
  426. //
  427. if ( newCamera ) {
  428. camera = newCamera;
  429. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  430. camera.updateProjectionMatrix();
  431. controls.object = camera;
  432. controls.update();
  433. } else {
  434. scene.add( camera );
  435. }
  436. if ( newScene.fog ) {
  437. oldFogColor = newScene.fog.color.getHex();
  438. if ( newScene.fog instanceof THREE.Fog ) {
  439. oldFogType = "Fog";
  440. oldFogNear = newScene.fog.near;
  441. oldFogFar = newScene.fog.far;
  442. } else if ( newScene.fog instanceof THREE.FogExp2 ) {
  443. oldFogType = "FogExp2";
  444. oldFogDensity = newScene.fog.density;
  445. }
  446. } else {
  447. oldFogType = "None";
  448. }
  449. signals.sceneChanged.dispatch( scene );
  450. signals.objectSelected.dispatch( camera );
  451. } );
  452. //
  453. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
  454. renderer.autoClear = false;
  455. renderer.autoUpdateScene = false;
  456. container.dom.appendChild( renderer.domElement );
  457. animate();
  458. // set up for hotkeys
  459. // must be done here, otherwise it doesn't work
  460. container.dom.tabIndex = 1;
  461. container.dom.style.outline = 'transparent';
  462. container.dom.addEventListener( 'keydown', onKeyDown, false );
  463. // must come after listeners are registered
  464. signals.sceneChanged.dispatch( scene );
  465. //
  466. function updateMaterials( root ) {
  467. root.traverse( function ( node ) {
  468. if ( node.material ) {
  469. node.material.needsUpdate = true;
  470. }
  471. if ( node.geometry && node.geometry.materials ) {
  472. for ( var i = 0; i < node.geometry.materials.length; i ++ ) {
  473. node.geometry.materials[ i ].needsUpdate = true;
  474. }
  475. }
  476. } );
  477. }
  478. function updateFog( root ) {
  479. if ( root.fog ) {
  480. root.fog.color.setHex( oldFogColor );
  481. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  482. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  483. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  484. }
  485. }
  486. function createDefaultScene() {
  487. return new THREE.Scene();
  488. }
  489. function createDefaultCamera() {
  490. var camera = new THREE.PerspectiveCamera( 50, 1, 1, 5000 );
  491. camera.name = "Camera";
  492. camera.position.set( 500, 250, 500 );
  493. return camera;
  494. }
  495. function animate() {
  496. requestAnimationFrame( animate );
  497. controls.update();
  498. }
  499. function render() {
  500. sceneHelpers.updateMatrixWorld();
  501. scene.updateMatrixWorld();
  502. renderer.clear();
  503. renderer.render( scene, camera );
  504. if ( helpersVisible ) {
  505. renderer.render( sceneHelpers, camera );
  506. }
  507. }
  508. return container;
  509. }
粤ICP备19079148号