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- import { Texture } from './Texture.js';
- import { ClampToEdgeWrapping, NearestFilter } from '../constants.js';
- class Data3DTexture extends Texture {
- constructor( data = null, width = 1, height = 1, depth = 1 ) {
- // We're going to add .setXXX() methods for setting properties later.
- // Users can still set in DataTexture3D directly.
- //
- // const texture = new THREE.DataTexture3D( data, width, height, depth );
- // texture.anisotropy = 16;
- //
- // See #14839
- super( null );
- this.isData3DTexture = true;
- this.image = { data, width, height, depth };
- this.magFilter = NearestFilter;
- this.minFilter = NearestFilter;
- this.wrapR = ClampToEdgeWrapping;
- this.generateMipmaps = false;
- this.flipY = false;
- this.unpackAlignment = 1;
- }
- }
- export { Data3DTexture };
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