Sidebar.Scene.js 14 KB

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  1. import * as THREE from 'three';
  2. import { UIPanel, UIBreak, UIRow, UIColor, UISelect, UIText, UINumber } from './libs/ui.js';
  3. import { UIOutliner, UITexture } from './libs/ui.three.js';
  4. function SidebarScene( editor ) {
  5. const signals = editor.signals;
  6. const strings = editor.strings;
  7. const container = new UIPanel();
  8. container.setBorderTop( '0' );
  9. container.setPaddingTop( '20px' );
  10. // outliner
  11. const nodeStates = new WeakMap();
  12. function buildOption( object, draggable ) {
  13. const option = document.createElement( 'div' );
  14. option.draggable = draggable;
  15. option.innerHTML = buildHTML( object );
  16. option.value = object.id;
  17. // opener
  18. if ( nodeStates.has( object ) ) {
  19. const state = nodeStates.get( object );
  20. const opener = document.createElement( 'span' );
  21. opener.classList.add( 'opener' );
  22. if ( object.children.length > 0 ) {
  23. opener.classList.add( state ? 'open' : 'closed' );
  24. }
  25. opener.addEventListener( 'click', function () {
  26. nodeStates.set( object, nodeStates.get( object ) === false ); // toggle
  27. refreshUI();
  28. } );
  29. option.insertBefore( opener, option.firstChild );
  30. }
  31. return option;
  32. }
  33. function getMaterialName( material ) {
  34. if ( Array.isArray( material ) ) {
  35. const array = [];
  36. for ( let i = 0; i < material.length; i ++ ) {
  37. array.push( material[ i ].name );
  38. }
  39. return array.join( ',' );
  40. }
  41. return material.name;
  42. }
  43. function escapeHTML( html ) {
  44. return html
  45. .replace( /&/g, '&amp;' )
  46. .replace( /"/g, '&quot;' )
  47. .replace( /'/g, '&#39;' )
  48. .replace( /</g, '&lt;' )
  49. .replace( />/g, '&gt;' );
  50. }
  51. function getObjectType( object ) {
  52. if ( object.isScene ) return 'Scene';
  53. if ( object.isCamera ) return 'Camera';
  54. if ( object.isLight ) return 'Light';
  55. if ( object.isMesh ) return 'Mesh';
  56. if ( object.isLine ) return 'Line';
  57. if ( object.isPoints ) return 'Points';
  58. return 'Object3D';
  59. }
  60. function buildHTML( object ) {
  61. let html = `<span class="type ${ getObjectType( object ) }"></span> ${ escapeHTML( object.name ) }`;
  62. if ( object.isMesh ) {
  63. const geometry = object.geometry;
  64. const material = object.material;
  65. html += ` <span class="type Geometry"></span> ${ escapeHTML( geometry.name ) }`;
  66. html += ` <span class="type Material"></span> ${ escapeHTML( getMaterialName( material ) ) }`;
  67. }
  68. html += getScript( object.uuid );
  69. return html;
  70. }
  71. function getScript( uuid ) {
  72. if ( editor.scripts[ uuid ] === undefined ) return '';
  73. if ( editor.scripts[ uuid ].length === 0 ) return '';
  74. return ' <span class="type Script"></span>';
  75. }
  76. let ignoreObjectSelectedSignal = false;
  77. const outliner = new UIOutliner( editor );
  78. outliner.setId( 'outliner' );
  79. outliner.onChange( function () {
  80. ignoreObjectSelectedSignal = true;
  81. editor.selectById( parseInt( outliner.getValue() ) );
  82. ignoreObjectSelectedSignal = false;
  83. } );
  84. outliner.onDblClick( function () {
  85. editor.focusById( parseInt( outliner.getValue() ) );
  86. } );
  87. container.add( outliner );
  88. container.add( new UIBreak() );
  89. // background
  90. const backgroundRow = new UIRow();
  91. const backgroundType = new UISelect().setOptions( {
  92. 'None': '',
  93. 'Color': 'Color',
  94. 'Texture': 'Texture',
  95. 'Equirectangular': 'Equirect'
  96. } ).setWidth( '150px' );
  97. backgroundType.onChange( function () {
  98. onBackgroundChanged();
  99. refreshBackgroundUI();
  100. } );
  101. backgroundRow.add( new UIText( strings.getKey( 'sidebar/scene/background' ) ).setClass( 'Label' ) );
  102. backgroundRow.add( backgroundType );
  103. const backgroundColor = new UIColor().setValue( '#000000' ).setMarginLeft( '8px' ).onInput( onBackgroundChanged );
  104. backgroundRow.add( backgroundColor );
  105. const backgroundTexture = new UITexture( editor ).setMarginLeft( '8px' ).onChange( onBackgroundChanged );
  106. backgroundTexture.setDisplay( 'none' );
  107. backgroundRow.add( backgroundTexture );
  108. const backgroundEquirectangularTexture = new UITexture( editor ).setMarginLeft( '8px' ).onChange( onBackgroundChanged );
  109. backgroundEquirectangularTexture.setDisplay( 'none' );
  110. backgroundRow.add( backgroundEquirectangularTexture );
  111. const backgroundColorSpaceRow = new UIRow();
  112. backgroundColorSpaceRow.setDisplay( 'none' );
  113. backgroundColorSpaceRow.setMarginLeft( '120px' );
  114. const backgroundColorSpace = new UISelect().setOptions( {
  115. [ THREE.NoColorSpace ]: 'No Color Space',
  116. [ THREE.LinearSRGBColorSpace ]: 'srgb-linear',
  117. [ THREE.SRGBColorSpace ]: 'srgb',
  118. } ).setWidth( '150px' );
  119. backgroundColorSpace.setValue( THREE.NoColorSpace );
  120. backgroundColorSpace.onChange( onBackgroundChanged );
  121. backgroundColorSpaceRow.add( backgroundColorSpace );
  122. container.add( backgroundRow );
  123. container.add( backgroundColorSpaceRow );
  124. const backgroundEquirectRow = new UIRow();
  125. backgroundEquirectRow.setDisplay( 'none' );
  126. backgroundEquirectRow.setMarginLeft( '120px' );
  127. const backgroundBlurriness = new UINumber( 0 ).setWidth( '40px' ).setRange( 0, 1 ).onChange( onBackgroundChanged );
  128. backgroundEquirectRow.add( backgroundBlurriness );
  129. const backgroundIntensity = new UINumber( 1 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( onBackgroundChanged );
  130. backgroundEquirectRow.add( backgroundIntensity );
  131. const backgroundRotation = new UINumber( 0 ).setWidth( '40px' ).setRange( - 180, 180 ).setStep( 10 ).setNudge( 0.1 ).setUnit( '°' ).onChange( onBackgroundChanged );
  132. backgroundEquirectRow.add( backgroundRotation );
  133. container.add( backgroundEquirectRow );
  134. function onBackgroundChanged() {
  135. signals.sceneBackgroundChanged.dispatch(
  136. backgroundType.getValue(),
  137. backgroundColor.getHexValue(),
  138. backgroundTexture.getValue(),
  139. backgroundEquirectangularTexture.getValue(),
  140. backgroundColorSpace.getValue(),
  141. backgroundBlurriness.getValue(),
  142. backgroundIntensity.getValue(),
  143. backgroundRotation.getValue()
  144. );
  145. }
  146. function refreshBackgroundUI() {
  147. const type = backgroundType.getValue();
  148. backgroundType.setWidth( type === 'None' ? '150px' : '110px' );
  149. backgroundColor.setDisplay( type === 'Color' ? '' : 'none' );
  150. backgroundTexture.setDisplay( type === 'Texture' ? '' : 'none' );
  151. backgroundEquirectangularTexture.setDisplay( type === 'Equirectangular' ? '' : 'none' );
  152. backgroundEquirectRow.setDisplay( type === 'Equirectangular' ? '' : 'none' );
  153. if ( type === 'Texture' || type === 'Equirectangular' ) {
  154. backgroundColorSpaceRow.setDisplay( '' );
  155. } else {
  156. backgroundColorSpaceRow.setDisplay( 'none' );
  157. }
  158. }
  159. // environment
  160. const environmentRow = new UIRow();
  161. const environmentType = new UISelect().setOptions( {
  162. 'None': '',
  163. 'Background': 'Background',
  164. 'Equirectangular': 'Equirect',
  165. 'Room': 'Room'
  166. } ).setWidth( '150px' );
  167. environmentType.setValue( 'None' );
  168. environmentType.onChange( function () {
  169. onEnvironmentChanged();
  170. refreshEnvironmentUI();
  171. } );
  172. environmentRow.add( new UIText( strings.getKey( 'sidebar/scene/environment' ) ).setClass( 'Label' ) );
  173. environmentRow.add( environmentType );
  174. const environmentEquirectangularTexture = new UITexture( editor ).setMarginLeft( '8px' ).onChange( onEnvironmentChanged );
  175. environmentEquirectangularTexture.setDisplay( 'none' );
  176. environmentRow.add( environmentEquirectangularTexture );
  177. container.add( environmentRow );
  178. function onEnvironmentChanged() {
  179. signals.sceneEnvironmentChanged.dispatch(
  180. environmentType.getValue(),
  181. environmentEquirectangularTexture.getValue()
  182. );
  183. }
  184. function refreshEnvironmentUI() {
  185. const type = environmentType.getValue();
  186. environmentType.setWidth( type !== 'Equirectangular' ? '150px' : '110px' );
  187. environmentEquirectangularTexture.setDisplay( type === 'Equirectangular' ? '' : 'none' );
  188. }
  189. // fog
  190. function onFogChanged() {
  191. signals.sceneFogChanged.dispatch(
  192. fogType.getValue(),
  193. fogColor.getHexValue(),
  194. fogNear.getValue(),
  195. fogFar.getValue(),
  196. fogDensity.getValue()
  197. );
  198. }
  199. function onFogSettingsChanged() {
  200. signals.sceneFogSettingsChanged.dispatch(
  201. fogType.getValue(),
  202. fogColor.getHexValue(),
  203. fogNear.getValue(),
  204. fogFar.getValue(),
  205. fogDensity.getValue()
  206. );
  207. }
  208. const fogTypeRow = new UIRow();
  209. const fogType = new UISelect().setOptions( {
  210. 'None': '',
  211. 'Fog': 'Linear',
  212. 'FogExp2': 'Exponential'
  213. } ).setWidth( '150px' );
  214. fogType.onChange( function () {
  215. onFogChanged();
  216. refreshFogUI();
  217. } );
  218. fogTypeRow.add( new UIText( strings.getKey( 'sidebar/scene/fog' ) ).setClass( 'Label' ) );
  219. fogTypeRow.add( fogType );
  220. container.add( fogTypeRow );
  221. // fog color
  222. const fogPropertiesRow = new UIRow();
  223. fogPropertiesRow.setDisplay( 'none' );
  224. fogPropertiesRow.setMarginLeft( '120px' );
  225. container.add( fogPropertiesRow );
  226. const fogColor = new UIColor().setValue( '#aaaaaa' );
  227. fogColor.onInput( onFogSettingsChanged );
  228. fogPropertiesRow.add( fogColor );
  229. // fog near
  230. const fogNear = new UINumber( 0.1 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( onFogSettingsChanged );
  231. fogPropertiesRow.add( fogNear );
  232. // fog far
  233. const fogFar = new UINumber( 50 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( onFogSettingsChanged );
  234. fogPropertiesRow.add( fogFar );
  235. // fog density
  236. const fogDensity = new UINumber( 0.05 ).setWidth( '40px' ).setRange( 0, 0.1 ).setStep( 0.001 ).setPrecision( 3 ).onChange( onFogSettingsChanged );
  237. fogPropertiesRow.add( fogDensity );
  238. //
  239. function refreshUI() {
  240. const camera = editor.camera;
  241. const scene = editor.scene;
  242. const options = [];
  243. options.push( buildOption( camera, false ) );
  244. options.push( buildOption( scene, false ) );
  245. ( function addObjects( objects, pad ) {
  246. for ( let i = 0, l = objects.length; i < l; i ++ ) {
  247. const object = objects[ i ];
  248. if ( nodeStates.has( object ) === false ) {
  249. nodeStates.set( object, false );
  250. }
  251. const option = buildOption( object, true );
  252. option.style.paddingLeft = ( pad * 18 ) + 'px';
  253. options.push( option );
  254. if ( nodeStates.get( object ) === true ) {
  255. addObjects( object.children, pad + 1 );
  256. }
  257. }
  258. } )( scene.children, 0 );
  259. outliner.setOptions( options );
  260. if ( editor.selected !== null ) {
  261. outliner.setValue( editor.selected.id );
  262. }
  263. if ( scene.background ) {
  264. if ( scene.background.isColor ) {
  265. backgroundType.setValue( 'Color' );
  266. backgroundColor.setHexValue( scene.background.getHex() );
  267. } else if ( scene.background.isTexture ) {
  268. if ( scene.background.mapping === THREE.EquirectangularReflectionMapping ) {
  269. backgroundType.setValue( 'Equirectangular' );
  270. backgroundEquirectangularTexture.setValue( scene.background );
  271. backgroundBlurriness.setValue( scene.backgroundBlurriness );
  272. backgroundIntensity.setValue( scene.backgroundIntensity );
  273. } else {
  274. backgroundType.setValue( 'Texture' );
  275. backgroundTexture.setValue( scene.background );
  276. }
  277. backgroundColorSpace.setValue( scene.background.colorSpace );
  278. }
  279. } else {
  280. backgroundType.setValue( 'None' );
  281. backgroundTexture.setValue( null );
  282. backgroundEquirectangularTexture.setValue( null );
  283. backgroundColorSpace.setValue( THREE.NoColorSpace );
  284. }
  285. if ( scene.environment ) {
  286. if ( scene.background && scene.background.isTexture && scene.background.uuid === scene.environment.uuid ) {
  287. environmentType.setValue( 'Background' );
  288. } else if ( scene.environment.mapping === THREE.EquirectangularReflectionMapping ) {
  289. environmentType.setValue( 'Equirectangular' );
  290. environmentEquirectangularTexture.setValue( scene.environment );
  291. } else if ( scene.environment.isRenderTargetTexture === true ) {
  292. environmentType.setValue( 'Room' );
  293. }
  294. } else {
  295. environmentType.setValue( 'None' );
  296. environmentEquirectangularTexture.setValue( null );
  297. }
  298. if ( scene.fog ) {
  299. fogColor.setHexValue( scene.fog.color.getHex() );
  300. if ( scene.fog.isFog ) {
  301. fogType.setValue( 'Fog' );
  302. fogNear.setValue( scene.fog.near );
  303. fogFar.setValue( scene.fog.far );
  304. } else if ( scene.fog.isFogExp2 ) {
  305. fogType.setValue( 'FogExp2' );
  306. fogDensity.setValue( scene.fog.density );
  307. }
  308. } else {
  309. fogType.setValue( 'None' );
  310. }
  311. refreshBackgroundUI();
  312. refreshEnvironmentUI();
  313. refreshFogUI();
  314. }
  315. function refreshFogUI() {
  316. const type = fogType.getValue();
  317. fogPropertiesRow.setDisplay( type === 'None' ? 'none' : '' );
  318. fogNear.setDisplay( type === 'Fog' ? '' : 'none' );
  319. fogFar.setDisplay( type === 'Fog' ? '' : 'none' );
  320. fogDensity.setDisplay( type === 'FogExp2' ? '' : 'none' );
  321. }
  322. refreshUI();
  323. // events
  324. signals.editorCleared.add( refreshUI );
  325. signals.sceneGraphChanged.add( refreshUI );
  326. signals.refreshSidebarEnvironment.add( refreshUI );
  327. signals.objectChanged.add( function ( object ) {
  328. const options = outliner.options;
  329. for ( let i = 0; i < options.length; i ++ ) {
  330. const option = options[ i ];
  331. if ( option.value === object.id ) {
  332. const openerElement = option.querySelector( ':scope > .opener' );
  333. const openerHTML = openerElement ? openerElement.outerHTML : '';
  334. option.innerHTML = openerHTML + buildHTML( object );
  335. return;
  336. }
  337. }
  338. } );
  339. signals.scriptAdded.add( function () {
  340. if ( editor.selected !== null ) signals.objectChanged.dispatch( editor.selected );
  341. } );
  342. signals.scriptRemoved.add( function () {
  343. if ( editor.selected !== null ) signals.objectChanged.dispatch( editor.selected );
  344. } );
  345. signals.objectSelected.add( function ( object ) {
  346. if ( ignoreObjectSelectedSignal === true ) return;
  347. if ( object !== null && object.parent !== null ) {
  348. let needsRefresh = false;
  349. let parent = object.parent;
  350. while ( parent !== editor.scene ) {
  351. if ( nodeStates.get( parent ) !== true ) {
  352. nodeStates.set( parent, true );
  353. needsRefresh = true;
  354. }
  355. parent = parent.parent;
  356. }
  357. if ( needsRefresh ) refreshUI();
  358. outliner.setValue( object.id );
  359. } else {
  360. outliner.setValue( null );
  361. }
  362. } );
  363. signals.sceneBackgroundChanged.add( function () {
  364. if ( environmentType.getValue() === 'Background' ) {
  365. onEnvironmentChanged();
  366. refreshEnvironmentUI();
  367. }
  368. } );
  369. return container;
  370. }
  371. export { SidebarScene };
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