Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
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exporters 3db0c8777d Fixed broken normals in Blender 2.54 exporter. 15 lat temu
Builder.py 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
BuilderCanvas.py 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
BuilderDOM.py 647b4a57b8 * Added `PointLight` 16 lat temu
BuilderDebug.py 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
BuilderSVG.py 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
BuilderWebGL.py 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 lat temu
REVISION 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. 15 lat temu
build.sh e68109fdb2 - Clean up 16 lat temu
yuicompressor-2.4.2.jar 4e2365c857 Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor). 16 lat temu
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