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cameras
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=12) %!d(string=hai) anos |
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core
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abf0ac8b29
BufferGeometry: Fixed bug in fromGeometry.
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%!s(int64=11) %!d(string=hai) anos |
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extras
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8437bfb9c6
Merge branch 'dev' into refactor_flexible_skinning
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%!s(int64=11) %!d(string=hai) anos |
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lights
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=12) %!d(string=hai) anos |
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loaders
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cbf0ee7a98
Editor: Save uniforms.
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%!s(int64=11) %!d(string=hai) anos |
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materials
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31a76ae959
Editor: Adding support for ShaderMaterial.
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%!s(int64=11) %!d(string=hai) anos |
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math
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2c4f25af3d
Vector*: Simpler negate code.
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%!s(int64=11) %!d(string=hai) anos |
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objects
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f0a2a841e1
Merge pull request #4812 from ikerr/refactor_flexible_skinning
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%!s(int64=11) %!d(string=hai) anos |
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renderers
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d1b37e0c35
Calculate envmap reflection vector for the phong material per fragment
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%!s(int64=11) %!d(string=hai) anos |
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scenes
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=12) %!d(string=hai) anos |
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textures
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=12) %!d(string=hai) anos |
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Three.js
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e6b13d447d
r69dev
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%!s(int64=11) %!d(string=hai) anos |