Cody Bennett d091564e02 Object3D: granular control of matrix updates with matrixWorldAutoUpdate (#24028) 3 anni fa
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animation 6e93a89417 Animation StartAt should keep in account the clampwhenfinished property (#24434) 3 anni fa
audio a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
cameras a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
core d091564e02 Object3D: granular control of matrix updates with matrixWorldAutoUpdate (#24028) 3 anni fa
extras b39c33cfa3 Tree-shaking: DataUtils (#24218) 3 anni fa
geometries 5acd8ce2cf Deprecate legacy BufferGeometry nomenclature for built-in geometries (#24352) 3 anni fa
helpers a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
lights 1c685e6eb5 Tests: use ES modules (#23315) 4 anni fa
loaders a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
materials a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
math 5acd8ce2cf Deprecate legacy BufferGeometry nomenclature for built-in geometries (#24352) 3 anni fa
objects a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
renderers 6c6fbf1d06 Global: Fix more LGTM errors. (#23346) 4 anni fa
scenes a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
textures a0ca79c7c6 Fixed some LGTM errors. (#23343) 4 anni fa
constants.tests.js 1564abb850 Material: Remove deprecated FlatShading & SmoothShading constants. (#24424) 3 anni fa
utils.tests.js 1c685e6eb5 Tests: use ES modules (#23315) 4 anni fa
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