Christian Helgeson 76920df0a8 Nodes: Add SepiaNode (#28961) 1 anno fa
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accessors bfe65cdca7 Nodes: Rename uniforms() to uniformArray(). (#28910) 1 anno fa
code 60a1f064e3 ScriptableNode: Fix getCacheKey() (#28964) 1 anno fa
core ebc60a53a3 Nodes: More serialization/deserialization fixes. (#28946) 1 anno fa
display 76920df0a8 Nodes: Add SepiaNode (#28961) 1 anno fa
fog 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
functions bde222e3cb MeshBasicNodeMaterial: Add `lightMap` support. (#28821) 1 anno fa
geometry 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
gpgpu 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
lighting 8c02ecd4e3 WebGPURenderer: Add `webgpu_shadowmap_opacity` (#28973) 1 anno fa
loaders 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
materials 5e4214dc7b NodeMaterial: Add `setupOutgoingLight()`. (#28941) 1 anno fa
materialx 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
math 77aefe8cd6 MathNode: Add `rand()`. (#28765) 1 anno fa
parsers 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
pmrem f8a6f724c9 PMREMNode: Only generate PMREM with ready image data. (#28970) 1 anno fa
procedural 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
shadernode 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 anno fa
utils 4cc8fdfa94 TSL: Add `spherizeUV` (#28976) 1 anno fa
Nodes.js 76920df0a8 Nodes: Add SepiaNode (#28961) 1 anno fa
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