Mr.doob 77e7d3231f OrbitControls: Added pan with mouse and other improvements. 13 anni fa
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controls 77e7d3231f OrbitControls: Added pan with mouse and other improvements. 13 anni fa
effects 7e19183619 Added new effect for the Oculus Rift 13 anni fa
exporters 9ff2fa8b41 Starting to combine GeometryExporter in SceneExporter2. 13 anni fa
libs 0914e07a9a Removing old DAT.GUI 13 anni fa
loaders 31175e9bee OBJLoader/OBJMTLLoader: Added support for values separated by more than one space. Fixes #3108. 13 anni fa
math 100d0e0058 remote flyweight pattern in ColorConverter.toHSV per @zz85's suggestion here: https://github.com/mrdoob/three.js/pull/3109#issuecomment-13923276 13 anni fa
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 13 anni fa
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 anni fa
renderers 20c8c5e324 SVGRenderer: Reset counters on clear() instead of on render(). Cleaned up code a bit too. 13 anni fa
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples 13 anni fa
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 anni fa
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 anni fa
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
Detector.js 07fc79d788 Added var to Detector.js 13 anni fa
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 anni fa
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
PRNG.js 041054283a Messing with a new terrain generator demo. 15 anni fa
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 anni fa
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 anni fa
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 anni fa
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 anni fa
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 anni fa
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anni fa
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
UVsUtils.js ee76e41b72 Flipped UV debug viewer output. It was rendering upside down. 13 anni fa
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