alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
..
cameras 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) 15 年之前
geometry 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
js 647b4a57b8 * Added `PointLight` 15 年之前
obj 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
textures fbbb78446d - Shadow texture for Earth demo 15 年之前
camera_free.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
geometry_birds.html 647b4a57b8 * Added `PointLight` 15 年之前
geometry_cube.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
geometry_earth.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
geometry_terrain.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
geometry_vr.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
hci_clickcube.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
lights_test.html 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
lines_sphere.html 9c796ce6ae - Of course, all examples had to point to the renamed file... 15 年之前
lines_test.html 9c796ce6ae - Of course, all examples had to point to the renamed file... 15 年之前
materials_test.html 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
materials_video.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
obj_convert_test.html 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
particles_floor.html 647b4a57b8 * Added `PointLight` 15 年之前
particles_random.html 647b4a57b8 * Added `PointLight` 15 年之前
particles_waves.html 647b4a57b8 * Added `PointLight` 15 年之前
shader_test.html 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
test.html 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
粤ICP备19079148号