Ben Houston cc7634efa2 refactor shaders to use diffuseColor and outgoingLight instead of gl_FragColor. %!s(int64=11) %!d(string=hai) anos
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cameras ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=11) %!d(string=hai) anos
core a22d828bd9 Raycaster: Added setFromCamera (old projector.pickingRay()). Fixes #5587. %!s(int64=11) %!d(string=hai) anos
extras 952681a83e Animation.js - Don't return before rendering the last frame %!s(int64=11) %!d(string=hai) anos
lights ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=11) %!d(string=hai) anos
loaders fb9fac0a52 Removed special normalMap cases from Loaders. %!s(int64=11) %!d(string=hai) anos
materials f4284ca0ac fixed formatting error %!s(int64=11) %!d(string=hai) anos
math 616952a3c7 Added closure to Ray.distanceSqToSegment() %!s(int64=11) %!d(string=hai) anos
objects d4f73ae81f Updated builds. %!s(int64=11) %!d(string=hai) anos
renderers cc7634efa2 refactor shaders to use diffuseColor and outgoingLight instead of gl_FragColor. %!s(int64=11) %!d(string=hai) anos
scenes ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=11) %!d(string=hai) anos
textures 94b644d8e3 Clean up. %!s(int64=11) %!d(string=hai) anos
Three.js 81ba32ab0f Update Three.js %!s(int64=11) %!d(string=hai) anos
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