Mr.doob 82fa7da98b GeometryUtils clean up. 12 лет назад
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cameras 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 13 лет назад
core 78b653e557 We do the line-picking in local space. 12 лет назад
extras 82fa7da98b GeometryUtils clean up. 12 лет назад
lights 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 13 лет назад
loaders e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
materials 72f94e88dd Reverted to uint vased ids. Added uuid property. 12 лет назад
math 000ae09e45 Use the optionalTarget for Ray.closestPointToPoint. 12 лет назад
objects e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
renderers 34a9d6c0c0 Made Projector's painterSort stable. 12 лет назад
scenes 14f5298d77 Spaces to tabs. 13 лет назад
textures 72f94e88dd Reverted to uint vased ids. Added uuid property. 12 лет назад
Three.js 8677b60426 Removed shims for Int32Array and Float32Array. 12 лет назад
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