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ShaderChunk
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af73e159d2
Added MeshDistanceMaterial
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%!s(int64=8) %!d(string=hai) anos |
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ShaderLib
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af73e159d2
Added MeshDistanceMaterial
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%!s(int64=8) %!d(string=hai) anos |
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ShaderChunk.js
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b5a6ae70f6
Merge <normal_flip> into <normal_fragment>
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%!s(int64=8) %!d(string=hai) anos |
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ShaderLib.js
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af73e159d2
Added MeshDistanceMaterial
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%!s(int64=8) %!d(string=hai) anos |
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UniformsLib.js
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f6e17b020f
Fix PointLight shadowmapping DistanceRGBA shader
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%!s(int64=8) %!d(string=hai) anos |
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UniformsUtils.js
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8735cbab95
Reverted UniformUtils.clone() deprecation. See #10191.
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%!s(int64=9) %!d(string=hai) anos |