Mr.doob d57885abbf Revert "Core: Use `structuredClone()` when available. (#25535)" 3 лет назад
..
LineBasicMaterial.js 2745552562 LineBasicMaterial: Add support for `map`. (#25717) 3 лет назад
LineDashedMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
Material.js d57885abbf Revert "Core: Use `structuredClone()` when available. (#25535)" 3 лет назад
Materials.js bff54c419b Core: allow tree-shaking again for materials (#24094) 3 лет назад
MeshBasicMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshDepthMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshDistanceMaterial.js 3c4b97f57d MeshDistanceMaterial: Remove light related properties. (#25695) 3 лет назад
MeshLambertMaterial.js 535b42d6e5 MeshLambertMaterial: convert to per-fragment shading (#24452) 3 лет назад
MeshMatcapMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshNormalMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshPhongMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshPhysicalMaterial.js c08bcce99a MeshPhysicalMaterial: Match behavior of attenuationDistance to KHR_materials_volume (#24622) 3 лет назад
MeshStandardMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
MeshToonMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
PointsMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
RawShaderMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
ShaderMaterial.js f2763b2a5d ShaderMaterial: Disable two-pass rendering by default (#25720) 3 лет назад
ShadowMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
SpriteMaterial.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) 3 лет назад
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