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cameras
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46294a0f08
Trying to be nicer to V8.
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13 лет назад |
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core
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4845632e15
Refactored materials code.
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13 лет назад |
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extras
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7b7947d8a3
Fixed handling of doubleSided / flipSided in DepthPassPlugin.
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13 лет назад |
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lights
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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loaders
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61e03e75a9
SceneLoader clean up.
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13 лет назад |
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materials
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886a913020
Materials code clean up.
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13 лет назад |
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objects
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230d39e4d0
Made it possible to enforce use of uniforms instead of float texture for bones.
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13 лет назад |
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renderers
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f524992c0c
Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285.
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13 лет назад |
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scenes
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d7dcc6cdd5
Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip
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13 лет назад |
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textures
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9049567301
Added anisotropy to WebGLRenderTarget. Also fixed clone for Texture and WebGLRenderTarget.
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13 лет назад |
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Three.js
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f524992c0c
Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285.
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13 лет назад |