ObjectLoader.js 22 KB

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  1. import {
  2. UVMapping,
  3. CubeReflectionMapping,
  4. CubeRefractionMapping,
  5. EquirectangularReflectionMapping,
  6. EquirectangularRefractionMapping,
  7. SphericalReflectionMapping,
  8. CubeUVReflectionMapping,
  9. CubeUVRefractionMapping,
  10. RepeatWrapping,
  11. ClampToEdgeWrapping,
  12. MirroredRepeatWrapping,
  13. NearestFilter,
  14. NearestMipmapNearestFilter,
  15. NearestMipmapLinearFilter,
  16. LinearFilter,
  17. LinearMipmapNearestFilter,
  18. LinearMipmapLinearFilter
  19. } from '../constants.js';
  20. import { BufferAttribute } from '../core/BufferAttribute.js';
  21. import { Color } from '../math/Color.js';
  22. import { Object3D } from '../core/Object3D.js';
  23. import { Group } from '../objects/Group.js';
  24. import { InstancedMesh } from '../objects/InstancedMesh.js';
  25. import { Sprite } from '../objects/Sprite.js';
  26. import { Points } from '../objects/Points.js';
  27. import { Line } from '../objects/Line.js';
  28. import { LineLoop } from '../objects/LineLoop.js';
  29. import { LineSegments } from '../objects/LineSegments.js';
  30. import { LOD } from '../objects/LOD.js';
  31. import { Mesh } from '../objects/Mesh.js';
  32. import { Shape } from '../extras/core/Shape.js';
  33. import { Fog } from '../scenes/Fog.js';
  34. import { FogExp2 } from '../scenes/FogExp2.js';
  35. import { HemisphereLight } from '../lights/HemisphereLight.js';
  36. import { SpotLight } from '../lights/SpotLight.js';
  37. import { PointLight } from '../lights/PointLight.js';
  38. import { DirectionalLight } from '../lights/DirectionalLight.js';
  39. import { AmbientLight } from '../lights/AmbientLight.js';
  40. import { RectAreaLight } from '../lights/RectAreaLight.js';
  41. import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
  42. import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
  43. import { Scene } from '../scenes/Scene.js';
  44. import { CubeTexture } from '../textures/CubeTexture.js';
  45. import { Texture } from '../textures/Texture.js';
  46. import { ImageLoader } from './ImageLoader.js';
  47. import { LoadingManager } from './LoadingManager.js';
  48. import { AnimationClip } from '../animation/AnimationClip.js';
  49. import { MaterialLoader } from './MaterialLoader.js';
  50. import { LoaderUtils } from './LoaderUtils.js';
  51. import { BufferGeometryLoader } from './BufferGeometryLoader.js';
  52. import { Loader } from './Loader.js';
  53. import { FileLoader } from './FileLoader.js';
  54. import * as Geometries from '../geometries/Geometries.js';
  55. import * as Curves from '../extras/curves/Curves.js';
  56. /**
  57. * @author mrdoob / http://mrdoob.com/
  58. */
  59. function ObjectLoader( manager ) {
  60. Loader.call( this, manager );
  61. }
  62. ObjectLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  63. constructor: ObjectLoader,
  64. load: function ( url, onLoad, onProgress, onError ) {
  65. var scope = this;
  66. var path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path;
  67. this.resourcePath = this.resourcePath || path;
  68. var loader = new FileLoader( scope.manager );
  69. loader.setPath( this.path );
  70. loader.load( url, function ( text ) {
  71. var json = null;
  72. try {
  73. json = JSON.parse( text );
  74. } catch ( error ) {
  75. if ( onError !== undefined ) onError( error );
  76. console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
  77. return;
  78. }
  79. var metadata = json.metadata;
  80. if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
  81. console.error( 'THREE.ObjectLoader: Can\'t load ' + url );
  82. return;
  83. }
  84. scope.parse( json, onLoad );
  85. }, onProgress, onError );
  86. },
  87. parse: function ( json, onLoad ) {
  88. var shapes = this.parseShape( json.shapes );
  89. var geometries = this.parseGeometries( json.geometries, shapes );
  90. var images = this.parseImages( json.images, function () {
  91. if ( onLoad !== undefined ) onLoad( object );
  92. } );
  93. var textures = this.parseTextures( json.textures, images );
  94. var materials = this.parseMaterials( json.materials, textures );
  95. var object = this.parseObject( json.object, geometries, materials );
  96. if ( json.animations ) {
  97. object.animations = this.parseAnimations( json.animations );
  98. }
  99. if ( json.images === undefined || json.images.length === 0 ) {
  100. if ( onLoad !== undefined ) onLoad( object );
  101. }
  102. return object;
  103. },
  104. parseShape: function ( json ) {
  105. var shapes = {};
  106. if ( json !== undefined ) {
  107. for ( var i = 0, l = json.length; i < l; i ++ ) {
  108. var shape = new Shape().fromJSON( json[ i ] );
  109. shapes[ shape.uuid ] = shape;
  110. }
  111. }
  112. return shapes;
  113. },
  114. parseGeometries: function ( json, shapes ) {
  115. var geometries = {};
  116. if ( json !== undefined ) {
  117. var bufferGeometryLoader = new BufferGeometryLoader();
  118. for ( var i = 0, l = json.length; i < l; i ++ ) {
  119. var geometry;
  120. var data = json[ i ];
  121. switch ( data.type ) {
  122. case 'PlaneGeometry':
  123. case 'PlaneBufferGeometry':
  124. geometry = new Geometries[ data.type ](
  125. data.width,
  126. data.height,
  127. data.widthSegments,
  128. data.heightSegments
  129. );
  130. break;
  131. case 'BoxGeometry':
  132. case 'BoxBufferGeometry':
  133. case 'CubeGeometry': // backwards compatible
  134. geometry = new Geometries[ data.type ](
  135. data.width,
  136. data.height,
  137. data.depth,
  138. data.widthSegments,
  139. data.heightSegments,
  140. data.depthSegments
  141. );
  142. break;
  143. case 'CircleGeometry':
  144. case 'CircleBufferGeometry':
  145. geometry = new Geometries[ data.type ](
  146. data.radius,
  147. data.segments,
  148. data.thetaStart,
  149. data.thetaLength
  150. );
  151. break;
  152. case 'CylinderGeometry':
  153. case 'CylinderBufferGeometry':
  154. geometry = new Geometries[ data.type ](
  155. data.radiusTop,
  156. data.radiusBottom,
  157. data.height,
  158. data.radialSegments,
  159. data.heightSegments,
  160. data.openEnded,
  161. data.thetaStart,
  162. data.thetaLength
  163. );
  164. break;
  165. case 'ConeGeometry':
  166. case 'ConeBufferGeometry':
  167. geometry = new Geometries[ data.type ](
  168. data.radius,
  169. data.height,
  170. data.radialSegments,
  171. data.heightSegments,
  172. data.openEnded,
  173. data.thetaStart,
  174. data.thetaLength
  175. );
  176. break;
  177. case 'SphereGeometry':
  178. case 'SphereBufferGeometry':
  179. geometry = new Geometries[ data.type ](
  180. data.radius,
  181. data.widthSegments,
  182. data.heightSegments,
  183. data.phiStart,
  184. data.phiLength,
  185. data.thetaStart,
  186. data.thetaLength
  187. );
  188. break;
  189. case 'DodecahedronGeometry':
  190. case 'DodecahedronBufferGeometry':
  191. case 'IcosahedronGeometry':
  192. case 'IcosahedronBufferGeometry':
  193. case 'OctahedronGeometry':
  194. case 'OctahedronBufferGeometry':
  195. case 'TetrahedronGeometry':
  196. case 'TetrahedronBufferGeometry':
  197. geometry = new Geometries[ data.type ](
  198. data.radius,
  199. data.detail
  200. );
  201. break;
  202. case 'RingGeometry':
  203. case 'RingBufferGeometry':
  204. geometry = new Geometries[ data.type ](
  205. data.innerRadius,
  206. data.outerRadius,
  207. data.thetaSegments,
  208. data.phiSegments,
  209. data.thetaStart,
  210. data.thetaLength
  211. );
  212. break;
  213. case 'TorusGeometry':
  214. case 'TorusBufferGeometry':
  215. geometry = new Geometries[ data.type ](
  216. data.radius,
  217. data.tube,
  218. data.radialSegments,
  219. data.tubularSegments,
  220. data.arc
  221. );
  222. break;
  223. case 'TorusKnotGeometry':
  224. case 'TorusKnotBufferGeometry':
  225. geometry = new Geometries[ data.type ](
  226. data.radius,
  227. data.tube,
  228. data.tubularSegments,
  229. data.radialSegments,
  230. data.p,
  231. data.q
  232. );
  233. break;
  234. case 'TubeGeometry':
  235. case 'TubeBufferGeometry':
  236. // This only works for built-in curves (e.g. CatmullRomCurve3).
  237. // User defined curves or instances of CurvePath will not be deserialized.
  238. geometry = new Geometries[ data.type ](
  239. new Curves[ data.path.type ]().fromJSON( data.path ),
  240. data.tubularSegments,
  241. data.radius,
  242. data.radialSegments,
  243. data.closed
  244. );
  245. break;
  246. case 'LatheGeometry':
  247. case 'LatheBufferGeometry':
  248. geometry = new Geometries[ data.type ](
  249. data.points,
  250. data.segments,
  251. data.phiStart,
  252. data.phiLength
  253. );
  254. break;
  255. case 'PolyhedronGeometry':
  256. case 'PolyhedronBufferGeometry':
  257. geometry = new Geometries[ data.type ](
  258. data.vertices,
  259. data.indices,
  260. data.radius,
  261. data.details
  262. );
  263. break;
  264. case 'ShapeGeometry':
  265. case 'ShapeBufferGeometry':
  266. var geometryShapes = [];
  267. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  268. var shape = shapes[ data.shapes[ j ] ];
  269. geometryShapes.push( shape );
  270. }
  271. geometry = new Geometries[ data.type ](
  272. geometryShapes,
  273. data.curveSegments
  274. );
  275. break;
  276. case 'ExtrudeGeometry':
  277. case 'ExtrudeBufferGeometry':
  278. var geometryShapes = [];
  279. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  280. var shape = shapes[ data.shapes[ j ] ];
  281. geometryShapes.push( shape );
  282. }
  283. var extrudePath = data.options.extrudePath;
  284. if ( extrudePath !== undefined ) {
  285. data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
  286. }
  287. geometry = new Geometries[ data.type ](
  288. geometryShapes,
  289. data.options
  290. );
  291. break;
  292. case 'BufferGeometry':
  293. case 'InstancedBufferGeometry':
  294. geometry = bufferGeometryLoader.parse( data );
  295. break;
  296. case 'Geometry':
  297. console.error( 'THREE.ObjectLoader: Loading "Geometry" is not supported anymore.' );
  298. break;
  299. default:
  300. console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
  301. continue;
  302. }
  303. geometry.uuid = data.uuid;
  304. if ( data.name !== undefined ) geometry.name = data.name;
  305. if ( geometry.isBufferGeometry === true && data.userData !== undefined ) geometry.userData = data.userData;
  306. geometries[ data.uuid ] = geometry;
  307. }
  308. }
  309. return geometries;
  310. },
  311. parseMaterials: function ( json, textures ) {
  312. var cache = {}; // MultiMaterial
  313. var materials = {};
  314. if ( json !== undefined ) {
  315. var loader = new MaterialLoader();
  316. loader.setTextures( textures );
  317. for ( var i = 0, l = json.length; i < l; i ++ ) {
  318. var data = json[ i ];
  319. if ( data.type === 'MultiMaterial' ) {
  320. // Deprecated
  321. var array = [];
  322. for ( var j = 0; j < data.materials.length; j ++ ) {
  323. var material = data.materials[ j ];
  324. if ( cache[ material.uuid ] === undefined ) {
  325. cache[ material.uuid ] = loader.parse( material );
  326. }
  327. array.push( cache[ material.uuid ] );
  328. }
  329. materials[ data.uuid ] = array;
  330. } else {
  331. if ( cache[ data.uuid ] === undefined ) {
  332. cache[ data.uuid ] = loader.parse( data );
  333. }
  334. materials[ data.uuid ] = cache[ data.uuid ];
  335. }
  336. }
  337. }
  338. return materials;
  339. },
  340. parseAnimations: function ( json ) {
  341. var animations = [];
  342. for ( var i = 0; i < json.length; i ++ ) {
  343. var data = json[ i ];
  344. var clip = AnimationClip.parse( data );
  345. if ( data.uuid !== undefined ) clip.uuid = data.uuid;
  346. animations.push( clip );
  347. }
  348. return animations;
  349. },
  350. parseImages: function ( json, onLoad ) {
  351. var scope = this;
  352. var images = {};
  353. function loadImage( url ) {
  354. scope.manager.itemStart( url );
  355. return loader.load( url, function () {
  356. scope.manager.itemEnd( url );
  357. }, undefined, function () {
  358. scope.manager.itemError( url );
  359. scope.manager.itemEnd( url );
  360. } );
  361. }
  362. if ( json !== undefined && json.length > 0 ) {
  363. var manager = new LoadingManager( onLoad );
  364. var loader = new ImageLoader( manager );
  365. loader.setCrossOrigin( this.crossOrigin );
  366. for ( var i = 0, il = json.length; i < il; i ++ ) {
  367. var image = json[ i ];
  368. var url = image.url;
  369. if ( Array.isArray( url ) ) {
  370. // load array of images e.g CubeTexture
  371. images[ image.uuid ] = [];
  372. for ( var j = 0, jl = url.length; j < jl; j ++ ) {
  373. var currentUrl = url[ j ];
  374. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( currentUrl ) ? currentUrl : scope.resourcePath + currentUrl;
  375. images[ image.uuid ].push( loadImage( path ) );
  376. }
  377. } else {
  378. // load single image
  379. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.resourcePath + image.url;
  380. images[ image.uuid ] = loadImage( path );
  381. }
  382. }
  383. }
  384. return images;
  385. },
  386. parseTextures: function ( json, images ) {
  387. function parseConstant( value, type ) {
  388. if ( typeof value === 'number' ) return value;
  389. console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
  390. return type[ value ];
  391. }
  392. var textures = {};
  393. if ( json !== undefined ) {
  394. for ( var i = 0, l = json.length; i < l; i ++ ) {
  395. var data = json[ i ];
  396. if ( data.image === undefined ) {
  397. console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
  398. }
  399. if ( images[ data.image ] === undefined ) {
  400. console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
  401. }
  402. var texture;
  403. if ( Array.isArray( images[ data.image ] ) ) {
  404. texture = new CubeTexture( images[ data.image ] );
  405. } else {
  406. texture = new Texture( images[ data.image ] );
  407. }
  408. texture.needsUpdate = true;
  409. texture.uuid = data.uuid;
  410. if ( data.name !== undefined ) texture.name = data.name;
  411. if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );
  412. if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
  413. if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
  414. if ( data.center !== undefined ) texture.center.fromArray( data.center );
  415. if ( data.rotation !== undefined ) texture.rotation = data.rotation;
  416. if ( data.wrap !== undefined ) {
  417. texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );
  418. texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );
  419. }
  420. if ( data.format !== undefined ) texture.format = data.format;
  421. if ( data.type !== undefined ) texture.type = data.type;
  422. if ( data.encoding !== undefined ) texture.encoding = data.encoding;
  423. if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );
  424. if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );
  425. if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
  426. if ( data.flipY !== undefined ) texture.flipY = data.flipY;
  427. if ( data.premultiplyAlpha !== undefined ) texture.premultiplyAlpha = data.premultiplyAlpha;
  428. if ( data.unpackAlignment !== undefined ) texture.unpackAlignment = data.unpackAlignment;
  429. textures[ data.uuid ] = texture;
  430. }
  431. }
  432. return textures;
  433. },
  434. parseObject: function ( data, geometries, materials ) {
  435. var object;
  436. function getGeometry( name ) {
  437. if ( geometries[ name ] === undefined ) {
  438. console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
  439. }
  440. return geometries[ name ];
  441. }
  442. function getMaterial( name ) {
  443. if ( name === undefined ) return undefined;
  444. if ( Array.isArray( name ) ) {
  445. var array = [];
  446. for ( var i = 0, l = name.length; i < l; i ++ ) {
  447. var uuid = name[ i ];
  448. if ( materials[ uuid ] === undefined ) {
  449. console.warn( 'THREE.ObjectLoader: Undefined material', uuid );
  450. }
  451. array.push( materials[ uuid ] );
  452. }
  453. return array;
  454. }
  455. if ( materials[ name ] === undefined ) {
  456. console.warn( 'THREE.ObjectLoader: Undefined material', name );
  457. }
  458. return materials[ name ];
  459. }
  460. switch ( data.type ) {
  461. case 'Scene':
  462. object = new Scene();
  463. if ( data.background !== undefined ) {
  464. if ( Number.isInteger( data.background ) ) {
  465. object.background = new Color( data.background );
  466. }
  467. }
  468. if ( data.fog !== undefined ) {
  469. if ( data.fog.type === 'Fog' ) {
  470. object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );
  471. } else if ( data.fog.type === 'FogExp2' ) {
  472. object.fog = new FogExp2( data.fog.color, data.fog.density );
  473. }
  474. }
  475. break;
  476. case 'PerspectiveCamera':
  477. object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  478. if ( data.focus !== undefined ) object.focus = data.focus;
  479. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  480. if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
  481. if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
  482. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  483. break;
  484. case 'OrthographicCamera':
  485. object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  486. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  487. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  488. break;
  489. case 'AmbientLight':
  490. object = new AmbientLight( data.color, data.intensity );
  491. break;
  492. case 'DirectionalLight':
  493. object = new DirectionalLight( data.color, data.intensity );
  494. break;
  495. case 'PointLight':
  496. object = new PointLight( data.color, data.intensity, data.distance, data.decay );
  497. break;
  498. case 'RectAreaLight':
  499. object = new RectAreaLight( data.color, data.intensity, data.width, data.height );
  500. break;
  501. case 'SpotLight':
  502. object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
  503. break;
  504. case 'HemisphereLight':
  505. object = new HemisphereLight( data.color, data.groundColor, data.intensity );
  506. break;
  507. case 'SkinnedMesh':
  508. console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
  509. case 'Mesh':
  510. var geometry = getGeometry( data.geometry );
  511. var material = getMaterial( data.material );
  512. object = new Mesh( geometry, material );
  513. break;
  514. case 'InstancedMesh':
  515. var geometry = getGeometry( data.geometry );
  516. var material = getMaterial( data.material );
  517. var count = data.count;
  518. var instanceMatrix = data.instanceMatrix;
  519. object = new InstancedMesh( geometry, material, count );
  520. object.instanceMatrix = new BufferAttribute( new Float32Array( instanceMatrix.array ), 16 );
  521. break;
  522. case 'LOD':
  523. object = new LOD();
  524. break;
  525. case 'Line':
  526. object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
  527. break;
  528. case 'LineLoop':
  529. object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );
  530. break;
  531. case 'LineSegments':
  532. object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );
  533. break;
  534. case 'PointCloud':
  535. case 'Points':
  536. object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );
  537. break;
  538. case 'Sprite':
  539. object = new Sprite( getMaterial( data.material ) );
  540. break;
  541. case 'Group':
  542. object = new Group();
  543. break;
  544. default:
  545. object = new Object3D();
  546. }
  547. object.uuid = data.uuid;
  548. if ( data.name !== undefined ) object.name = data.name;
  549. if ( data.matrix !== undefined ) {
  550. object.matrix.fromArray( data.matrix );
  551. if ( data.matrixAutoUpdate !== undefined ) object.matrixAutoUpdate = data.matrixAutoUpdate;
  552. if ( object.matrixAutoUpdate ) object.matrix.decompose( object.position, object.quaternion, object.scale );
  553. } else {
  554. if ( data.position !== undefined ) object.position.fromArray( data.position );
  555. if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
  556. if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );
  557. if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
  558. }
  559. if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
  560. if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
  561. if ( data.shadow ) {
  562. if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
  563. if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
  564. if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
  565. if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
  566. }
  567. if ( data.visible !== undefined ) object.visible = data.visible;
  568. if ( data.frustumCulled !== undefined ) object.frustumCulled = data.frustumCulled;
  569. if ( data.renderOrder !== undefined ) object.renderOrder = data.renderOrder;
  570. if ( data.userData !== undefined ) object.userData = data.userData;
  571. if ( data.layers !== undefined ) object.layers.mask = data.layers;
  572. if ( data.children !== undefined ) {
  573. var children = data.children;
  574. for ( var i = 0; i < children.length; i ++ ) {
  575. object.add( this.parseObject( children[ i ], geometries, materials ) );
  576. }
  577. }
  578. if ( data.type === 'LOD' ) {
  579. if ( data.autoUpdate !== undefined ) object.autoUpdate = data.autoUpdate;
  580. var levels = data.levels;
  581. for ( var l = 0; l < levels.length; l ++ ) {
  582. var level = levels[ l ];
  583. var child = object.getObjectByProperty( 'uuid', level.object );
  584. if ( child !== undefined ) {
  585. object.addLevel( child, level.distance );
  586. }
  587. }
  588. }
  589. return object;
  590. }
  591. } );
  592. var TEXTURE_MAPPING = {
  593. UVMapping: UVMapping,
  594. CubeReflectionMapping: CubeReflectionMapping,
  595. CubeRefractionMapping: CubeRefractionMapping,
  596. EquirectangularReflectionMapping: EquirectangularReflectionMapping,
  597. EquirectangularRefractionMapping: EquirectangularRefractionMapping,
  598. SphericalReflectionMapping: SphericalReflectionMapping,
  599. CubeUVReflectionMapping: CubeUVReflectionMapping,
  600. CubeUVRefractionMapping: CubeUVRefractionMapping
  601. };
  602. var TEXTURE_WRAPPING = {
  603. RepeatWrapping: RepeatWrapping,
  604. ClampToEdgeWrapping: ClampToEdgeWrapping,
  605. MirroredRepeatWrapping: MirroredRepeatWrapping
  606. };
  607. var TEXTURE_FILTER = {
  608. NearestFilter: NearestFilter,
  609. NearestMipmapNearestFilter: NearestMipmapNearestFilter,
  610. NearestMipmapLinearFilter: NearestMipmapLinearFilter,
  611. LinearFilter: LinearFilter,
  612. LinearMipmapNearestFilter: LinearMipmapNearestFilter,
  613. LinearMipmapLinearFilter: LinearMipmapLinearFilter
  614. };
  615. export { ObjectLoader };
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