EditorControls.js 9.0 KB

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  1. import * as THREE from 'three';
  2. class EditorControls extends THREE.EventDispatcher {
  3. constructor( object ) {
  4. super();
  5. // API
  6. this.enabled = true;
  7. this.center = new THREE.Vector3();
  8. this.panSpeed = 0.002;
  9. this.zoomSpeed = 0.1;
  10. this.rotationSpeed = 0.005;
  11. // internals
  12. var scope = this;
  13. var vector = new THREE.Vector3();
  14. var delta = new THREE.Vector3();
  15. var box = new THREE.Box3();
  16. var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2 };
  17. var state = STATE.NONE;
  18. var center = this.center;
  19. var normalMatrix = new THREE.Matrix3();
  20. var pointer = new THREE.Vector2();
  21. var pointerOld = new THREE.Vector2();
  22. var spherical = new THREE.Spherical();
  23. var sphere = new THREE.Sphere();
  24. var pointers = [];
  25. var pointerPositions = {};
  26. var domElement = null;
  27. // events
  28. var changeEvent = { type: 'change' };
  29. this.focus = function ( target ) {
  30. var distance;
  31. box.setFromObject( target );
  32. if ( box.isEmpty() === false ) {
  33. box.getCenter( center );
  34. distance = box.getBoundingSphere( sphere ).radius;
  35. } else {
  36. // Focusing on an Group, AmbientLight, etc
  37. center.setFromMatrixPosition( target.matrixWorld );
  38. distance = 0.1;
  39. }
  40. delta.set( 0, 0, 1 );
  41. delta.applyQuaternion( object.quaternion );
  42. delta.multiplyScalar( distance * 4 );
  43. object.position.copy( center ).add( delta );
  44. scope.dispatchEvent( changeEvent );
  45. };
  46. this.pan = function ( delta ) {
  47. var distance = object.position.distanceTo( center );
  48. delta.multiplyScalar( distance * scope.panSpeed );
  49. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  50. object.position.add( delta );
  51. center.add( delta );
  52. scope.dispatchEvent( changeEvent );
  53. };
  54. this.zoom = function ( delta ) {
  55. var distance = object.position.distanceTo( center );
  56. delta.multiplyScalar( distance * scope.zoomSpeed );
  57. if ( delta.length() > distance ) return;
  58. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  59. object.position.add( delta );
  60. scope.dispatchEvent( changeEvent );
  61. };
  62. this.rotate = function ( delta ) {
  63. vector.copy( object.position ).sub( center );
  64. spherical.setFromVector3( vector );
  65. spherical.theta += delta.x * scope.rotationSpeed;
  66. spherical.phi += delta.y * scope.rotationSpeed;
  67. spherical.makeSafe();
  68. vector.setFromSpherical( spherical );
  69. object.position.copy( center ).add( vector );
  70. object.lookAt( center );
  71. scope.dispatchEvent( changeEvent );
  72. };
  73. //
  74. function onPointerDown( event ) {
  75. if ( scope.enabled === false ) return;
  76. if ( pointers.length === 0 ) {
  77. domElement.setPointerCapture( event.pointerId );
  78. domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
  79. domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
  80. }
  81. //
  82. if ( isTrackingPointer( event ) ) return;
  83. //
  84. addPointer( event );
  85. if ( event.pointerType === 'touch' ) {
  86. onTouchStart( event );
  87. } else {
  88. onMouseDown( event );
  89. }
  90. }
  91. function onPointerMove( event ) {
  92. if ( scope.enabled === false ) return;
  93. if ( event.pointerType === 'touch' ) {
  94. onTouchMove( event );
  95. } else {
  96. onMouseMove( event );
  97. }
  98. }
  99. function onPointerUp( event ) {
  100. removePointer( event );
  101. switch ( pointers.length ) {
  102. case 0:
  103. domElement.releasePointerCapture( event.pointerId );
  104. domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
  105. domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
  106. break;
  107. case 1:
  108. var pointerId = pointers[ 0 ];
  109. var position = pointerPositions[ pointerId ];
  110. // minimal placeholder event - allows state correction on pointer-up
  111. onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
  112. break;
  113. }
  114. }
  115. // mouse
  116. function onMouseDown( event ) {
  117. if ( event.button === 0 ) {
  118. state = STATE.ROTATE;
  119. } else if ( event.button === 1 ) {
  120. state = STATE.ZOOM;
  121. } else if ( event.button === 2 ) {
  122. state = STATE.PAN;
  123. }
  124. pointerOld.set( event.clientX, event.clientY );
  125. }
  126. function onMouseMove( event ) {
  127. pointer.set( event.clientX, event.clientY );
  128. var movementX = pointer.x - pointerOld.x;
  129. var movementY = pointer.y - pointerOld.y;
  130. if ( state === STATE.ROTATE ) {
  131. scope.rotate( delta.set( - movementX, - movementY, 0 ) );
  132. } else if ( state === STATE.ZOOM ) {
  133. scope.zoom( delta.set( 0, 0, movementY ) );
  134. } else if ( state === STATE.PAN ) {
  135. scope.pan( delta.set( - movementX, movementY, 0 ) );
  136. }
  137. pointerOld.set( event.clientX, event.clientY );
  138. }
  139. function onMouseUp() {
  140. state = STATE.NONE;
  141. }
  142. function onMouseWheel( event ) {
  143. if ( scope.enabled === false ) return;
  144. event.preventDefault();
  145. // Normalize deltaY due to https://bugzilla.mozilla.org/show_bug.cgi?id=1392460
  146. scope.zoom( delta.set( 0, 0, event.deltaY > 0 ? 1 : - 1 ) );
  147. }
  148. function contextmenu( event ) {
  149. event.preventDefault();
  150. }
  151. this.connect = function ( element ) {
  152. if ( domElement !== null ) this.disconnect();
  153. domElement = element;
  154. domElement.addEventListener( 'contextmenu', contextmenu );
  155. domElement.addEventListener( 'dblclick', onMouseUp );
  156. domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
  157. domElement.addEventListener( 'pointerdown', onPointerDown );
  158. };
  159. this.disconnect = function () {
  160. domElement.removeEventListener( 'contextmenu', contextmenu );
  161. domElement.removeEventListener( 'dblclick', onMouseUp );
  162. domElement.removeEventListener( 'wheel', onMouseWheel );
  163. domElement.removeEventListener( 'pointerdown', onPointerDown );
  164. domElement = null;
  165. };
  166. // touch
  167. var touches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  168. var prevTouches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  169. var prevDistance = null;
  170. function onTouchStart( event ) {
  171. trackPointer( event );
  172. switch ( pointers.length ) {
  173. case 1:
  174. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  175. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  176. break;
  177. case 2:
  178. var position = getSecondPointerPosition( event );
  179. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  180. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  181. prevDistance = touches[ 0 ].distanceTo( touches[ 1 ] );
  182. break;
  183. }
  184. prevTouches[ 0 ].copy( touches[ 0 ] );
  185. prevTouches[ 1 ].copy( touches[ 1 ] );
  186. }
  187. function onTouchMove( event ) {
  188. trackPointer( event );
  189. function getClosest( touch, touches ) {
  190. var closest = touches[ 0 ];
  191. for ( var touch2 of touches ) {
  192. if ( closest.distanceTo( touch ) > touch2.distanceTo( touch ) ) closest = touch2;
  193. }
  194. return closest;
  195. }
  196. switch ( pointers.length ) {
  197. case 1:
  198. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  199. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  200. scope.rotate( touches[ 0 ].sub( getClosest( touches[ 0 ], prevTouches ) ).multiplyScalar( - 1 ) );
  201. break;
  202. case 2:
  203. var position = getSecondPointerPosition( event );
  204. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  205. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  206. var distance = touches[ 0 ].distanceTo( touches[ 1 ] );
  207. scope.zoom( delta.set( 0, 0, prevDistance - distance ) );
  208. prevDistance = distance;
  209. var offset0 = touches[ 0 ].clone().sub( getClosest( touches[ 0 ], prevTouches ) );
  210. var offset1 = touches[ 1 ].clone().sub( getClosest( touches[ 1 ], prevTouches ) );
  211. offset0.x = - offset0.x;
  212. offset1.x = - offset1.x;
  213. scope.pan( offset0.add( offset1 ) );
  214. break;
  215. }
  216. prevTouches[ 0 ].copy( touches[ 0 ] );
  217. prevTouches[ 1 ].copy( touches[ 1 ] );
  218. }
  219. function addPointer( event ) {
  220. pointers.push( event.pointerId );
  221. }
  222. function removePointer( event ) {
  223. delete pointerPositions[ event.pointerId ];
  224. for ( var i = 0; i < pointers.length; i ++ ) {
  225. if ( pointers[ i ] == event.pointerId ) {
  226. pointers.splice( i, 1 );
  227. return;
  228. }
  229. }
  230. }
  231. function isTrackingPointer( event ) {
  232. for ( var i = 0; i < pointers.length; i ++ ) {
  233. if ( pointers[ i ] == event.pointerId ) return true;
  234. }
  235. return false;
  236. }
  237. function trackPointer( event ) {
  238. var position = pointerPositions[ event.pointerId ];
  239. if ( position === undefined ) {
  240. position = new THREE.Vector2();
  241. pointerPositions[ event.pointerId ] = position;
  242. }
  243. position.set( event.pageX, event.pageY );
  244. }
  245. function getSecondPointerPosition( event ) {
  246. var pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
  247. return pointerPositions[ pointerId ];
  248. }
  249. }
  250. }
  251. export { EditorControls };
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