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cameras
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0aa53f0af9
Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix()
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13 лет назад |
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core
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96437a641e
Brief:Implementing raycasting for dynamic buffergeometry
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12 лет назад |
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extras
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4911e3f08c
Calling this.update() in CameraHelper construcot. As per #3328.
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12 лет назад |
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lights
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46a2244660
SpotLight.angle and SpotlightHelper cone size bug fixes
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12 лет назад |
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loaders
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6fa13e72fd
SceneLoader: Parsing camera rotation too. Fixes #3316.
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12 лет назад |
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materials
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31b77223f0
Material: Remove unnecessary conditional branch. From @cjshannon.
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12 лет назад |
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math
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f6104ec26b
Clean up.
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12 лет назад |
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objects
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1983a69e0f
Fixed Sprite breakage.
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12 лет назад |
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renderers
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28136e7bbb
Editor: Better support for Internet Explorer and Mobile Safari.
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12 лет назад |
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scenes
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c16b26c6a6
Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate.
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12 лет назад |
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textures
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389cf29b6b
THREE.extend again breaking things.
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13 лет назад |
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Three.js
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b376885578
r58
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12 лет назад |