Mr.doob 98693605e8 * Added point lights example пре 15 година
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cameras 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) пре 15 година
geometry 4f1cb8f48f * Added point lights example пре 15 година
js 647b4a57b8 * Added `PointLight` пре 15 година
obj 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) пре 15 година
textures fbbb78446d - Shadow texture for Earth demo пре 15 година
camera_free.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
geometry_birds.html 647b4a57b8 * Added `PointLight` пре 15 година
geometry_cube.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
geometry_earth.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
geometry_terrain.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
geometry_vr.html 4f1cb8f48f * Added point lights example пре 15 година
hci_clickcube.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
lights_pointlights.html 98693605e8 * Added point lights example пре 15 година
lights_test.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
lines_sphere.html 9c796ce6ae - Of course, all examples had to point to the renamed file... пре 15 година
lines_test.html 9c796ce6ae - Of course, all examples had to point to the renamed file... пре 15 година
materials_test.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
materials_video.html 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
obj_convert_test.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
particles_floor.html 647b4a57b8 * Added `PointLight` пре 15 година
particles_random.html 647b4a57b8 * Added `PointLight` пре 15 година
particles_waves.html 647b4a57b8 * Added `PointLight` пре 15 година
shader_test.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
test.html 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
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