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Bone.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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%!s(int64=13) %!d(string=hai) anos |
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LOD.js
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6bdaf52ae9
Nickname consistency.
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%!s(int64=13) %!d(string=hai) anos |
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Line.js
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6bdaf52ae9
Nickname consistency.
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%!s(int64=13) %!d(string=hai) anos |
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Mesh.js
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6bdaf52ae9
Nickname consistency.
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%!s(int64=13) %!d(string=hai) anos |
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MorphAnimMesh.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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%!s(int64=13) %!d(string=hai) anos |
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Particle.js
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6bdaf52ae9
Nickname consistency.
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%!s(int64=13) %!d(string=hai) anos |
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ParticleSystem.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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%!s(int64=13) %!d(string=hai) anos |
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Ribbon.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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%!s(int64=13) %!d(string=hai) anos |
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SkinnedMesh.js
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15f46931bc
Fixed performance regress with skinning.
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%!s(int64=13) %!d(string=hai) anos |
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Sprite.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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%!s(int64=13) %!d(string=hai) anos |