Mr.doob 20f0b819ea Added material.visible property. Fixes #1763. 14 лет назад
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LineBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 лет назад
Material.js 20f0b819ea Added material.visible property. Fixes #1763. 14 лет назад
MeshBasicMaterial.js 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 лет назад
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 лет назад
MeshLambertMaterial.js 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 лет назад
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshPhongMaterial.js 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 лет назад
ParticleBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 лет назад
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ShaderMaterial.js 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 лет назад
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