MeshLambertMaterial.js 2.6 KB

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  1. /**
  2. * @author mr.doob / http://mrdoob.com/
  3. * @author alteredq / http://alteredqualia.com/
  4. *
  5. * parameters = {
  6. * color: <hex>,
  7. * ambient: <hex>,
  8. * opacity: <float>,
  9. *
  10. * map: new THREE.Texture( <Image> ),
  11. *
  12. * lightMap: new THREE.Texture( <Image> ),
  13. *
  14. * envMap: new THREE.TextureCube( [posx, negx, posy, negy, posz, negz] ),
  15. * combine: THREE.Multiply,
  16. * reflectivity: <float>,
  17. * refractionRatio: <float>,
  18. *
  19. * shading: THREE.SmoothShading,
  20. * blending: THREE.NormalBlending,
  21. * depthTest: <bool>,
  22. *
  23. * wireframe: <boolean>,
  24. * wireframeLinewidth: <float>,
  25. *
  26. * vertexColors: false / THREE.VertexColors / THREE.FaceColors,
  27. * skinning: <bool>,
  28. *
  29. * fog: <bool>
  30. * }
  31. */
  32. THREE.MeshLambertMaterial = function ( parameters ) {
  33. THREE.Material.call( this, parameters );
  34. parameters = parameters || {};
  35. this.color = parameters.color !== undefined ? new THREE.Color( parameters.color ) : new THREE.Color( 0xffffff );
  36. this.ambient = parameters.ambient !== undefined ? new THREE.Color( parameters.ambient ) : new THREE.Color( 0xffffff );
  37. this.wrapAround = parameters.wrapAround !== undefined ? parameters.wrapAround: false;
  38. this.wrapRGB = new THREE.Vector3( 1, 1, 1 );
  39. this.map = parameters.map !== undefined ? parameters.map : null;
  40. this.lightMap = parameters.lightMap !== undefined ? parameters.lightMap : null;
  41. this.envMap = parameters.envMap !== undefined ? parameters.envMap : null;
  42. this.combine = parameters.combine !== undefined ? parameters.combine : THREE.MultiplyOperation;
  43. this.reflectivity = parameters.reflectivity !== undefined ? parameters.reflectivity : 1;
  44. this.refractionRatio = parameters.refractionRatio !== undefined ? parameters.refractionRatio : 0.98;
  45. this.fog = parameters.fog !== undefined ? parameters.fog : true;
  46. this.shading = parameters.shading !== undefined ? parameters.shading : THREE.SmoothShading;
  47. this.wireframe = parameters.wireframe !== undefined ? parameters.wireframe : false;
  48. this.wireframeLinewidth = parameters.wireframeLinewidth !== undefined ? parameters.wireframeLinewidth : 1;
  49. this.wireframeLinecap = parameters.wireframeLinecap !== undefined ? parameters.wireframeLinecap : 'round';
  50. this.wireframeLinejoin = parameters.wireframeLinejoin !== undefined ? parameters.wireframeLinejoin : 'round';
  51. this.vertexColors = parameters.vertexColors !== undefined ? parameters.vertexColors : false;
  52. this.skinning = parameters.skinning !== undefined ? parameters.skinning : false;
  53. this.morphTargets = parameters.morphTargets !== undefined ? parameters.morphTargets : false;
  54. };
  55. THREE.MeshLambertMaterial.prototype = new THREE.Material();
  56. THREE.MeshLambertMaterial.prototype.constructor = THREE.MeshLambertMaterial;
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