| .. |
|
animation
|
d088fd24fc
AnimationMixer: Fix wrong reference count in `_bindAction()`. (#23102)
|
4 年之前 |
|
audio
|
6f4d722005
Removed d.ts files
|
5 年之前 |
|
cameras
|
f37eacb6db
WebGLCubeUVMaps: Add support for render targets. (#23152)
|
4 年之前 |
|
core
|
02259977b4
src: Clean up. (#22988)
|
4 年之前 |
|
extras
|
5e962ddac9
PMREMGenerator: Reuse pingpong render target. (#23203)
|
4 年之前 |
|
geometries
|
490ce69d63
LatheGeometry: Improve normal generation. (#22927)
|
4 年之前 |
|
helpers
|
93e11919b4
Global: Fix more broken links. (#23030)
|
4 年之前 |
|
lights
|
b6b189639d
Add and/or update power() getter/setters (#22298)
|
4 年之前 |
|
loaders
|
be2400d717
Material: Replace .format with .alphaWrite (#23166)
|
4 年之前 |
|
materials
|
be2400d717
Material: Replace .format with .alphaWrite (#23166)
|
4 年之前 |
|
math
|
249e041f75
AABB clarification (#23125)
|
4 年之前 |
|
objects
|
f3149bad34
WebGLTextures: Use gl.texStorage2D() for data textures. (#22947)
|
4 年之前 |
|
renderers
|
9dece8ad0a
WebGLTextures: Support RG in getInternalFormat (#23274)
|
4 年之前 |
|
scenes
|
3a42fffb06
Cleanup eslint globals + update deprecated config (#22940)
|
4 年之前 |
|
textures
|
2828243211
VideoTexture: Switch to RGBAFormat. (#23223)
|
4 年之前 |
|
Three.Legacy.js
|
0e21088102
WebGLRenderer: Remove gammaFactor and GammaEncoding. (#23080)
|
4 年之前 |
|
Three.js
|
3a42fffb06
Cleanup eslint globals + update deprecated config (#22940)
|
4 年之前 |
|
constants.js
|
ea6ac72fbd
Texture: Remove RGBIntegerFormat. (#23252)
|
4 年之前 |
|
utils.js
|
9b86245eaf
Add WebGLShaderCache. (#23022)
|
4 年之前 |