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ThreeCanvas.js
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a07bc88ae0
Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere.
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hace 14 años |
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ThreeDOM.js
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a07bc88ae0
Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere.
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hace 14 años |
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ThreeExtras.js
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ee80c958a1
TorusGeometry: Proper vertex and face normal calculation.
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hace 14 años |
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ThreeSVG.js
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a07bc88ae0
Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere.
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hace 14 años |
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ThreeWebGL.js
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a07bc88ae0
Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere.
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hace 14 años |