Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. hace 14 años
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ThreeCanvas.js a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. hace 14 años
ThreeDOM.js a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. hace 14 años
ThreeExtras.js ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. hace 14 años
ThreeSVG.js a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. hace 14 años
ThreeWebGL.js a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. hace 14 años
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