Mikael Emtinger a0b0de46ff Added support for custom attributes in MeshShaderMaterial. 15 лет назад
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custom 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
Three.js a0b0de46ff Added support for custom attributes in MeshShaderMaterial. 15 лет назад
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