Jan Wrobel c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 jaren geleden
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cameras fe8493157e codestyle fixes 11 jaren geleden
controls 5f6d4cc80c More VR* clean up. 10 jaren geleden
crossfade fe8493157e codestyle fixes 11 jaren geleden
curves fe8493157e codestyle fixes 11 jaren geleden
effects 5f6d4cc80c More VR* clean up. 10 jaren geleden
exporters fe8493157e codestyle fixes 11 jaren geleden
geometries 4501d5a51d revert last commit 11 jaren geleden
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 jaren geleden
loaders 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
math 1aabcb379c Examples clean up. 11 jaren geleden
modifiers 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
objects 469c2e39aa Moved ShadowMesh to examples/js/objects by now. 11 jaren geleden
postprocessing 29eebde86d Remove unnecessary usage of Math.log2, not supported in IE. 10 jaren geleden
renderers 6935047df8 CSS3DRenderer: Clean up. 10 jaren geleden
shaders 0bfa311159 NormalDisplacementShader: fix calculation of reflection vector; fix example 10 jaren geleden
utils 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
wip 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
AudioObject.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
BlendCharacter.js 4501d5a51d revert last commit 11 jaren geleden
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 jaren geleden
Car.js fe8493157e codestyle fixes 11 jaren geleden
Cloth.js fe8493157e codestyle fixes 11 jaren geleden
CurveExtras.js 4501d5a51d revert last commit 11 jaren geleden
Detector.js fe8493157e codestyle fixes 11 jaren geleden
ImprovedNoise.js fe8493157e codestyle fixes 11 jaren geleden
MD2Character.js fe8493157e codestyle fixes 11 jaren geleden
MD2CharacterComplex.js fe8493157e codestyle fixes 11 jaren geleden
MarchingCubes.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
Mirror.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
Ocean.js fe8493157e codestyle fixes 11 jaren geleden
Octree.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
PRNG.js 041054283a Messing with a new terrain generator demo. 15 jaren geleden
ParametricGeometries.js 4501d5a51d revert last commit 11 jaren geleden
ShaderDeferred.js 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. 10 jaren geleden
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 jaren geleden
ShaderSkin.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 11 jaren geleden
ShaderTerrain.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 11 jaren geleden
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 jaren geleden
SimplexNoise.js 4501d5a51d revert last commit 11 jaren geleden
SimulationRenderer.js fe8493157e codestyle fixes 11 jaren geleden
SkyShader.js 1aabcb379c Examples clean up. 11 jaren geleden
Sparks.js 4501d5a51d revert last commit 11 jaren geleden
TypedArrayUtils.js fe8493157e codestyle fixes 11 jaren geleden
UCSCharacter.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 jaren geleden
WaterShader.js c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 jaren geleden
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