alteredq d34d8d8e05 Vertex colors examples tweaks. пре 15 година
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js 041054283a Messing with a new terrain generator demo. пре 15 година
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. пре 15 година
scenes feed283804 Added support for material blending parameter to scene loader. пре 15 година
textures d34d8d8e05 Vertex colors examples tweaks. пре 15 година
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). пре 15 година
geometry_birds.html 3b9d05563f close style tag пре 15 година
geometry_colors.html d34d8d8e05 Vertex colors examples tweaks. пре 15 година
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). пре 15 година
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. пре 15 година
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` пре 15 година
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. пре 15 година
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) пре 15 година
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
interactive_voxelpainter_gl.html fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. пре 15 година
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. пре 15 година
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. пре 15 година
lights_test.html 9a9ed7cc85 Fixed lights removal not being reflected in WebGLRenderer. пре 15 година
lines_colors_gl.html fe6d492573 Added vertex colors to WebGL lines plus corresponding example. пре 15 година
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. пре 15 година
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. пре 15 година
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. пре 15 година
lines_test.html b913baa6f0 Code clean up and minor optimisations. пре 15 година
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. пре 15 година
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. пре 15 година
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_reflection.html 508d22f296 Synced with mrdoob's branch. пре 15 година
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. пре 15 година
particles_billboards_colors_gl.html d34d8d8e05 Vertex colors examples tweaks. пре 15 година
particles_billboards_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). пре 15 година
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
particles_random_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). пре 15 година
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. пре 15 година
particles_sprites_gl.html ad51a48fcd Added "depth_test" parameter to materials. пре 15 година
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
postprocessing.html ad51a48fcd Added "depth_test" parameter to materials. пре 15 година
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. пре 15 година
scene_test.html b3ea0d5fcd Changed a bit clear color API. пре 15 година
shader.html c186b37be3 Pushed revision to 32. пре 15 година
shader2.html 99bbc4880b Fixed bug in shader demo. пре 15 година
uqbiquity_test.html b3ea0d5fcd Changed a bit clear color API. пре 15 година
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) пре 15 година
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