alteredq d34d8d8e05 Vertex colors examples tweaks. преди 15 години
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js 041054283a Messing with a new terrain generator demo. преди 15 години
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. преди 15 години
scenes feed283804 Added support for material blending parameter to scene loader. преди 15 години
textures d34d8d8e05 Vertex colors examples tweaks. преди 15 години
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. преди 15 години
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). преди 15 години
geometry_birds.html 3b9d05563f close style tag преди 15 години
geometry_colors.html d34d8d8e05 Vertex colors examples tweaks. преди 15 години
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` преди 15 години
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). преди 15 години
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. преди 15 години
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. преди 15 години
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` преди 15 години
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` преди 15 години
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` преди 15 години
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. преди 15 години
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` преди 15 години
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) преди 15 години
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` преди 15 години
interactive_voxelpainter_gl.html fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. преди 15 години
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. преди 15 години
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. преди 15 години
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. преди 15 години
lights_test.html 9a9ed7cc85 Fixed lights removal not being reflected in WebGLRenderer. преди 15 години
lines_colors_gl.html fe6d492573 Added vertex colors to WebGL lines plus corresponding example. преди 15 години
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. преди 15 години
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. преди 15 години
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. преди 15 години
lines_test.html b913baa6f0 Code clean up and minor optimisations. преди 15 години
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. преди 15 години
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. преди 15 години
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. преди 15 години
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. преди 15 години
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. преди 15 години
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. преди 15 години
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. преди 15 години
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. преди 15 години
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. преди 15 години
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. преди 15 години
materials_reflection.html 508d22f296 Synced with mrdoob's branch. преди 15 години
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. преди 15 години
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. преди 15 години
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` преди 15 години
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. преди 15 години
particles_billboards_colors_gl.html d34d8d8e05 Vertex colors examples tweaks. преди 15 години
particles_billboards_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). преди 15 години
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) преди 15 години
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) преди 15 години
particles_random_gl.html 8227d9f118 Added billboard particles (semi-opaque depth sorted). преди 15 години
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. преди 15 години
particles_sprites_gl.html ad51a48fcd Added "depth_test" parameter to materials. преди 15 години
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) преди 15 години
postprocessing.html ad51a48fcd Added "depth_test" parameter to materials. преди 15 години
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. преди 15 години
scene_test.html b3ea0d5fcd Changed a bit clear color API. преди 15 години
shader.html c186b37be3 Pushed revision to 32. преди 15 години
shader2.html 99bbc4880b Fixed bug in shader demo. преди 15 години
uqbiquity_test.html b3ea0d5fcd Changed a bit clear color API. преди 15 години
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) преди 15 години
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