Mr.doob ad0a8a7446 Merge remote branch 'alteredq/master' 15 лет назад
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js 041054283a Messing with a new terrain generator demo. 15 лет назад
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 15 лет назад
scenes 36f041a3e3 Another small improvement of scene loader blocking. 15 лет назад
textures 8f133abd30 Added HDR texture example. 15 лет назад
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 15 лет назад
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 15 лет назад
geometry_birds.html 3b9d05563f close style tag 15 лет назад
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` 15 лет назад
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 15 лет назад
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 15 лет назад
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 15 лет назад
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 15 лет назад
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` 15 лет назад
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. 15 лет назад
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` 15 лет назад
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 лет назад
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` 15 лет назад
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 15 лет назад
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 лет назад
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 15 лет назад
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 15 лет назад
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. 15 лет назад
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. 15 лет назад
lines_test.html b913baa6f0 Code clean up and minor optimisations. 15 лет назад
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 15 лет назад
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 лет назад
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 15 лет назад
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. 15 лет назад
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. 15 лет назад
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 лет назад
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 лет назад
materials_reflection.html 508d22f296 Synced with mrdoob's branch. 15 лет назад
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 лет назад
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 лет назад
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 15 лет назад
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. 15 лет назад
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 15 лет назад
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 15 лет назад
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. 15 лет назад
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 15 лет назад
postprocessing.html 6668440006 Cleaned bit postprocessing example code. 15 лет назад
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. 15 лет назад
scene_test.html 36f041a3e3 Another small improvement of scene loader blocking. 15 лет назад
shader.html c186b37be3 Pushed revision to 32. 15 лет назад
shader2.html 99bbc4880b Fixed bug in shader demo. 15 лет назад
uqbiquity_test.html 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). 15 лет назад
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) 15 лет назад
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