alteredq 7c68d1734f Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs. 15 年之前
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js 18f7859974 Ray now intersects with particles too. (thx @jaycrossler) 15 年之前
models 38ac2817a0 Added morphtargets animation example. 15 年之前
obj 023024f520 Updated Blender scene exporter to output proper JSON. Changed OBJ converter to dump less digits for floats. 15 年之前
scenes d7ec2be764 Added embedded ascii JSON meshes to SceneLoader. 15 年之前
sounds 7415759392 Added 3d sound support plus example. 15 年之前
textures 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
canvas_camera_orthographic.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_birds.html e87caabbf8 Removed `__styleString` and `updateStyleString` out of THREE.Color. 15 年之前
canvas_geometry_cube.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_earth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_panorama.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_panorama_fisheye.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_geometry_terrain.html ae327f8ba1 Fixed link in terrain example. (thx joshuali) 15 年之前
canvas_interactive_cubes.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 15 年之前
canvas_interactive_cubes_tween.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_interactive_particles.html eecf9d0bc6 Made canvas interactive particles rendering in Firefox more consistent with Chrome. 15 年之前
canvas_interactive_voxelpainter.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 15 年之前
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_materials_depth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_materials_normal.html 7480fb69cd Updated README examples. 15 年之前
canvas_materials_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_particles_random.html c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). 15 年之前
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 年之前
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 15 年之前
canvas_performance.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
canvas_sandbox.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
misc_camera_path.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. 15 年之前
misc_camera_roll.html dc0880ee12 Updated PathCamera to use easing for look (thanks to mrdoob). 15 年之前
misc_camera_trackball.html 74ab78a6e2 build including TrackballCamera 15 年之前
misc_lights_test.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
misc_lookat.html 45a7df8f95 Fixed lookAt example. 15 年之前
misc_materials_multimaterials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
misc_sound.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 15 年之前
misc_ubiquity_test.html bdbf1f78c5 Synced with mrdoob's branch. 15 年之前
webgl_collisions_box.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_collisions_mesh.html f221b853b7 Refactoring and optimizations in collision system and examples. 15 年之前
webgl_collisions_normal.html e2b8dbf285 Merging with drojdjou's branch. 15 年之前
webgl_collisions_primitives.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_collisions_reaction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_collisions_terrain.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_collisions_trigger.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_flycamera_earth.html 7713f5cb9c Added autoForward option to FlyCamera. 15 年之前
webgl_geometries.html b18b6f9fbe Added Trident to Geometry example. Found out that handling scene.objects from API wise is a bit confusing (childs are there too). 15 年之前
webgl_geometry_blenderexport_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_geometry_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_geometry_dynamic.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. 15 年之前
webgl_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_geometry_hierarchy2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_geometry_large_mesh.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_geometry_minecraft.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 15 年之前
webgl_geometry_minecraft_ao.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 15 年之前
webgl_geometry_terrain.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 15 年之前
webgl_geometry_terrain_fog.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 15 年之前
webgl_hdr.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_interactive_cubes.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 15 年之前
webgl_interactive_voxelpainter.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_lights_pointlights.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_lines_colors.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 年之前
webgl_lines_sphere.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_lines_splines.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_lod.html 3bc9f48c2f src/animation ⟶ src/extras/animation 15 年之前
webgl_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cars.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cars_anaglyph.html c8dee063f6 Fixed cars anaglyph example. 15 年之前
webgl_materials_cars_camaro.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cars_camaro_crosseyed.html 7c68d1734f Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs. 15 年之前
webgl_materials_cubemap.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cubemap_balls_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cubemap_balls_reflection_anaglyph.html 11e9b06344 Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass... 15 年之前
webgl_materials_cubemap_balls_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cubemap_balls_refraction_crosseyed.html 71de557220 Fixed cross-eyed examples lib links. 15 年之前
webgl_materials_cubemap_escher.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_cubemap_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_grass.html d30220390a More tweaks to grass example. Less texture resolution, same result. 15 年之前
webgl_materials_normalmap.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_materials_normalmap2.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 15 年之前
webgl_materials_shaders.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_shaders_fresnel.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_texture_filters.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_morphtargets.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_morphtargets_horse.html 38ac2817a0 Added morphtargets animation example. 15 年之前
webgl_objconvert_test.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. 15 年之前
webgl_panorama_equirectangular.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_particles_billboards.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_particles_billboards_colors.html 6bee6c3972 Added AnaglyphWebGLRenderer. 15 年之前
webgl_particles_random.html 6bee6c3972 Added AnaglyphWebGLRenderer. 15 年之前
webgl_particles_sprites.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_performance.html bd2d39ac6b Fixed broken examples. 15 年之前
webgl_postprocessing.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_postprocessing_dof.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_ribbons.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_rtt.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_sandbox.html e5e4ff79ee Fixed Vector3::setRotationFromMatrix 15 年之前
webgl_scene_test.html 614925336d Added support for empty objects and meshes without geometries to Blender scene exporter and SceneLoader. 15 年之前
webgl_scene_test_blender.html aac5b6117b Refactored SceneLoader. 15 年之前
webgl_shader.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_shader2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_shader_lava.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 年之前
webgl_sprites.html 7361be39df WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne) 15 年之前
webgl_stencil.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 15 年之前
webgl_stencilLensFlare.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 15 年之前
webgl_trackballcamera_earth.html 272d23c7a5 Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe). 15 年之前
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