Inheritance: LightingModel →
Represents lighting model for a shadow material. Used in ShadowNodeMaterial.
Constructs a new shadow mask model.
The shadow mask node.
Only used to save the shadow mask.
input
The input data.
Overrides: LightingModel#direct
Uses the shadow mask to produce the final color.
builder
The current node builder.
Overrides: LightingModel#finish