ColorifyShader.js 725 B

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  1. import {
  2. Color
  3. } from 'three';
  4. /** @module ColorifyShader */
  5. /**
  6. * Colorify shader.
  7. *
  8. * @constant
  9. * @type {Object}
  10. */
  11. const ColorifyShader = {
  12. name: 'ColorifyShader',
  13. uniforms: {
  14. 'tDiffuse': { value: null },
  15. 'color': { value: new Color( 0xffffff ) }
  16. },
  17. vertexShader: /* glsl */`
  18. varying vec2 vUv;
  19. void main() {
  20. vUv = uv;
  21. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  22. }`,
  23. fragmentShader: /* glsl */`
  24. uniform vec3 color;
  25. uniform sampler2D tDiffuse;
  26. varying vec2 vUv;
  27. void main() {
  28. vec4 texel = texture2D( tDiffuse, vUv );
  29. float v = luminance( texel.xyz );
  30. gl_FragColor = vec4( v * color, texel.w );
  31. }`
  32. };
  33. export { ColorifyShader };
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