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Box2.js
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f60212b5b0
Removed re-asigning of constructors.
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13 years ago |
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Box3.js
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1f4f7e1a79
(Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency.
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13 years ago |
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Color.js
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49fe06f657
add Color.equals.
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13 years ago |
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Frustum.js
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e314cb059d
Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967.
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13 years ago |
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Line3.js
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a6357d9f45
Rename back LineSegment to Line3 per @mrdoob's preference.
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13 years ago |
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Math.js
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9d688e40d9
Renamed smoothStep and smootherStep to smoothstep and smootherstep to make it consistent with GLSL. Implemented it in CanvasRenderer.
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13 years ago |
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Matrix3.js
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e998138a39
Added Matrix3.getNormalMatrix( m ) and Vector3.transformDirection( m )
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13 years ago |
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Matrix4.js
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d1ee331c65
Cleaned up .compose() and .decompose()
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13 years ago |
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Plane.js
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1f4f7e1a79
(Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency.
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13 years ago |
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Quaternion.js
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f60212b5b0
Removed re-asigning of constructors.
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13 years ago |
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Ray.js
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1f4f7e1a79
(Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency.
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13 years ago |
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Sphere.js
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1f4f7e1a79
(Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency.
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13 years ago |
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Spline.js
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d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
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13 years ago |
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Triangle.js
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f60212b5b0
Removed re-asigning of constructors.
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13 years ago |
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UV.js
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d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
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13 years ago |
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Vector2.js
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9eaf84a50f
Added Vector*.toArray(). Implemented in SceneExporter2.
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13 years ago |
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Vector3.js
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b32a411446
added Vector3.getColumnX, etc.
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13 years ago |
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Vector4.js
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56825c9acf
Vector4: Moved around the new methods to keep the end structure like in Vector2/3.
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13 years ago |
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Vertex.js
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d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
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13 years ago |