Inheritance: EventDispatcher → Node → InputNode → UniformNode →
A special type of uniform node that computes the maximum mipmap level for a given texture node.
const level = maxMipLevel( textureNode );
Constructs a new max mip level node.
textureNode
The texture node to compute the max mip level for.
The texture.
The texture node to compute the max mip level for.
The updateType is set to NodeUpdateType.FRAME since the node updates the texture once per frame in its MaxMipLevelNode#update method.
Default is 'frame'.
Overrides: UniformNode#updateType