Inheritance: EventDispatcher → Node →
This node offers a collection of features in context of the depth logic in the fragment shader. Depending on ViewportDepthNode#scope, it can be used to define a depth value for the current fragment or for depth evaluation purposes.
Constructs a new viewport depth node.
scope
The node's scope.
valueNode
The value node.
Default is null.
This flag can be used for type testing.
Default is true.
The node behaves differently depending on which scope is selected.
ViewportDepthNode.DEPTH_BASE: Allows to define a value for the current fragment's depth.ViewportDepthNode.DEPTH: Represents the depth value for the current fragment (valueNode is ignored).ViewportDepthNode.LINEAR_DEPTH: Represents the linear (orthographic) depth value of the current fragment. If a valueNode is set, the scope can be used to convert perspective depth data to linear data.Can be used to define a custom depth value. The property is ignored in the ViewportDepthNode.DEPTH scope.
Default is null.