Mr.doob 41aa9ed915 Fixed Color unit test. 13 vuotta sitten
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Box2.js b0497080ef Start of benchmarking framework for ThreeJS. 13 vuotta sitten
Box3.js b0497080ef Start of benchmarking framework for ThreeJS. 13 vuotta sitten
Color.js 41aa9ed915 Fixed Color unit test. 13 vuotta sitten
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. 13 vuotta sitten
Frustum.js 6f72a001c2 Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly. 13 vuotta sitten
Matrix3.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Matrix4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Plane.js 800d0f8e87 rename Plane.flip() -> Plane.negate() per @mrdoob 13 vuotta sitten
Quaternion.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Ray.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Sphere.js 7d48298acf Renamed Sphere.isIntersectionSphere to Sphere.intersectsSphere. 13 vuotta sitten
Triangle.js b0497080ef Start of benchmarking framework for ThreeJS. 13 vuotta sitten
Vector2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Vector3.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 vuotta sitten
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